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std.Io.Threaded: implement netAccept for Windows
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parent
34891b528e
commit
0b5179a231
3 changed files with 34 additions and 46 deletions
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@ -244,7 +244,7 @@ pub fn io(t: *Threaded) Io {
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},
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.netListenUnix = netListenUnix,
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.netAccept = switch (builtin.os.tag) {
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.windows => @panic("TODO"),
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.windows => netAcceptWindows,
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else => netAcceptPosix,
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},
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.netBindIp = switch (builtin.os.tag) {
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@ -3288,6 +3288,38 @@ fn netAcceptPosix(userdata: ?*anyopaque, listen_fd: net.Socket.Handle) net.Serve
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} };
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}
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fn netAcceptWindows(userdata: ?*anyopaque, listen_handle: net.Socket.Handle) net.Server.AcceptError!net.Stream {
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if (!have_networking) return error.NetworkDown;
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const t: *Threaded = @ptrCast(@alignCast(userdata));
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var storage: WsaAddress = undefined;
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var addr_len: i32 = @sizeOf(WsaAddress);
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while (true) {
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try t.checkCancel();
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const rc = ws2_32.accept(listen_handle, &storage.any, &addr_len);
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if (rc != windows.ws2_32.INVALID_SOCKET) return .{ .socket = .{
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.handle = rc,
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.address = addressFromWsa(&storage),
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} };
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switch (windows.ws2_32.WSAGetLastError()) {
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.EINTR => continue,
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.ECANCELLED, .E_CANCELLED => return error.Canceled,
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.NOTINITIALISED => {
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try initializeWsa(t);
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continue;
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},
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.ECONNRESET => return error.ConnectionAborted,
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.EFAULT => |err| return wsaErrorBug(err),
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.ENOTSOCK => |err| return wsaErrorBug(err),
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.EINVAL => |err| return wsaErrorBug(err),
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.EMFILE => return error.ProcessFdQuotaExceeded,
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.ENETDOWN => return error.NetworkDown,
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.ENOBUFS => return error.SystemResources,
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.EOPNOTSUPP => |err| return wsaErrorBug(err),
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else => |err| return windows.unexpectedWSAError(err),
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}
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}
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}
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fn netReadPosix(userdata: ?*anyopaque, fd: net.Socket.Handle, data: [][]u8) net.Stream.Reader.Error!usize {
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const t: *Threaded = @ptrCast(@alignCast(userdata));
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@ -1574,11 +1574,6 @@ pub fn GetFileAttributesW(lpFileName: [*:0]const u16) GetFileAttributesError!DWO
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return rc;
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}
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pub fn accept(s: ws2_32.SOCKET, name: ?*ws2_32.sockaddr, namelen: ?*ws2_32.socklen_t) ws2_32.SOCKET {
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assert((name == null) == (namelen == null));
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return ws2_32.accept(s, name, @as(?*i32, @ptrCast(namelen)));
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}
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pub fn getpeername(s: ws2_32.SOCKET, name: *ws2_32.sockaddr, namelen: *ws2_32.socklen_t) i32 {
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return ws2_32.getpeername(s, name, @as(*i32, @ptrCast(namelen)));
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}
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@ -3471,31 +3471,10 @@ pub fn listen(sock: socket_t, backlog: u31) ListenError!void {
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pub const AcceptError = std.Io.net.Server.AcceptError;
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/// Accept a connection on a socket.
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/// If `sockfd` is opened in non blocking mode, the function will
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/// return error.WouldBlock when EAGAIN is received.
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pub fn accept(
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/// This argument is a socket that has been created with `socket`, bound to a local address
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/// with `bind`, and is listening for connections after a `listen`.
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sock: socket_t,
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/// This argument is a pointer to a sockaddr structure. This structure is filled in with the
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/// address of the peer socket, as known to the communications layer. The exact format of the
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/// address returned addr is determined by the socket's address family (see `socket` and the
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/// respective protocol man pages).
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addr: ?*sockaddr,
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/// This argument is a value-result argument: the caller must initialize it to contain the
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/// size (in bytes) of the structure pointed to by addr; on return it will contain the actual size
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/// of the peer address.
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///
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/// The returned address is truncated if the buffer provided is too small; in this case, `addr_size`
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/// will return a value greater than was supplied to the call.
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addr_size: ?*socklen_t,
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/// The following values can be bitwise ORed in flags to obtain different behavior:
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/// * `SOCK.NONBLOCK` - Set the `NONBLOCK` file status flag on the open file description (see `open`)
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/// referred to by the new file descriptor. Using this flag saves extra calls to `fcntl` to achieve
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/// the same result.
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/// * `SOCK.CLOEXEC` - Set the close-on-exec (`FD_CLOEXEC`) flag on the new file descriptor. See the
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/// description of the `CLOEXEC` flag in `open` for reasons why this may be useful.
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flags: u32,
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) AcceptError!socket_t {
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const have_accept4 = !(builtin.target.os.tag.isDarwin() or native_os == .windows or native_os == .haiku);
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@ -3504,29 +3483,11 @@ pub fn accept(
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const accepted_sock: socket_t = while (true) {
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const rc = if (have_accept4)
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system.accept4(sock, addr, addr_size, flags)
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else if (native_os == .windows)
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windows.accept(sock, addr, addr_size)
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else
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system.accept(sock, addr, addr_size);
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if (native_os == .windows) {
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if (rc == windows.ws2_32.INVALID_SOCKET) {
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switch (windows.ws2_32.WSAGetLastError()) {
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.NOTINITIALISED => unreachable, // not initialized WSA
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.ECONNRESET => return error.ConnectionResetByPeer,
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.EFAULT => unreachable,
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.ENOTSOCK => return error.FileDescriptorNotASocket,
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.EINVAL => return error.SocketNotListening,
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.EMFILE => return error.ProcessFdQuotaExceeded,
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.ENETDOWN => return error.NetworkDown,
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.ENOBUFS => return error.FileDescriptorNotASocket,
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.EOPNOTSUPP => return error.OperationNotSupported,
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.EWOULDBLOCK => return error.WouldBlock,
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else => |err| return windows.unexpectedWSAError(err),
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}
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} else {
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break rc;
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}
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@compileError("use std.Io instead");
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} else {
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switch (errno(rc)) {
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.SUCCESS => break @intCast(rc),
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