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https://codeberg.org/ziglang/zig.git
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Add SelectiveWalker/walkSelectively and implement Walker in terms of it
This is a breaking change, since the fields of Walker have changed. The function APIs are unchanged, though.
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07c3f9ef8e
commit
760127a760
2 changed files with 187 additions and 74 deletions
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@ -663,11 +663,120 @@ fn iterateImpl(self: Dir, first_iter_start_value: bool) Iterator {
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}
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}
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pub const Walker = struct {
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stack: std.ArrayListUnmanaged(StackItem),
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pub const SelectiveWalker = struct {
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stack: std.ArrayListUnmanaged(Walker.StackItem),
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name_buffer: std.ArrayListUnmanaged(u8),
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allocator: Allocator,
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/// After each call to this function, and on deinit(), the memory returned
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/// from this function becomes invalid. A copy must be made in order to keep
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/// a reference to the path.
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pub fn next(self: *SelectiveWalker) !?Walker.Entry {
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while (self.stack.items.len > 0) {
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const top = &self.stack.items[self.stack.items.len - 1];
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var dirname_len = top.dirname_len;
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if (top.iter.next() catch |err| {
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// If we get an error, then we want the user to be able to continue
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// walking if they want, which means that we need to pop the directory
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// that errored from the stack. Otherwise, all future `next` calls would
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// likely just fail with the same error.
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var item = self.stack.pop().?;
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if (self.stack.items.len != 0) {
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item.iter.dir.close();
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}
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return err;
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}) |entry| {
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self.name_buffer.shrinkRetainingCapacity(dirname_len);
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if (self.name_buffer.items.len != 0) {
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try self.name_buffer.append(self.allocator, fs.path.sep);
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dirname_len += 1;
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}
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try self.name_buffer.ensureUnusedCapacity(self.allocator, entry.name.len + 1);
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self.name_buffer.appendSliceAssumeCapacity(entry.name);
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self.name_buffer.appendAssumeCapacity(0);
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const walker_entry: Walker.Entry = .{
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.dir = top.iter.dir,
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.basename = self.name_buffer.items[dirname_len .. self.name_buffer.items.len - 1 :0],
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.path = self.name_buffer.items[0 .. self.name_buffer.items.len - 1 :0],
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.kind = entry.kind,
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};
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return walker_entry;
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} else {
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var item = self.stack.pop().?;
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if (self.stack.items.len != 0) {
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item.iter.dir.close();
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}
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}
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}
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return null;
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}
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/// Traverses into the directory, continuing walking one level down.
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pub fn enter(self: *SelectiveWalker, entry: Walker.Entry) !void {
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if (entry.kind != .directory) {
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@branchHint(.cold);
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return;
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}
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var new_dir = entry.dir.openDir(entry.basename, .{ .iterate = true }) catch |err| {
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switch (err) {
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error.NameTooLong => unreachable,
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else => |e| return e,
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}
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};
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errdefer new_dir.close();
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try self.stack.append(self.allocator, .{
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.iter = new_dir.iterateAssumeFirstIteration(),
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.dirname_len = self.name_buffer.items.len - 1,
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});
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}
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pub fn deinit(self: *SelectiveWalker) void {
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self.name_buffer.deinit(self.allocator);
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self.stack.deinit(self.allocator);
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}
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/// Leaves the current directory, continuing walking one level up.
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pub fn leave(self: *SelectiveWalker) void {
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var item = self.stack.pop().?;
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if (self.stack.items.len != 0) {
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@branchHint(.likely);
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item.iter.dir.close();
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}
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}
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};
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/// Recursively iterates over a directory, but requires the user to
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/// opt-in to recursing into each directory entry.
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///
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/// `self` must have been opened with `OpenOptions{.iterate = true}`.
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///
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/// `Walker.deinit` releases allocated memory and directory handles.
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///
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/// The order of returned file system entries is undefined.
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///
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/// `self` will not be closed after walking it.
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///
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/// See also `walk`.
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pub fn walkSelectively(self: Dir, allocator: Allocator) !SelectiveWalker {
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var stack: std.ArrayListUnmanaged(Walker.StackItem) = .empty;
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try stack.append(allocator, .{
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.iter = self.iterate(),
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.dirname_len = 0,
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});
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return .{
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.stack = stack,
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.name_buffer = .{},
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.allocator = allocator,
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};
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}
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pub const Walker = struct {
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inner: SelectiveWalker,
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pub const Entry = struct {
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/// The containing directory. This can be used to operate directly on `basename`
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/// rather than `path`, avoiding `error.NameTooLong` for deeply nested paths.
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@ -687,72 +796,22 @@ pub const Walker = struct {
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/// from this function becomes invalid. A copy must be made in order to keep
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/// a reference to the path.
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pub fn next(self: *Walker) !?Walker.Entry {
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const gpa = self.allocator;
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while (self.stack.items.len != 0) {
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// `top` and `containing` become invalid after appending to `self.stack`
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var top = &self.stack.items[self.stack.items.len - 1];
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var containing = top;
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var dirname_len = top.dirname_len;
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if (top.iter.next() catch |err| {
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// If we get an error, then we want the user to be able to continue
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// walking if they want, which means that we need to pop the directory
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// that errored from the stack. Otherwise, all future `next` calls would
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// likely just fail with the same error.
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var item = self.stack.pop().?;
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if (self.stack.items.len != 0) {
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item.iter.dir.close();
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}
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return err;
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}) |base| {
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self.name_buffer.shrinkRetainingCapacity(dirname_len);
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if (self.name_buffer.items.len != 0) {
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try self.name_buffer.append(gpa, fs.path.sep);
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dirname_len += 1;
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}
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try self.name_buffer.ensureUnusedCapacity(gpa, base.name.len + 1);
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self.name_buffer.appendSliceAssumeCapacity(base.name);
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self.name_buffer.appendAssumeCapacity(0);
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if (base.kind == .directory) {
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var new_dir = top.iter.dir.openDir(base.name, .{ .iterate = true }) catch |err| switch (err) {
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error.NameTooLong => unreachable, // no path sep in base.name
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else => |e| return e,
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};
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{
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errdefer new_dir.close();
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try self.stack.append(gpa, .{
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.iter = new_dir.iterateAssumeFirstIteration(),
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.dirname_len = self.name_buffer.items.len - 1,
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});
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top = &self.stack.items[self.stack.items.len - 1];
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containing = &self.stack.items[self.stack.items.len - 2];
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}
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}
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return .{
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.dir = containing.iter.dir,
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.basename = self.name_buffer.items[dirname_len .. self.name_buffer.items.len - 1 :0],
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.path = self.name_buffer.items[0 .. self.name_buffer.items.len - 1 :0],
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.kind = base.kind,
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};
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} else {
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var item = self.stack.pop().?;
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if (self.stack.items.len != 0) {
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item.iter.dir.close();
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}
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}
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const entry = try self.inner.next();
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if (entry != null and entry.?.kind == .directory) {
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try self.inner.enter(entry.?);
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}
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return null;
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return entry;
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}
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pub fn deinit(self: *Walker) void {
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const gpa = self.allocator;
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// Close any remaining directories except the initial one (which is always at index 0)
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if (self.stack.items.len > 1) {
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for (self.stack.items[1..]) |*item| {
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item.iter.dir.close();
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}
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}
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self.stack.deinit(gpa);
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self.name_buffer.deinit(gpa);
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self.inner.deinit();
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}
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/// Leaves the current directory, continuing walking one level up.
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/// If the current entry is a directory entry, then the "current directory"
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/// is the directory pertaining to the current entry.
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pub fn leave(self: *Walker) void {
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self.inner.leave();
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}
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};
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@ -765,18 +824,11 @@ pub const Walker = struct {
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/// The order of returned file system entries is undefined.
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///
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/// `self` will not be closed after walking it.
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///
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/// See also `walkSelectively`.
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pub fn walk(self: Dir, allocator: Allocator) Allocator.Error!Walker {
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var stack: std.ArrayListUnmanaged(Walker.StackItem) = .empty;
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try stack.append(allocator, .{
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.iter = self.iterate(),
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.dirname_len = 0,
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});
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return .{
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.stack = stack,
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.name_buffer = .{},
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.allocator = allocator,
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.inner = try walkSelectively(self, allocator),
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};
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}
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@ -1810,6 +1810,67 @@ test "walker" {
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try testing.expectEqual(expected_paths.kvs.len, num_walked);
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}
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test "selective walker, skip entries that start with ." {
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var tmp = tmpDir(.{ .iterate = true });
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defer tmp.cleanup();
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const paths_to_create: []const []const u8 = &.{
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"dir1/foo/.git/ignored",
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".hidden/bar",
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"a/b/c",
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"a/baz",
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};
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// iteration order of walker is undefined, so need lookup maps to check against
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const expected_paths = std.StaticStringMap(void).initComptime(.{
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.{"dir1"},
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.{"dir1" ++ fs.path.sep_str ++ "foo"},
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.{"a"},
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.{"a" ++ fs.path.sep_str ++ "b"},
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.{"a" ++ fs.path.sep_str ++ "b" ++ fs.path.sep_str ++ "c"},
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.{"a" ++ fs.path.sep_str ++ "baz"},
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});
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const expected_basenames = std.StaticStringMap(void).initComptime(.{
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.{"dir1"},
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.{"foo"},
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.{"a"},
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.{"b"},
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.{"c"},
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.{"baz"},
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});
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for (paths_to_create) |path| {
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try tmp.dir.makePath(path);
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}
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var walker = try tmp.dir.walkSelectively(testing.allocator);
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defer walker.deinit();
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var num_walked: usize = 0;
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while (try walker.next()) |entry| {
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if (entry.basename[0] == '.') continue;
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if (entry.kind == .directory) {
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try walker.enter(entry);
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}
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testing.expect(expected_basenames.has(entry.basename)) catch |err| {
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std.debug.print("found unexpected basename: {f}\n", .{std.ascii.hexEscape(entry.basename, .lower)});
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return err;
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};
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testing.expect(expected_paths.has(entry.path)) catch |err| {
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std.debug.print("found unexpected path: {f}\n", .{std.ascii.hexEscape(entry.path, .lower)});
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return err;
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};
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// make sure that the entry.dir is the containing dir
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var entry_dir = try entry.dir.openDir(entry.basename, .{});
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defer entry_dir.close();
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num_walked += 1;
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}
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try testing.expectEqual(expected_paths.kvs.len, num_walked);
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}
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test "walker without fully iterating" {
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var tmp = tmpDir(.{ .iterate = true });
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defer tmp.cleanup();
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