mirror of
https://codeberg.org/ziglang/zig.git
synced 2025-12-06 13:54:21 +00:00
de-genericify SinglyLinkedList
by making it always intrusive, we make it a more broadly useful API, and avoid binary bloat.
This commit is contained in:
parent
e9220525e8
commit
1639fcea43
6 changed files with 207 additions and 202 deletions
|
|
@ -444,7 +444,6 @@ set(ZIG_STAGE2_SOURCES
|
||||||
lib/std/json.zig
|
lib/std/json.zig
|
||||||
lib/std/json/stringify.zig
|
lib/std/json/stringify.zig
|
||||||
lib/std/leb128.zig
|
lib/std/leb128.zig
|
||||||
lib/std/linked_list.zig
|
|
||||||
lib/std/log.zig
|
lib/std/log.zig
|
||||||
lib/std/macho.zig
|
lib/std/macho.zig
|
||||||
lib/std/math.zig
|
lib/std/math.zig
|
||||||
|
|
|
||||||
166
lib/std/SinglyLinkedList.zig
Normal file
166
lib/std/SinglyLinkedList.zig
Normal file
|
|
@ -0,0 +1,166 @@
|
||||||
|
//! A singly-linked list is headed by a single forward pointer. The elements
|
||||||
|
//! are singly-linked for minimum space and pointer manipulation overhead at
|
||||||
|
//! the expense of O(n) removal for arbitrary elements. New elements can be
|
||||||
|
//! added to the list after an existing element or at the head of the list.
|
||||||
|
//!
|
||||||
|
//! A singly-linked list may only be traversed in the forward direction.
|
||||||
|
//!
|
||||||
|
//! Singly-linked lists are useful under these conditions:
|
||||||
|
//! * Ability to preallocate elements / requirement of infallibility for
|
||||||
|
//! insertion.
|
||||||
|
//! * Ability to allocate elements intrusively along with other data.
|
||||||
|
//! * Homogenous elements.
|
||||||
|
|
||||||
|
const std = @import("std.zig");
|
||||||
|
const debug = std.debug;
|
||||||
|
const assert = debug.assert;
|
||||||
|
const testing = std.testing;
|
||||||
|
const SinglyLinkedList = @This();
|
||||||
|
|
||||||
|
first: ?*Node = null,
|
||||||
|
|
||||||
|
/// This struct contains only a next pointer and not any data payload. The
|
||||||
|
/// intended usage is to embed it intrusively into another data structure and
|
||||||
|
/// access the data with `@fieldParentPtr`.
|
||||||
|
pub const Node = struct {
|
||||||
|
next: ?*Node = null,
|
||||||
|
|
||||||
|
pub fn insertAfter(node: *Node, new_node: *Node) void {
|
||||||
|
new_node.next = node.next;
|
||||||
|
node.next = new_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Remove the node after the one provided, returning it.
|
||||||
|
pub fn removeNext(node: *Node) ?*Node {
|
||||||
|
const next_node = node.next orelse return null;
|
||||||
|
node.next = next_node.next;
|
||||||
|
return next_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Iterate over the singly-linked list from this node, until the final
|
||||||
|
/// node is found.
|
||||||
|
///
|
||||||
|
/// This operation is O(N). Instead of calling this function, consider
|
||||||
|
/// using a different data structure.
|
||||||
|
pub fn findLast(node: *Node) *Node {
|
||||||
|
var it = node;
|
||||||
|
while (true) {
|
||||||
|
it = it.next orelse return it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Iterate over each next node, returning the count of all nodes except
|
||||||
|
/// the starting one.
|
||||||
|
///
|
||||||
|
/// This operation is O(N). Instead of calling this function, consider
|
||||||
|
/// using a different data structure.
|
||||||
|
pub fn countChildren(node: *const Node) usize {
|
||||||
|
var count: usize = 0;
|
||||||
|
var it: ?*const Node = node.next;
|
||||||
|
while (it) |n| : (it = n.next) {
|
||||||
|
count += 1;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Reverse the list starting from this node in-place.
|
||||||
|
///
|
||||||
|
/// This operation is O(N). Instead of calling this function, consider
|
||||||
|
/// using a different data structure.
|
||||||
|
pub fn reverse(indirect: *?*Node) void {
|
||||||
|
if (indirect.* == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var current: *Node = indirect.*.?;
|
||||||
|
while (current.next) |next| {
|
||||||
|
current.next = next.next;
|
||||||
|
next.next = indirect.*;
|
||||||
|
indirect.* = next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
pub fn prepend(list: *SinglyLinkedList, new_node: *Node) void {
|
||||||
|
new_node.next = list.first;
|
||||||
|
list.first = new_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn remove(list: *SinglyLinkedList, node: *Node) void {
|
||||||
|
if (list.first == node) {
|
||||||
|
list.first = node.next;
|
||||||
|
} else {
|
||||||
|
var current_elm = list.first.?;
|
||||||
|
while (current_elm.next != node) {
|
||||||
|
current_elm = current_elm.next.?;
|
||||||
|
}
|
||||||
|
current_elm.next = node.next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Remove and return the first node in the list.
|
||||||
|
pub fn popFirst(list: *SinglyLinkedList) ?*Node {
|
||||||
|
const first = list.first orelse return null;
|
||||||
|
list.first = first.next;
|
||||||
|
return first;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Iterate over all nodes, returning the count.
|
||||||
|
///
|
||||||
|
/// This operation is O(N). Consider tracking the length separately rather than
|
||||||
|
/// computing it.
|
||||||
|
pub fn len(list: SinglyLinkedList) usize {
|
||||||
|
if (list.first) |n| {
|
||||||
|
return 1 + n.countChildren();
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
test "basics" {
|
||||||
|
const L = struct {
|
||||||
|
data: u32,
|
||||||
|
node: SinglyLinkedList.Node = .{},
|
||||||
|
};
|
||||||
|
var list: SinglyLinkedList = .{};
|
||||||
|
|
||||||
|
try testing.expect(list.len() == 0);
|
||||||
|
|
||||||
|
var one: L = .{ .data = 1 };
|
||||||
|
var two: L = .{ .data = 2 };
|
||||||
|
var three: L = .{ .data = 3 };
|
||||||
|
var four: L = .{ .data = 4 };
|
||||||
|
var five: L = .{ .data = 5 };
|
||||||
|
|
||||||
|
list.prepend(&two.node); // {2}
|
||||||
|
two.node.insertAfter(&five.node); // {2, 5}
|
||||||
|
list.prepend(&one.node); // {1, 2, 5}
|
||||||
|
two.node.insertAfter(&three.node); // {1, 2, 3, 5}
|
||||||
|
three.node.insertAfter(&four.node); // {1, 2, 3, 4, 5}
|
||||||
|
|
||||||
|
try testing.expect(list.len() == 5);
|
||||||
|
|
||||||
|
// Traverse forwards.
|
||||||
|
{
|
||||||
|
var it = list.first;
|
||||||
|
var index: u32 = 1;
|
||||||
|
while (it) |node| : (it = node.next) {
|
||||||
|
const l: *L = @fieldParentPtr("node", node);
|
||||||
|
try testing.expect(l.data == index);
|
||||||
|
index += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_ = list.popFirst(); // {2, 3, 4, 5}
|
||||||
|
_ = list.remove(&five.node); // {2, 3, 4}
|
||||||
|
_ = two.node.removeNext(); // {2, 4}
|
||||||
|
|
||||||
|
try testing.expect(@as(*L, @fieldParentPtr("node", list.first.?)).data == 2);
|
||||||
|
try testing.expect(@as(*L, @fieldParentPtr("node", list.first.?.next.?)).data == 4);
|
||||||
|
try testing.expect(list.first.?.next.?.next == null);
|
||||||
|
|
||||||
|
SinglyLinkedList.Node.reverse(&list.first);
|
||||||
|
|
||||||
|
try testing.expect(@as(*L, @fieldParentPtr("node", list.first.?)).data == 4);
|
||||||
|
try testing.expect(@as(*L, @fieldParentPtr("node", list.first.?.next.?)).data == 2);
|
||||||
|
try testing.expect(list.first.?.next.?.next == null);
|
||||||
|
}
|
||||||
|
|
@ -5,7 +5,7 @@ const WaitGroup = @import("WaitGroup.zig");
|
||||||
|
|
||||||
mutex: std.Thread.Mutex = .{},
|
mutex: std.Thread.Mutex = .{},
|
||||||
cond: std.Thread.Condition = .{},
|
cond: std.Thread.Condition = .{},
|
||||||
run_queue: RunQueue = .{},
|
run_queue: std.SinglyLinkedList = .{},
|
||||||
is_running: bool = true,
|
is_running: bool = true,
|
||||||
allocator: std.mem.Allocator,
|
allocator: std.mem.Allocator,
|
||||||
threads: if (builtin.single_threaded) [0]std.Thread else []std.Thread,
|
threads: if (builtin.single_threaded) [0]std.Thread else []std.Thread,
|
||||||
|
|
@ -16,9 +16,9 @@ ids: if (builtin.single_threaded) struct {
|
||||||
}
|
}
|
||||||
} else std.AutoArrayHashMapUnmanaged(std.Thread.Id, void),
|
} else std.AutoArrayHashMapUnmanaged(std.Thread.Id, void),
|
||||||
|
|
||||||
const RunQueue = std.SinglyLinkedList(Runnable);
|
|
||||||
const Runnable = struct {
|
const Runnable = struct {
|
||||||
runFn: RunProto,
|
runFn: RunProto,
|
||||||
|
node: std.SinglyLinkedList.Node = .{},
|
||||||
};
|
};
|
||||||
|
|
||||||
const RunProto = *const fn (*Runnable, id: ?usize) void;
|
const RunProto = *const fn (*Runnable, id: ?usize) void;
|
||||||
|
|
@ -110,12 +110,11 @@ pub fn spawnWg(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, args
|
||||||
const Closure = struct {
|
const Closure = struct {
|
||||||
arguments: Args,
|
arguments: Args,
|
||||||
pool: *Pool,
|
pool: *Pool,
|
||||||
run_node: RunQueue.Node = .{ .data = .{ .runFn = runFn } },
|
runnable: Runnable = .{ .runFn = runFn },
|
||||||
wait_group: *WaitGroup,
|
wait_group: *WaitGroup,
|
||||||
|
|
||||||
fn runFn(runnable: *Runnable, _: ?usize) void {
|
fn runFn(runnable: *Runnable, _: ?usize) void {
|
||||||
const run_node: *RunQueue.Node = @fieldParentPtr("data", runnable);
|
const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable));
|
||||||
const closure: *@This() = @alignCast(@fieldParentPtr("run_node", run_node));
|
|
||||||
@call(.auto, func, closure.arguments);
|
@call(.auto, func, closure.arguments);
|
||||||
closure.wait_group.finish();
|
closure.wait_group.finish();
|
||||||
|
|
||||||
|
|
@ -143,7 +142,7 @@ pub fn spawnWg(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, args
|
||||||
.wait_group = wait_group,
|
.wait_group = wait_group,
|
||||||
};
|
};
|
||||||
|
|
||||||
pool.run_queue.prepend(&closure.run_node);
|
pool.run_queue.prepend(&closure.runnable.node);
|
||||||
pool.mutex.unlock();
|
pool.mutex.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -173,12 +172,11 @@ pub fn spawnWgId(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, ar
|
||||||
const Closure = struct {
|
const Closure = struct {
|
||||||
arguments: Args,
|
arguments: Args,
|
||||||
pool: *Pool,
|
pool: *Pool,
|
||||||
run_node: RunQueue.Node = .{ .data = .{ .runFn = runFn } },
|
runnable: Runnable = .{ .runFn = runFn },
|
||||||
wait_group: *WaitGroup,
|
wait_group: *WaitGroup,
|
||||||
|
|
||||||
fn runFn(runnable: *Runnable, id: ?usize) void {
|
fn runFn(runnable: *Runnable, id: ?usize) void {
|
||||||
const run_node: *RunQueue.Node = @fieldParentPtr("data", runnable);
|
const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable));
|
||||||
const closure: *@This() = @alignCast(@fieldParentPtr("run_node", run_node));
|
|
||||||
@call(.auto, func, .{id.?} ++ closure.arguments);
|
@call(.auto, func, .{id.?} ++ closure.arguments);
|
||||||
closure.wait_group.finish();
|
closure.wait_group.finish();
|
||||||
|
|
||||||
|
|
@ -207,7 +205,7 @@ pub fn spawnWgId(pool: *Pool, wait_group: *WaitGroup, comptime func: anytype, ar
|
||||||
.wait_group = wait_group,
|
.wait_group = wait_group,
|
||||||
};
|
};
|
||||||
|
|
||||||
pool.run_queue.prepend(&closure.run_node);
|
pool.run_queue.prepend(&closure.runnable.node);
|
||||||
pool.mutex.unlock();
|
pool.mutex.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -225,11 +223,10 @@ pub fn spawn(pool: *Pool, comptime func: anytype, args: anytype) !void {
|
||||||
const Closure = struct {
|
const Closure = struct {
|
||||||
arguments: Args,
|
arguments: Args,
|
||||||
pool: *Pool,
|
pool: *Pool,
|
||||||
run_node: RunQueue.Node = .{ .data = .{ .runFn = runFn } },
|
runnable: Runnable = .{ .runFn = runFn },
|
||||||
|
|
||||||
fn runFn(runnable: *Runnable, _: ?usize) void {
|
fn runFn(runnable: *Runnable, _: ?usize) void {
|
||||||
const run_node: *RunQueue.Node = @fieldParentPtr("data", runnable);
|
const closure: *@This() = @alignCast(@fieldParentPtr("runnable", runnable));
|
||||||
const closure: *@This() = @alignCast(@fieldParentPtr("run_node", run_node));
|
|
||||||
@call(.auto, func, closure.arguments);
|
@call(.auto, func, closure.arguments);
|
||||||
|
|
||||||
// The thread pool's allocator is protected by the mutex.
|
// The thread pool's allocator is protected by the mutex.
|
||||||
|
|
@ -251,7 +248,7 @@ pub fn spawn(pool: *Pool, comptime func: anytype, args: anytype) !void {
|
||||||
.pool = pool,
|
.pool = pool,
|
||||||
};
|
};
|
||||||
|
|
||||||
pool.run_queue.prepend(&closure.run_node);
|
pool.run_queue.prepend(&closure.runnable.node);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Notify waiting threads outside the lock to try and keep the critical section small.
|
// Notify waiting threads outside the lock to try and keep the critical section small.
|
||||||
|
|
@ -292,7 +289,8 @@ fn worker(pool: *Pool) void {
|
||||||
pool.mutex.unlock();
|
pool.mutex.unlock();
|
||||||
defer pool.mutex.lock();
|
defer pool.mutex.lock();
|
||||||
|
|
||||||
run_node.data.runFn(&run_node.data, id);
|
const runnable: *Runnable = @fieldParentPtr("node", run_node);
|
||||||
|
runnable.runFn(runnable, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Stop executing instead of waiting if the thread pool is no longer running.
|
// Stop executing instead of waiting if the thread pool is no longer running.
|
||||||
|
|
@ -312,7 +310,8 @@ pub fn waitAndWork(pool: *Pool, wait_group: *WaitGroup) void {
|
||||||
if (pool.run_queue.popFirst()) |run_node| {
|
if (pool.run_queue.popFirst()) |run_node| {
|
||||||
id = id orelse pool.ids.getIndex(std.Thread.getCurrentId());
|
id = id orelse pool.ids.getIndex(std.Thread.getCurrentId());
|
||||||
pool.mutex.unlock();
|
pool.mutex.unlock();
|
||||||
run_node.data.runFn(&run_node.data, id);
|
const runnable: *Runnable = @fieldParentPtr("node", run_node);
|
||||||
|
runnable.runFn(runnable, id);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,7 @@ pub const ArenaAllocator = struct {
|
||||||
/// Inner state of ArenaAllocator. Can be stored rather than the entire ArenaAllocator
|
/// Inner state of ArenaAllocator. Can be stored rather than the entire ArenaAllocator
|
||||||
/// as a memory-saving optimization.
|
/// as a memory-saving optimization.
|
||||||
pub const State = struct {
|
pub const State = struct {
|
||||||
buffer_list: std.SinglyLinkedList(usize) = .{},
|
buffer_list: std.SinglyLinkedList = .{},
|
||||||
end_index: usize = 0,
|
end_index: usize = 0,
|
||||||
|
|
||||||
pub fn promote(self: State, child_allocator: Allocator) ArenaAllocator {
|
pub fn promote(self: State, child_allocator: Allocator) ArenaAllocator {
|
||||||
|
|
@ -37,7 +37,10 @@ pub const ArenaAllocator = struct {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
const BufNode = std.SinglyLinkedList(usize).Node;
|
const BufNode = struct {
|
||||||
|
data: usize,
|
||||||
|
node: std.SinglyLinkedList.Node = .{},
|
||||||
|
};
|
||||||
const BufNode_alignment: mem.Alignment = .fromByteUnits(@alignOf(BufNode));
|
const BufNode_alignment: mem.Alignment = .fromByteUnits(@alignOf(BufNode));
|
||||||
|
|
||||||
pub fn init(child_allocator: Allocator) ArenaAllocator {
|
pub fn init(child_allocator: Allocator) ArenaAllocator {
|
||||||
|
|
@ -51,7 +54,8 @@ pub const ArenaAllocator = struct {
|
||||||
while (it) |node| {
|
while (it) |node| {
|
||||||
// this has to occur before the free because the free frees node
|
// this has to occur before the free because the free frees node
|
||||||
const next_it = node.next;
|
const next_it = node.next;
|
||||||
const alloc_buf = @as([*]u8, @ptrCast(node))[0..node.data];
|
const buf_node: *BufNode = @fieldParentPtr("node", node);
|
||||||
|
const alloc_buf = @as([*]u8, @ptrCast(buf_node))[0..buf_node.data];
|
||||||
self.child_allocator.rawFree(alloc_buf, BufNode_alignment, @returnAddress());
|
self.child_allocator.rawFree(alloc_buf, BufNode_alignment, @returnAddress());
|
||||||
it = next_it;
|
it = next_it;
|
||||||
}
|
}
|
||||||
|
|
@ -78,7 +82,8 @@ pub const ArenaAllocator = struct {
|
||||||
while (it) |node| : (it = node.next) {
|
while (it) |node| : (it = node.next) {
|
||||||
// Compute the actually allocated size excluding the
|
// Compute the actually allocated size excluding the
|
||||||
// linked list node.
|
// linked list node.
|
||||||
size += node.data - @sizeOf(BufNode);
|
const buf_node: *BufNode = @fieldParentPtr("node", node);
|
||||||
|
size += buf_node.data - @sizeOf(BufNode);
|
||||||
}
|
}
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
@ -130,7 +135,8 @@ pub const ArenaAllocator = struct {
|
||||||
const next_it = node.next;
|
const next_it = node.next;
|
||||||
if (next_it == null)
|
if (next_it == null)
|
||||||
break node;
|
break node;
|
||||||
const alloc_buf = @as([*]u8, @ptrCast(node))[0..node.data];
|
const buf_node: *BufNode = @fieldParentPtr("node", node);
|
||||||
|
const alloc_buf = @as([*]u8, @ptrCast(buf_node))[0..buf_node.data];
|
||||||
self.child_allocator.rawFree(alloc_buf, BufNode_alignment, @returnAddress());
|
self.child_allocator.rawFree(alloc_buf, BufNode_alignment, @returnAddress());
|
||||||
it = next_it;
|
it = next_it;
|
||||||
} else null;
|
} else null;
|
||||||
|
|
@ -140,12 +146,13 @@ pub const ArenaAllocator = struct {
|
||||||
if (maybe_first_node) |first_node| {
|
if (maybe_first_node) |first_node| {
|
||||||
self.state.buffer_list.first = first_node;
|
self.state.buffer_list.first = first_node;
|
||||||
// perfect, no need to invoke the child_allocator
|
// perfect, no need to invoke the child_allocator
|
||||||
if (first_node.data == total_size)
|
const first_buf_node: *BufNode = @fieldParentPtr("node", first_node);
|
||||||
|
if (first_buf_node.data == total_size)
|
||||||
return true;
|
return true;
|
||||||
const first_alloc_buf = @as([*]u8, @ptrCast(first_node))[0..first_node.data];
|
const first_alloc_buf = @as([*]u8, @ptrCast(first_buf_node))[0..first_buf_node.data];
|
||||||
if (self.child_allocator.rawResize(first_alloc_buf, BufNode_alignment, total_size, @returnAddress())) {
|
if (self.child_allocator.rawResize(first_alloc_buf, BufNode_alignment, total_size, @returnAddress())) {
|
||||||
// successful resize
|
// successful resize
|
||||||
first_node.data = total_size;
|
first_buf_node.data = total_size;
|
||||||
} else {
|
} else {
|
||||||
// manual realloc
|
// manual realloc
|
||||||
const new_ptr = self.child_allocator.rawAlloc(total_size, BufNode_alignment, @returnAddress()) orelse {
|
const new_ptr = self.child_allocator.rawAlloc(total_size, BufNode_alignment, @returnAddress()) orelse {
|
||||||
|
|
@ -153,9 +160,9 @@ pub const ArenaAllocator = struct {
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
self.child_allocator.rawFree(first_alloc_buf, BufNode_alignment, @returnAddress());
|
self.child_allocator.rawFree(first_alloc_buf, BufNode_alignment, @returnAddress());
|
||||||
const node: *BufNode = @ptrCast(@alignCast(new_ptr));
|
const buf_node: *BufNode = @ptrCast(@alignCast(new_ptr));
|
||||||
node.* = .{ .data = total_size };
|
buf_node.* = .{ .data = total_size };
|
||||||
self.state.buffer_list.first = node;
|
self.state.buffer_list.first = &buf_node.node;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
@ -169,7 +176,7 @@ pub const ArenaAllocator = struct {
|
||||||
return null;
|
return null;
|
||||||
const buf_node: *BufNode = @ptrCast(@alignCast(ptr));
|
const buf_node: *BufNode = @ptrCast(@alignCast(ptr));
|
||||||
buf_node.* = .{ .data = len };
|
buf_node.* = .{ .data = len };
|
||||||
self.state.buffer_list.prepend(buf_node);
|
self.state.buffer_list.prepend(&buf_node.node);
|
||||||
self.state.end_index = 0;
|
self.state.end_index = 0;
|
||||||
return buf_node;
|
return buf_node;
|
||||||
}
|
}
|
||||||
|
|
@ -179,8 +186,8 @@ pub const ArenaAllocator = struct {
|
||||||
_ = ra;
|
_ = ra;
|
||||||
|
|
||||||
const ptr_align = alignment.toByteUnits();
|
const ptr_align = alignment.toByteUnits();
|
||||||
var cur_node = if (self.state.buffer_list.first) |first_node|
|
var cur_node: *BufNode = if (self.state.buffer_list.first) |first_node|
|
||||||
first_node
|
@fieldParentPtr("node", first_node)
|
||||||
else
|
else
|
||||||
(self.createNode(0, n + ptr_align) orelse return null);
|
(self.createNode(0, n + ptr_align) orelse return null);
|
||||||
while (true) {
|
while (true) {
|
||||||
|
|
@ -213,7 +220,8 @@ pub const ArenaAllocator = struct {
|
||||||
_ = ret_addr;
|
_ = ret_addr;
|
||||||
|
|
||||||
const cur_node = self.state.buffer_list.first orelse return false;
|
const cur_node = self.state.buffer_list.first orelse return false;
|
||||||
const cur_buf = @as([*]u8, @ptrCast(cur_node))[@sizeOf(BufNode)..cur_node.data];
|
const cur_buf_node: *BufNode = @fieldParentPtr("node", cur_node);
|
||||||
|
const cur_buf = @as([*]u8, @ptrCast(cur_buf_node))[@sizeOf(BufNode)..cur_buf_node.data];
|
||||||
if (@intFromPtr(cur_buf.ptr) + self.state.end_index != @intFromPtr(buf.ptr) + buf.len) {
|
if (@intFromPtr(cur_buf.ptr) + self.state.end_index != @intFromPtr(buf.ptr) + buf.len) {
|
||||||
// It's not the most recent allocation, so it cannot be expanded,
|
// It's not the most recent allocation, so it cannot be expanded,
|
||||||
// but it's fine if they want to make it smaller.
|
// but it's fine if they want to make it smaller.
|
||||||
|
|
@ -248,7 +256,8 @@ pub const ArenaAllocator = struct {
|
||||||
const self: *ArenaAllocator = @ptrCast(@alignCast(ctx));
|
const self: *ArenaAllocator = @ptrCast(@alignCast(ctx));
|
||||||
|
|
||||||
const cur_node = self.state.buffer_list.first orelse return;
|
const cur_node = self.state.buffer_list.first orelse return;
|
||||||
const cur_buf = @as([*]u8, @ptrCast(cur_node))[@sizeOf(BufNode)..cur_node.data];
|
const cur_buf_node: *BufNode = @fieldParentPtr("node", cur_node);
|
||||||
|
const cur_buf = @as([*]u8, @ptrCast(cur_buf_node))[@sizeOf(BufNode)..cur_buf_node.data];
|
||||||
|
|
||||||
if (@intFromPtr(cur_buf.ptr) + self.state.end_index == @intFromPtr(buf.ptr) + buf.len) {
|
if (@intFromPtr(cur_buf.ptr) + self.state.end_index == @intFromPtr(buf.ptr) + buf.len) {
|
||||||
self.state.end_index -= buf.len;
|
self.state.end_index -= buf.len;
|
||||||
|
|
|
||||||
|
|
@ -3,174 +3,6 @@ const debug = std.debug;
|
||||||
const assert = debug.assert;
|
const assert = debug.assert;
|
||||||
const testing = std.testing;
|
const testing = std.testing;
|
||||||
|
|
||||||
/// A singly-linked list is headed by a single forward pointer. The elements
|
|
||||||
/// are singly-linked for minimum space and pointer manipulation overhead at
|
|
||||||
/// the expense of O(n) removal for arbitrary elements. New elements can be
|
|
||||||
/// added to the list after an existing element or at the head of the list.
|
|
||||||
/// A singly-linked list may only be traversed in the forward direction.
|
|
||||||
/// Singly-linked lists are ideal for applications with large datasets and
|
|
||||||
/// few or no removals or for implementing a LIFO queue.
|
|
||||||
pub fn SinglyLinkedList(comptime T: type) type {
|
|
||||||
return struct {
|
|
||||||
const Self = @This();
|
|
||||||
|
|
||||||
/// Node inside the linked list wrapping the actual data.
|
|
||||||
pub const Node = struct {
|
|
||||||
next: ?*Node = null,
|
|
||||||
data: T,
|
|
||||||
|
|
||||||
pub const Data = T;
|
|
||||||
|
|
||||||
/// Insert a new node after the current one.
|
|
||||||
///
|
|
||||||
/// Arguments:
|
|
||||||
/// new_node: Pointer to the new node to insert.
|
|
||||||
pub fn insertAfter(node: *Node, new_node: *Node) void {
|
|
||||||
new_node.next = node.next;
|
|
||||||
node.next = new_node;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Remove a node from the list.
|
|
||||||
///
|
|
||||||
/// Arguments:
|
|
||||||
/// node: Pointer to the node to be removed.
|
|
||||||
/// Returns:
|
|
||||||
/// node removed
|
|
||||||
pub fn removeNext(node: *Node) ?*Node {
|
|
||||||
const next_node = node.next orelse return null;
|
|
||||||
node.next = next_node.next;
|
|
||||||
return next_node;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Iterate over the singly-linked list from this node, until the final node is found.
|
|
||||||
/// This operation is O(N).
|
|
||||||
pub fn findLast(node: *Node) *Node {
|
|
||||||
var it = node;
|
|
||||||
while (true) {
|
|
||||||
it = it.next orelse return it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Iterate over each next node, returning the count of all nodes except the starting one.
|
|
||||||
/// This operation is O(N).
|
|
||||||
pub fn countChildren(node: *const Node) usize {
|
|
||||||
var count: usize = 0;
|
|
||||||
var it: ?*const Node = node.next;
|
|
||||||
while (it) |n| : (it = n.next) {
|
|
||||||
count += 1;
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Reverse the list starting from this node in-place.
|
|
||||||
/// This operation is O(N).
|
|
||||||
pub fn reverse(indirect: *?*Node) void {
|
|
||||||
if (indirect.* == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var current: *Node = indirect.*.?;
|
|
||||||
while (current.next) |next| {
|
|
||||||
current.next = next.next;
|
|
||||||
next.next = indirect.*;
|
|
||||||
indirect.* = next;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
first: ?*Node = null,
|
|
||||||
|
|
||||||
/// Insert a new node at the head.
|
|
||||||
///
|
|
||||||
/// Arguments:
|
|
||||||
/// new_node: Pointer to the new node to insert.
|
|
||||||
pub fn prepend(list: *Self, new_node: *Node) void {
|
|
||||||
new_node.next = list.first;
|
|
||||||
list.first = new_node;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Remove a node from the list.
|
|
||||||
///
|
|
||||||
/// Arguments:
|
|
||||||
/// node: Pointer to the node to be removed.
|
|
||||||
pub fn remove(list: *Self, node: *Node) void {
|
|
||||||
if (list.first == node) {
|
|
||||||
list.first = node.next;
|
|
||||||
} else {
|
|
||||||
var current_elm = list.first.?;
|
|
||||||
while (current_elm.next != node) {
|
|
||||||
current_elm = current_elm.next.?;
|
|
||||||
}
|
|
||||||
current_elm.next = node.next;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Remove and return the first node in the list.
|
|
||||||
///
|
|
||||||
/// Returns:
|
|
||||||
/// A pointer to the first node in the list.
|
|
||||||
pub fn popFirst(list: *Self) ?*Node {
|
|
||||||
const first = list.first orelse return null;
|
|
||||||
list.first = first.next;
|
|
||||||
return first;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Iterate over all nodes, returning the count.
|
|
||||||
/// This operation is O(N).
|
|
||||||
pub fn len(list: Self) usize {
|
|
||||||
if (list.first) |n| {
|
|
||||||
return 1 + n.countChildren();
|
|
||||||
} else {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
test "basic SinglyLinkedList test" {
|
|
||||||
const L = SinglyLinkedList(u32);
|
|
||||||
var list = L{};
|
|
||||||
|
|
||||||
try testing.expect(list.len() == 0);
|
|
||||||
|
|
||||||
var one = L.Node{ .data = 1 };
|
|
||||||
var two = L.Node{ .data = 2 };
|
|
||||||
var three = L.Node{ .data = 3 };
|
|
||||||
var four = L.Node{ .data = 4 };
|
|
||||||
var five = L.Node{ .data = 5 };
|
|
||||||
|
|
||||||
list.prepend(&two); // {2}
|
|
||||||
two.insertAfter(&five); // {2, 5}
|
|
||||||
list.prepend(&one); // {1, 2, 5}
|
|
||||||
two.insertAfter(&three); // {1, 2, 3, 5}
|
|
||||||
three.insertAfter(&four); // {1, 2, 3, 4, 5}
|
|
||||||
|
|
||||||
try testing.expect(list.len() == 5);
|
|
||||||
|
|
||||||
// Traverse forwards.
|
|
||||||
{
|
|
||||||
var it = list.first;
|
|
||||||
var index: u32 = 1;
|
|
||||||
while (it) |node| : (it = node.next) {
|
|
||||||
try testing.expect(node.data == index);
|
|
||||||
index += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_ = list.popFirst(); // {2, 3, 4, 5}
|
|
||||||
_ = list.remove(&five); // {2, 3, 4}
|
|
||||||
_ = two.removeNext(); // {2, 4}
|
|
||||||
|
|
||||||
try testing.expect(list.first.?.data == 2);
|
|
||||||
try testing.expect(list.first.?.next.?.data == 4);
|
|
||||||
try testing.expect(list.first.?.next.?.next == null);
|
|
||||||
|
|
||||||
L.Node.reverse(&list.first);
|
|
||||||
|
|
||||||
try testing.expect(list.first.?.data == 4);
|
|
||||||
try testing.expect(list.first.?.next.?.data == 2);
|
|
||||||
try testing.expect(list.first.?.next.?.next == null);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// A doubly-linked list has a pair of pointers to both the head and
|
/// A doubly-linked list has a pair of pointers to both the head and
|
||||||
/// tail of the list. List elements have pointers to both the previous
|
/// tail of the list. List elements have pointers to both the previous
|
||||||
/// and next elements in the sequence. The list can be traversed both
|
/// and next elements in the sequence. The list can be traversed both
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ pub const Random = @import("Random.zig");
|
||||||
pub const RingBuffer = @import("RingBuffer.zig");
|
pub const RingBuffer = @import("RingBuffer.zig");
|
||||||
pub const SegmentedList = @import("segmented_list.zig").SegmentedList;
|
pub const SegmentedList = @import("segmented_list.zig").SegmentedList;
|
||||||
pub const SemanticVersion = @import("SemanticVersion.zig");
|
pub const SemanticVersion = @import("SemanticVersion.zig");
|
||||||
pub const SinglyLinkedList = @import("linked_list.zig").SinglyLinkedList;
|
pub const SinglyLinkedList = @import("SinglyLinkedList.zig");
|
||||||
pub const StaticBitSet = bit_set.StaticBitSet;
|
pub const StaticBitSet = bit_set.StaticBitSet;
|
||||||
pub const StringHashMap = hash_map.StringHashMap;
|
pub const StringHashMap = hash_map.StringHashMap;
|
||||||
pub const StringHashMapUnmanaged = hash_map.StringHashMapUnmanaged;
|
pub const StringHashMapUnmanaged = hash_map.StringHashMapUnmanaged;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue