std.heap.WasmAllocator: update to new Allocator API

This commit is contained in:
Andrew Kelley 2025-02-05 01:04:24 -08:00
parent 82b5a1d313
commit 00b723dc9d

View file

@ -20,6 +20,7 @@ comptime {
pub const vtable: Allocator.VTable = .{
.alloc = alloc,
.resize = resize,
.remap = remap,
.free = free,
};
@ -46,12 +47,11 @@ var frees: [size_class_count]usize = @splat(0);
/// For each big size class, points to the freed pointer.
var big_frees: [big_size_class_count]usize = @splat(0);
fn alloc(ctx: *anyopaque, len: usize, log2_align: u8, return_address: usize) ?[*]u8 {
fn alloc(ctx: *anyopaque, len: usize, alignment: mem.Alignment, return_address: usize) ?[*]u8 {
_ = ctx;
_ = return_address;
// Make room for the freelist next pointer.
const alignment = @as(usize, 1) << @as(Allocator.Log2Align, @intCast(log2_align));
const actual_len = @max(len +| @sizeOf(usize), alignment);
const actual_len = @max(len +| @sizeOf(usize), alignment.toByteUnits());
const slot_size = math.ceilPowerOfTwo(usize, actual_len) catch return null;
const class = math.log2(slot_size) - min_class;
if (class < size_class_count) {
@ -86,7 +86,7 @@ fn alloc(ctx: *anyopaque, len: usize, log2_align: u8, return_address: usize) ?[*
fn resize(
ctx: *anyopaque,
buf: []u8,
log2_buf_align: u8,
alignment: mem.Alignment,
new_len: usize,
return_address: usize,
) bool {
@ -94,7 +94,7 @@ fn resize(
_ = return_address;
// We don't want to move anything from one size class to another, but we
// can recover bytes in between powers of two.
const buf_align = @as(usize, 1) << @as(Allocator.Log2Align, @intCast(log2_buf_align));
const buf_align = alignment.toByteUnits();
const old_actual_len = @max(buf.len + @sizeOf(usize), buf_align);
const new_actual_len = @max(new_len +| @sizeOf(usize), buf_align);
const old_small_slot_size = math.ceilPowerOfTwoAssert(usize, old_actual_len);
@ -111,15 +111,25 @@ fn resize(
}
}
fn remap(
context: *anyopaque,
memory: []u8,
alignment: mem.Alignment,
new_len: usize,
return_address: usize,
) ?[*]u8 {
return if (resize(context, memory, alignment, new_len, return_address)) memory.ptr else null;
}
fn free(
ctx: *anyopaque,
buf: []u8,
log2_buf_align: u8,
alignment: mem.Alignment,
return_address: usize,
) void {
_ = ctx;
_ = return_address;
const buf_align = @as(usize, 1) << @as(Allocator.Log2Align, @intCast(log2_buf_align));
const buf_align = alignment.toByteUnits();
const actual_len = @max(buf.len + @sizeOf(usize), buf_align);
const slot_size = math.ceilPowerOfTwoAssert(usize, actual_len);
const class = math.log2(slot_size) - min_class;