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build system: remove setLinkerScriptContents
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a147f06585
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1 changed files with 6 additions and 28 deletions
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@ -609,19 +609,13 @@ const Target = enum {
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}
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};
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const LinkerScript = enum {
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None,
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Embed: []const u8,
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Path: []const u8,
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};
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pub const LibExeObjStep = struct {
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step: Step,
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builder: &Builder,
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root_src: ?[]const u8,
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name: []const u8,
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target: Target,
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linker_script: LinkerScript,
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linker_script: ?[]const u8,
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link_libs: BufSet,
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verbose: bool,
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release: bool,
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@ -679,7 +673,7 @@ pub const LibExeObjStep = struct {
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.root_src = root_src,
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.name = name,
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.target = Target.Native,
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.linker_script = LinkerScript.None,
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.linker_script = null,
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.link_libs = BufSet.init(builder.allocator),
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.step = Step.init(name, builder.allocator, make),
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.output_path = null,
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@ -726,14 +720,8 @@ pub const LibExeObjStep = struct {
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self.computeOutFileNames();
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}
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/// LibExeObjStep keeps a reference to script for its lifetime or until this function
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/// is called again.
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pub fn setLinkerScriptContents(self: &LibExeObjStep, script: []const u8) {
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self.linker_script = LinkerScript.Embed { script };
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}
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pub fn setLinkerScriptPath(self: &LibExeObjStep, path: []const u8) {
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self.linker_script = LinkerScript.Path { path };
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self.linker_script = path;
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}
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pub fn linkSystemLibrary(self: &LibExeObjStep, name: []const u8) {
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@ -852,19 +840,9 @@ pub const LibExeObjStep = struct {
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},
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}
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switch (self.linker_script) {
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LinkerScript.None => {},
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LinkerScript.Embed => |script| {
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const tmp_file_name = "linker.ld.tmp"; // TODO issue #298
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io.writeFile(tmp_file_name, script, builder.allocator)
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%% |err| debug.panic("unable to write linker script: {}\n", @errorName(err));
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%%zig_args.append("--linker-script");
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%%zig_args.append(tmp_file_name);
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},
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LinkerScript.Path => |path| {
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%%zig_args.append("--linker-script");
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%%zig_args.append(path);
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},
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test (self.linker_script) |linker_script| {
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%%zig_args.append("--linker-script");
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%%zig_args.append(linker_script);
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}
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{
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