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compiler_rt: don't use the llvm windows v2u64 abi with the C backend
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@ -20,7 +20,7 @@ pub const want_ppc_abi = builtin.cpu.arch.isPPC() or builtin.cpu.arch.isPPC64();
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// Libcalls that involve u128 on Windows x86-64 are expected by LLVM to use the
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// calling convention of @Vector(2, u64), rather than what's standard.
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pub const want_windows_v2u64_abi = builtin.os.tag == .windows and builtin.cpu.arch == .x86_64;
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pub const want_windows_v2u64_abi = builtin.os.tag == .windows and builtin.cpu.arch == .x86_64 and @import("builtin").object_format != .c;
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/// This governs whether to use these symbol names for f16/f32 conversions
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/// rather than the standard names:
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