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update maxIntAlignment for x86 to 16
LLVMABIAlignmentOfType(i128) reports 16 on this target, however the C
ABI uses align(4).
Clang in LLVM 17 does this:
%struct.foo = type { i32, i128 }
Clang in LLVM 18 does this:
%struct.foo = type <{ i32, i128 }>
Clang is working around the 16-byte alignment to use align(4) for the C
ABI by making the LLVM struct packed.
This commit is contained in:
parent
927f24a6ff
commit
200e06b239
2 changed files with 2 additions and 43 deletions
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@ -1572,11 +1572,6 @@ pub const Type = struct {
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.wasm64,
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=> 8,
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.x86 => if (target.ofmt == .c) 16 else return switch (target.os.tag) {
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.windows, .uefi => 8,
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else => 4,
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},
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// For these, LLVMABIAlignmentOfType(i128) reports 8. Note that 16
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// is a relevant number in three cases:
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// 1. Different machine code instruction when loading into SIMD register.
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@ -1599,6 +1594,7 @@ pub const Type = struct {
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},
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// Even LLVMABIAlignmentOfType(i128) agrees on these targets.
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.x86,
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.aarch64,
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.aarch64_be,
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.aarch64_32,
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@ -114,44 +114,6 @@ test "alignment and size of structs with 128-bit fields" {
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.u129_size = 24,
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},
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.x86 => if (builtin.object_format == .c) .{
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.a_align = 16,
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.a_size = 16,
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.b_align = 16,
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.b_size = 32,
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.u128_align = 16,
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.u128_size = 16,
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.u129_align = 16,
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.u129_size = 32,
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} else switch (builtin.os.tag) {
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.windows => .{
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.a_align = 8,
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.a_size = 16,
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.b_align = 16,
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.b_size = 32,
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.u128_align = 8,
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.u128_size = 16,
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.u129_align = 8,
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.u129_size = 24,
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},
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else => .{
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.a_align = 4,
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.a_size = 16,
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.b_align = 16,
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.b_size = 32,
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.u128_align = 4,
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.u128_size = 16,
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.u129_align = 4,
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.u129_size = 20,
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},
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},
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.mips64,
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.mips64el,
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.powerpc64,
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@ -211,6 +173,7 @@ test "alignment and size of structs with 128-bit fields" {
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},
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},
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.x86,
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.aarch64,
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.aarch64_be,
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.aarch64_32,
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