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Optimize Allocator functions to create less duplicate code for similar types (#16332)
* Move functionality from generic functions that doesn't depend on the type into a function that only depends on comptime alignment. This reduces comptime code duplication because e.g. `alloc(u32, )` and `alloc(i32, )` now use the same function `allocWithFoo(4, 4, )` under the hood.
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1 changed files with 19 additions and 12 deletions
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@ -102,8 +102,8 @@ pub inline fn rawFree(self: Allocator, buf: []u8, log2_buf_align: u8, ret_addr:
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/// Call `destroy` with the result to free the memory.
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pub fn create(self: Allocator, comptime T: type) Error!*T {
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if (@sizeOf(T) == 0) return @as(*T, @ptrFromInt(math.maxInt(usize)));
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const slice = try self.allocAdvancedWithRetAddr(T, null, 1, @returnAddress());
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return &slice[0];
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const ptr: *T = @ptrCast(try self.allocBytesWithAlignment(@alignOf(T), @sizeOf(T), @returnAddress()));
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return ptr;
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}
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/// `ptr` should be the return value of `create`, or otherwise
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@ -113,7 +113,7 @@ pub fn destroy(self: Allocator, ptr: anytype) void {
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const T = info.child;
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if (@sizeOf(T) == 0) return;
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const non_const_ptr = @as([*]u8, @ptrCast(@constCast(ptr)));
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self.rawFree(non_const_ptr[0..@sizeOf(T)], math.log2(info.alignment), @returnAddress());
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self.rawFree(non_const_ptr[0..@sizeOf(T)], log2a(info.alignment), @returnAddress());
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}
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/// Allocates an array of `n` items of type `T` and sets all the
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@ -192,7 +192,7 @@ pub fn alignedAlloc(
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return self.allocAdvancedWithRetAddr(T, alignment, n, @returnAddress());
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}
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pub fn allocAdvancedWithRetAddr(
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pub inline fn allocAdvancedWithRetAddr(
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self: Allocator,
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comptime T: type,
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/// null means naturally aligned
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@ -201,23 +201,30 @@ pub fn allocAdvancedWithRetAddr(
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return_address: usize,
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) Error![]align(alignment orelse @alignOf(T)) T {
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const a = alignment orelse @alignOf(T);
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const ptr: [*]align(a) T = @ptrCast(try self.allocWithSizeAndAlignment(@sizeOf(T), a, n, return_address));
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return ptr[0..n];
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}
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fn allocWithSizeAndAlignment(self: Allocator, comptime size: usize, comptime alignment: u29, n: usize, return_address: usize) Error![*]align(alignment) u8 {
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const byte_count = math.mul(usize, size, n) catch return Error.OutOfMemory;
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return self.allocBytesWithAlignment(alignment, byte_count, return_address);
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}
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fn allocBytesWithAlignment(self: Allocator, comptime alignment: u29, byte_count: usize, return_address: usize) Error![*]align(alignment) u8 {
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// The Zig Allocator interface is not intended to solve alignments beyond
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// the minimum OS page size. For these use cases, the caller must use OS
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// APIs directly.
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comptime assert(a <= mem.page_size);
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comptime assert(alignment <= mem.page_size);
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if (n == 0) {
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const ptr = comptime std.mem.alignBackward(usize, math.maxInt(usize), a);
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return @as([*]align(a) T, @ptrFromInt(ptr))[0..0];
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if (byte_count == 0) {
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const ptr = comptime std.mem.alignBackward(usize, math.maxInt(usize), alignment);
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return @as([*]align(alignment) u8, @ptrFromInt(ptr));
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}
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const byte_count = math.mul(usize, @sizeOf(T), n) catch return Error.OutOfMemory;
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const byte_ptr = self.rawAlloc(byte_count, log2a(a), return_address) orelse return Error.OutOfMemory;
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const byte_ptr = self.rawAlloc(byte_count, log2a(alignment), return_address) orelse return Error.OutOfMemory;
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// TODO: https://github.com/ziglang/zig/issues/4298
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@memset(byte_ptr[0..byte_count], undefined);
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const byte_slice: []align(a) u8 = @alignCast(byte_ptr[0..byte_count]);
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return mem.bytesAsSlice(T, byte_slice);
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return @as([*]align(alignment) u8, @alignCast(byte_ptr));
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}
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/// Requests to modify the size of an allocation. It is guaranteed to not move
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