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https://codeberg.org/ziglang/zig.git
synced 2025-12-06 13:54:21 +00:00
std.Build.WriteFileStep: integrate with cache system
And additionally support writing files to source files. This means a custom build step in zig's own build.zig is no longer needed for copying zig.h because it is handled by WriteFileStep.
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commit
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2 changed files with 175 additions and 100 deletions
31
build.zig
31
build.zig
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@ -509,35 +509,8 @@ fn addWasiUpdateStep(b: *std.Build, version: [:0]const u8) !void {
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run_opt.addArg("-o");
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run_opt.addFileSourceArg(.{ .path = "stage1/zig1.wasm" });
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const CopyFileStep = struct {
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const Step = std.Build.Step;
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const FileSource = std.Build.FileSource;
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const CopyFileStep = @This();
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step: Step,
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builder: *std.Build,
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source: FileSource,
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dest_rel_path: []const u8,
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pub fn init(builder: *std.Build, source: FileSource, dest_rel_path: []const u8) CopyFileStep {
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return CopyFileStep{
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.builder = builder,
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.step = Step.init(.custom, builder.fmt("install {s} to {s}", .{ source.getDisplayName(), dest_rel_path }), builder.allocator, make),
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.source = source.dupe(builder),
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.dest_rel_path = builder.dupePath(dest_rel_path),
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};
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}
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fn make(step: *Step) !void {
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const self = @fieldParentPtr(CopyFileStep, "step", step);
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const full_src_path = self.source.getPath(self.builder);
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const full_dest_path = self.builder.pathFromRoot(self.dest_rel_path);
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try self.builder.updateFile(full_src_path, full_dest_path);
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}
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};
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const copy_zig_h = try b.allocator.create(CopyFileStep);
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copy_zig_h.* = CopyFileStep.init(b, .{ .path = "lib/zig.h" }, "stage1/zig.h");
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const copy_zig_h = b.addWriteFiles();
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copy_zig_h.addCopyFileToSource(.{ .path = "lib/zig.h" }, "stage1/zig.h");
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const update_zig1_step = b.step("update-zig1", "Update stage1/zig1.wasm");
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update_zig1_step.dependOn(&run_opt.step);
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@ -1,55 +1,117 @@
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const std = @import("../std.zig");
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const Step = std.Build.Step;
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const fs = std.fs;
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const ArrayList = std.ArrayList;
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const WriteFileStep = @This();
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pub const base_id = .write_file;
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//! WriteFileStep is primarily used to create a directory in an appropriate
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//! location inside the local cache which has a set of files that have either
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//! been generated during the build, or are copied from the source package.
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//!
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//! However, this step has an additional capability of writing data to paths
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//! relative to the package root, effectively mutating the package's source
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//! files. Be careful with the latter functionality; it should not be used
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//! during the normal build process, but as a utility run by a developer with
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//! intention to update source files, which will then be committed to version
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//! control.
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step: Step,
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builder: *std.Build,
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files: std.TailQueue(File),
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/// The elements here are pointers because we need stable pointers for the
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/// GeneratedFile field.
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files: std.ArrayListUnmanaged(*File),
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output_source_files: std.ArrayListUnmanaged(OutputSourceFile),
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pub const base_id = .write_file;
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pub const File = struct {
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source: std.Build.GeneratedFile,
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basename: []const u8,
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generated_file: std.Build.GeneratedFile,
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sub_path: []const u8,
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contents: Contents,
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};
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pub const OutputSourceFile = struct {
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contents: Contents,
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sub_path: []const u8,
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};
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pub const Contents = union(enum) {
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bytes: []const u8,
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copy: std.Build.FileSource,
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};
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pub fn init(builder: *std.Build) WriteFileStep {
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return WriteFileStep{
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return .{
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.builder = builder,
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.step = Step.init(.write_file, "writefile", builder.allocator, make),
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.files = .{},
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.output_source_files = .{},
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};
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}
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pub fn add(self: *WriteFileStep, basename: []const u8, bytes: []const u8) void {
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const node = self.builder.allocator.create(std.TailQueue(File).Node) catch @panic("unhandled error");
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node.* = .{
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.data = .{
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.source = std.Build.GeneratedFile{ .step = &self.step },
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.basename = self.builder.dupePath(basename),
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.bytes = self.builder.dupe(bytes),
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},
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pub fn add(wf: *WriteFileStep, sub_path: []const u8, bytes: []const u8) void {
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const gpa = wf.builder.allocator;
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const file = gpa.create(File) catch @panic("OOM");
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file.* = .{
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.generated_file = .{ .step = &wf.step },
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.sub_path = wf.builder.dupePath(sub_path),
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.contents = .{ .bytes = wf.builder.dupe(bytes) },
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};
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self.files.append(node);
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wf.files.append(gpa, file) catch @panic("OOM");
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}
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/// Gets a file source for the given basename. If the file does not exist, returns `null`.
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pub fn getFileSource(step: *WriteFileStep, basename: []const u8) ?std.Build.FileSource {
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var it = step.files.first;
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while (it) |node| : (it = node.next) {
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if (std.mem.eql(u8, node.data.basename, basename))
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return std.Build.FileSource{ .generated = &node.data.source };
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/// Place the file into the generated directory within the local cache,
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/// along with all the rest of the files added to this step. The parameter
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/// here is the destination path relative to the local cache directory
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/// associated with this WriteFileStep. It may be a basename, or it may
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/// include sub-directories, in which case this step will ensure the
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/// required sub-path exists.
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/// This is the option expected to be used most commonly with `addCopyFile`.
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pub fn addCopyFile(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
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const gpa = wf.builder.allocator;
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const file = gpa.create(File) catch @panic("OOM");
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file.* = .{
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.generated_file = .{ .step = &wf.step },
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.sub_path = wf.builder.dupePath(sub_path),
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.contents = .{ .copy = source },
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};
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wf.files.append(gpa, file) catch @panic("OOM");
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}
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/// A path relative to the package root.
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/// Be careful with this because it updates source files. This should not be
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/// used as part of the normal build process, but as a utility occasionally
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/// run by a developer with intent to modify source files and then commit
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/// those changes to version control.
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/// A file added this way is not available with `getFileSource`.
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pub fn addCopyFileToSource(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
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wf.output_source_files.append(wf.builder.allocator, .{
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.contents = .{ .copy = source },
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.sub_path = sub_path,
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}) catch @panic("OOM");
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}
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/// Gets a file source for the given sub_path. If the file does not exist, returns `null`.
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pub fn getFileSource(wf: *WriteFileStep, sub_path: []const u8) ?std.Build.FileSource {
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for (wf.files.items) |file| {
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if (std.mem.eql(u8, file.sub_path, sub_path)) {
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return .{ .generated = &file.generated_file };
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}
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}
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return null;
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}
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fn make(step: *Step) !void {
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const self = @fieldParentPtr(WriteFileStep, "step", step);
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const wf = @fieldParentPtr(WriteFileStep, "step", step);
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// Writing to source files is kind of an extra capability of this
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// WriteFileStep - arguably it should be a different step. But anyway here
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// it is, it happens unconditionally and does not interact with the other
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// files here.
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for (wf.output_source_files.items) |output_source_file| {
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const basename = fs.path.basename(output_source_file.sub_path);
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if (fs.path.dirname(output_source_file.sub_path)) |dirname| {
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var dir = try wf.builder.build_root.handle.makeOpenPath(dirname, .{});
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defer dir.close();
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try writeFile(wf, dir, output_source_file.contents, basename);
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} else {
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try writeFile(wf, wf.builder.build_root.handle, output_source_file.contents, basename);
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}
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}
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// The cache is used here not really as a way to speed things up - because writing
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// the data to a file would probably be very fast - but as a way to find a canonical
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@ -58,56 +120,96 @@ fn make(step: *Step) !void {
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// If, for example, a hard-coded path was used as the location to put WriteFileStep
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// files, then two WriteFileSteps executing in parallel might clobber each other.
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// TODO port the cache system from the compiler to zig std lib. Until then
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// we directly construct the path, and no "cache hit" detection happens;
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// the files are always written.
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// Note there is similar code over in ConfigHeaderStep.
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const Hasher = std.crypto.auth.siphash.SipHash128(1, 3);
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var man = wf.builder.cache.obtain();
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defer man.deinit();
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// Random bytes to make WriteFileStep unique. Refresh this with
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// new random bytes when WriteFileStep implementation is modified
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// in a non-backwards-compatible way.
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var hash = Hasher.init("eagVR1dYXoE7ARDP");
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man.hash.add(@as(u32, 0xd767ee59));
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{
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var it = self.files.first;
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while (it) |node| : (it = node.next) {
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hash.update(node.data.basename);
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hash.update(node.data.bytes);
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hash.update("|");
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for (wf.files.items) |file| {
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man.hash.addBytes(file.sub_path);
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switch (file.contents) {
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.bytes => |bytes| {
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man.hash.addBytes(bytes);
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},
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.copy => |file_source| {
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_ = try man.addFile(file_source.getPath(wf.builder), null);
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},
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}
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}
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var digest: [16]u8 = undefined;
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hash.final(&digest);
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var hash_basename: [digest.len * 2]u8 = undefined;
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_ = std.fmt.bufPrint(
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&hash_basename,
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"{s}",
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.{std.fmt.fmtSliceHexLower(&digest)},
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) catch unreachable;
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const output_dir = try self.builder.cache_root.join(self.builder.allocator, &.{
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"o", &hash_basename,
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});
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var dir = fs.cwd().makeOpenPath(output_dir, .{}) catch |err| {
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std.debug.print("unable to make path {s}: {s}\n", .{ output_dir, @errorName(err) });
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return err;
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};
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defer dir.close();
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{
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var it = self.files.first;
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while (it) |node| : (it = node.next) {
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dir.writeFile(node.data.basename, node.data.bytes) catch |err| {
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std.debug.print("unable to write {s} into {s}: {s}\n", .{
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node.data.basename,
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output_dir,
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@errorName(err),
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});
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return err;
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};
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node.data.source.path = try fs.path.join(
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self.builder.allocator,
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&[_][]const u8{ output_dir, node.data.basename },
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if (man.hit() catch |err| failWithCacheError(man, err)) {
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// Cache hit, skip writing file data.
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const digest = man.final();
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for (wf.files.items) |file| {
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file.generated_file.path = try wf.builder.cache_root.join(
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wf.builder.allocator,
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&.{ "o", &digest, file.sub_path },
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);
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}
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return;
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}
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const digest = man.final();
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const cache_path = "o" ++ fs.path.sep_str ++ digest;
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var cache_dir = wf.builder.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
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std.debug.print("unable to make path {s}: {s}\n", .{ cache_path, @errorName(err) });
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return err;
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};
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defer cache_dir.close();
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for (wf.files.items) |file| {
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const basename = fs.path.basename(file.sub_path);
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if (fs.path.dirname(file.sub_path)) |dirname| {
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var dir = try wf.builder.cache_root.handle.makeOpenPath(dirname, .{});
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defer dir.close();
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try writeFile(wf, dir, file.contents, basename);
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} else {
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try writeFile(wf, cache_dir, file.contents, basename);
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}
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file.generated_file.path = try wf.builder.cache_root.join(
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wf.builder.allocator,
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&.{ cache_path, file.sub_path },
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);
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}
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try man.writeManifest();
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}
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fn writeFile(wf: *WriteFileStep, dir: fs.Dir, contents: Contents, basename: []const u8) !void {
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// TODO after landing concurrency PR, improve error reporting here
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switch (contents) {
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.bytes => |bytes| return dir.writeFile(basename, bytes),
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.copy => |file_source| {
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const source_path = file_source.getPath(wf.builder);
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const prev_status = try fs.Dir.updateFile(fs.cwd(), source_path, dir, basename, .{});
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_ = prev_status; // TODO logging (affected by open PR regarding concurrency)
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},
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}
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}
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/// TODO consolidate this with the same function in RunStep?
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/// Also properly deal with concurrency (see open PR)
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fn failWithCacheError(man: std.Build.Cache.Manifest, err: anyerror) noreturn {
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const i = man.failed_file_index orelse failWithSimpleError(err);
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const pp = man.files.items[i].prefixed_path orelse failWithSimpleError(err);
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const prefix = man.cache.prefixes()[pp.prefix].path orelse "";
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std.debug.print("{s}: {s}/{s}\n", .{ @errorName(err), prefix, pp.sub_path });
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std.process.exit(1);
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}
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fn failWithSimpleError(err: anyerror) noreturn {
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std.debug.print("{s}\n", .{@errorName(err)});
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std.process.exit(1);
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}
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const std = @import("../std.zig");
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const Step = std.Build.Step;
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const fs = std.fs;
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const ArrayList = std.ArrayList;
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const WriteFileStep = @This();
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