Commit graph

79 commits

Author SHA1 Message Date
Andrew Kelley
7bd3207921 make @memcpy and @memmove share panic handlers 2025-04-27 23:30:00 -07:00
dweiller
898ca82458 compiler: add @memmove builtin 2025-04-26 13:34:16 +10:00
Alec Fessler
1cc388d526 stdlib: handle EEXIST in mmap with FIXED_NOREPLACE. Fixes #21475 2025-02-24 04:36:14 -05:00
mlugg
5e20e9b449 Sema: allow @ptrCast of slices changing the length
Also, refactor `Sema.ptrCastFull` to not be a horrifying hellscape.
2025-02-23 08:28:58 +00:00
Andrew Kelley
eb3c7f5706 zig build fmt 2025-02-22 17:09:20 -08:00
Alex Rønne Petersen
481b7bf3f0
std.Target: Remove functions that just wrap component functions.
Functions like isMinGW() and isGnuLibC() have a good reason to exist: They look
at multiple components of the target. But functions like isWasm(), isDarwin(),
isGnu(), etc only exist to save 4-8 characters. I don't think this is a good
enough reason to keep them, especially given that:

* It's not immediately obvious to a reader whether target.isDarwin() means the
  same thing as target.os.tag.isDarwin() precisely because isMinGW() and similar
  functions *do* look at multiple components.
* It's not clear where we would draw the line. The logical conclusion before
  this commit would be to also wrap Arch.isX86(), Os.Tag.isSolarish(),
  Abi.isOpenHarmony(), etc... this obviously quickly gets out of hand.
* It's nice to just have a single correct way of doing something.
2025-02-17 19:18:19 +01:00
Alex Rønne Petersen
b541a7af11
std.Target: Remove Cpu.Arch.spu_2.
This was for a hobby project that appears to be dormant for now. This can be
added back if the project is resumed in the future.
2025-02-17 19:17:55 +01:00
Meghan Denny
9142482372
std.ArrayList: popOrNull() -> pop() [v2] (#22720) 2025-02-10 04:21:31 +00:00
Andrew Kelley
284de7d957 adjust runtime page size APIs
* fix merge conflicts
* rename the declarations
* reword documentation
* extract FixedBufferAllocator to separate file
* take advantage of locals
* remove the assertion about max alignment in Allocator API, leaving it
  Allocator implementation defined
* fix non-inline function call in start logic

The GeneralPurposeAllocator implementation is totally broken because it
uses global state but I didn't address that in this commit.
2025-02-06 14:23:23 -08:00
Archbirdplus
439667be04 runtime page size detection
heap.zig: define new default page sizes
heap.zig: add min/max_page_size and their options
lib/std/c: add miscellaneous declarations
heap.zig: add pageSize() and its options
switch to new page sizes, especially in GPA/stdlib
mem.zig: remove page_size
2025-02-06 14:23:23 -08:00
Michael Dusan
c44be99f1a debug: fix MemoryAccessor file leak
- patch authored by Jacob Young
- tested on alpine-aarch64, 3.21.0, qemu-system 9.2.0
- issue manifested on Alpine Linux aarch64 under qemu-system where
  zig2 fails during bootstrap: error.ProcessFdQuotaExceeded
2025-02-01 04:27:24 +01:00
mlugg
3232e59ab9
std: remove old declarations now a zig1 update has happened 2025-01-24 22:33:23 +00:00
mlugg
5a6666db55
all: update for panic.unwrapError and panic.call signature changes 2025-01-24 22:33:23 +00:00
mlugg
83991efe10
compiler: yet more panic handler changes
* `std.builtin.Panic` -> `std.builtin.panic`, because it is a namespace.
* `root.Panic` -> `root.panic` for the same reason. There are type
  checks so that we still allow the legacy `pub fn panic` strategy in
  the 0.14.0 release.
* `std.debug.SimplePanic` -> `std.debug.simple_panic`, same reason.
* `std.debug.NoPanic` -> `std.debug.no_panic`, same reason.
* `std.debug.FormattedPanic` is now a function `std.debug.FullPanic`
  which takes as input a `panicFn` and returns a namespace with all the
  panic functions. This handles the incredibly common case of just
  wanting to override how the message is printed, whilst keeping nice
  formatted panics.
* Remove `std.builtin.panic.messages`; now, every safety panic has its
  own function. This reduces binary bloat, as calls to these functions
  no longer need to prepare any arguments (aside from the error return
  trace).
* Remove some legacy declarations, since a zig1.wasm update has
  happened. Most of these were related to the panic handler, but a quick
  grep for "zig1" brought up a couple more results too.

Also, add some missing type checks to Sema.

Resolves: #22584

formatted -> full
2025-01-24 19:29:51 +00:00
Alex Rønne Petersen
180db2bf23
std.debug: Fall back to .eh_frame/.debug_frame if .eh_frame_hdr is incomplete.
When using the self-hosted backends, especially in incremental mode, the
.eh_frame_hdr section may be incomplete, so we can't treat it as authoritative.

Instead, if we started out intending to use .eh_frame_hdr but find that it's
incomplete, load .eh_frame/.debug_frame on demand and use that info going
forward.
2025-01-23 23:22:38 +00:00
Jacob Young
128658038d debug: fix std.debug.NoPanic compile errors 2025-01-18 17:33:10 -05:00
Jacob Young
63730441d0 x86_64: implement union access 2025-01-16 20:47:30 -05:00
Jacob Young
e5d5a8bc4e x86_64: implement switch jump tables 2025-01-16 20:42:08 -05:00
Pat Tullmann
5e1a83ad29 defaultPanic: @trap on 'other' target
The freestanding and other OS targets by default need to just @trap in the
default Panic implementation.

And `isValidMemory` won't work with freestanding or other targets.

Update the unwind_freestanding.zig test case to also run on the 'other' OS
target, too.  This should keep the Zig's stacktrace generation from
regressing on the standalone targets.
2024-11-29 15:30:05 -05:00
Alex Rønne Petersen
f845fa04a0 std.debug: Gracefully handle process_vm_readv() EPERM in MemoryAccessor.read().
Closes #21815.
2024-11-20 23:07:46 +01:00
Alex Rønne Petersen
af71694dd9
std.debug: Add handling for armeb, thumb, thumbeb, and aarch64_be. 2024-11-04 08:29:42 +01:00
Mario Nachbaur
4661705a0e
std.debug: watchOS: fixes for ilp32 ABI (#21765)
Xcode requires target arm64_32 (aarch64-watchos-ilp32) in order to
build code for Apple Watches. This commit fixes compilation errors
that appear when compiling with that target.
2024-10-29 22:12:57 +01:00
Mario Nachbaur
9f84f7f921 watchOS: add os to aarch64 architecture
Needed for creating libraries that run both on
physical Apple Watches and the watchOS simulator.
2024-10-21 09:24:24 +02:00
Andrew Kelley
7f4c0e010d update safety test cases to new panic API
although they would also pass simply reverted to master branch because
I made the deprecated API still work for now (to be removed after 0.14.0
is tagged)
2024-09-26 17:14:17 -07:00
Andrew Kelley
c9c080a187 embrace panic helpers
Introduces `std.builtin.Panic` which is a complete interface for
panicking. Provide `std.debug.FormattedPanic` and
`std.debug.SimplePanic` and let the user choose, or make their own.
2024-09-26 16:06:05 -07:00
Jay Petacat
812557bfde std: Restore conventional compareFn behavior for binarySearch
PR #20927 made some improvements to the `binarySearch` API, but one
change I found surprising was the relationship between the left-hand and
right-hand parameters of `compareFn` was inverted. This is different
from how comparison functions typically behave, both in other parts of
Zig (e.g. `std.math.order`) and in other languages (e.g. C's `bsearch`).
Unless a strong reason can be identified and documented for doing
otherwise, I think it'll be better to stick with convention.

While writing this patch and changing things back to the way they were,
the predicates of `lowerBound` and `upperBound` seemed to be the only
areas that benefited from the inversion. I don't think that benefit is
worth the cost, personally. Calling `Order.invert()` in the predicates
accomplishes the same goal.
2024-09-16 14:04:18 -07:00
Linus Groh
8588964972 Replace deprecated default initializations with decl literals 2024-09-12 16:01:23 +01:00
mlugg
ba8d3f69ca
std.pdb: obey naming conventions
These names aren't matching any formal specification; they're mostly
just ripped from LLVM code. Therefore, we should definitely follow Zig
naming conventions here.
2024-08-29 23:43:52 +01:00
mlugg
4330c40596
std: avoid field/decl name conflicts
Most of these changes seem like improvements. The PDB thing had a TODO
saying it used to crash; I anticipate it works now, we'll see what CI
does.

The `std.os.uefi` field renames are a notable breaking change.
2024-08-29 20:39:11 +01:00
Jacob Young
6a21875ddb
Merge pull request #21230 from jacobly0/stack-trace
Dwarf: fix self-hosted stack traces
2024-08-28 17:39:35 -04:00
Jacob Young
12275cf4b9 Dwarf: fix parsing self-hosted debug info for stack traces 2024-08-28 06:45:17 -04:00
mlugg
0fe3fd01dd
std: update std.builtin.Type fields to follow naming conventions
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.

This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
2024-08-28 08:39:59 +01:00
Ian Johnson
0a70455095 Fix handling of empty XDG environment variables
Closes #21132

According to the XDG Base Directory specification
(https://specifications.freedesktop.org/basedir-spec/latest/#variables),
empty values for these environment variables should be treated the same
as if they are unset. Specifically, for the instances changed in this
commit,

> $XDG_DATA_HOME defines the base directory relative to which
> user-specific data files should be stored. If $XDG_DATA_HOME is either
> not set **or empty**, a default equal to $HOME/.local/share should be
> used.

and

> $XDG_CACHE_HOME defines the base directory relative to which
> user-specific non-essential data files should be stored. If
> $XDG_CACHE_HOME is either not set **or empty**, a default equal to
> $HOME/.cache should be used.

(emphasis mine)

In addition to the case mentioned in the linked issue, all other uses of
XDG environment variables were corrected.
2024-08-19 23:30:14 -07:00
Andrew Kelley
a726e09389 std.debug.Coverage.resolveAddressesDwarf: assert sorted 2024-08-13 19:29:55 -07:00
Andrew Kelley
022bca9b06 std.debug.Dwarf: better source location information
Two fixes here:

Sort by addresses after generating the line table. Debug information in
the wild is not sorted and the rest of the implementation requires this
data to be sorted.

Handle DW.LNE.end_sequence correctly. When I originally wrote this code,
I misunderstood what this opcode was supposed to do. Now I understand
that it marks the *end* of an address range, meaning the current address
does *not* map to the current line information.

This fixes source location information for a big chunk of ReleaseSafe
code.
2024-08-13 18:04:23 -07:00
Andrew Kelley
a9e7fb0e01 avoid a branch in resolveAddressesDwarf 2024-08-13 15:02:53 -07:00
Andrew Kelley
b5398180d6 std.debug.Coverage.resolveAddressesDwarf: fix broken logic
The implementation assumed that compilation units did not overlap, which
is not the case. The new implementation uses .debug_ranges to iterate
over the requested PCs.

This partially resolves #20990. The dump-cov tool is fixed but the same
fix needs to be applied to `std.Build.Fuzz.WebServer` (sorting the PC
list before passing it to be resolved by debug info).

I am observing LLVM emit multiple 8-bit counters for the same PC
addresses when enabling `-fsanitize-coverage=inline-8bit-counters`. This
seems like a bug in LLVM. I can't fathom why that would be desireable.
2024-08-13 15:02:53 -07:00
Xavier Bouchoux
cbdf9bf5ee std.debug.Dwarf: try to load the debuginfo from the debuginfod cache.
The previous mecanism for linux distributions to delivers debug info into `/usr/lib/debug` no longer seems in use.
the current mecanism often is using `debuginfod` (https://sourceware.org/elfutils/Debuginfod.html)

This commit only tries to load already available debuginfo but does not try to make any download requests.
the user can manually run `debuginfod-find debuginfo PATH` to populate the cache.
2024-08-08 07:28:59 +02:00
Xavier Bouchoux
7e966de45e std.debug.Dwarf: fix loading external debuginfo in the ".debuglink" case.
- look up the debuglink file in the directory of the executable file (instead of the cwd)
 - fix parsing of debuglink section (the 4-byte alignement is within the file, unrelated to the in-memory address)
2024-08-08 07:15:00 +02:00
Andrew Kelley
40edd11516 std.debug: fix compile errors on windows and macos 2024-08-07 00:48:32 -07:00
Andrew Kelley
8dae629c4f update branch for latest std.sort changes 2024-08-07 00:48:32 -07:00
Andrew Kelley
22925636f7 std.debug.Coverage: use extern structs
helps the serialization use case
2024-08-07 00:48:32 -07:00
Andrew Kelley
517cfb0dd1 fuzzing: progress towards web UI
* libfuzzer: close file after mmap
* fuzzer/main.js: connect with EventSource and debug dump the messages.
  currently this prints how many fuzzer runs have been attempted to
  console.log.
* extract some `std.debug.Info` logic into `std.debug.Coverage`.
  Prepares for consolidation across multiple different executables which
  share source files, and makes it possible to send all the
  PC/SourceLocation mapping data with 4 memcpy'd arrays.
* std.Build.Fuzz:
  - spawn a thread to watch the message queue and signal event
    subscribers.
  - track coverage map data
  - respond to /events URL with EventSource messages on a timer
2024-08-07 00:48:32 -07:00
Andrew Kelley
53aa9d75a9 std.debug.Info.resolveSourceLocations: O(N) implementation 2024-08-07 00:48:32 -07:00
Andrew Kelley
c2ab4614b6 std.Debug.Info: remove std.Progress integration
it's too fast to need it now
2024-08-07 00:48:32 -07:00
Andrew Kelley
1792258dc8 std.debug.Dwarf: precompute .debug_line table
yields a 60x speedup for resolveSourceLocations in debug builds
2024-08-07 00:48:32 -07:00
Andrew Kelley
66954e8330 std.debug.FixedBufferReader is fine
it does not need to be deprecated
2024-08-07 00:48:32 -07:00
Andrew Kelley
de47acd732 code coverage dumping tool basic implementation
* std.debug.Dwarf: add `sortCompileUnits` along with a field to track
  the state for the purpose of assertions and correct API usage.
  This makes batch lookups faster.
  - in the future, findCompileUnit should be enhanced to rely on sorted
    compile units as well.
* implement `std.debug.Dwarf.resolveSourceLocations` as well as
  `std.debug.Info.resolveSourceLocations`. It's still pretty slow, since
  it calls getLineNumberInfo for each array element, repeating a lot of
  work unnecessarily.
* integrate these APIs with `std.Progress` to understand what is taking
  so long.

The output I'm seeing from this tool shows a lot of missing source
locations. In particular, the main area of interest is missing for my
tokenizer fuzzing example.
2024-08-07 00:48:32 -07:00
Andrew Kelley
2e12b45d8b introduce tool for dumping coverage file
with debug info resolved.

begin efforts of providing `std.debug.Info`, a cross-platform
abstraction for loading debug information into an in-memory format that
supports queries such as "what is the source location of this virtual
memory address?"

Unlike `std.debug.SelfInfo`, this API does not assume the debug
information in question happens to match the host CPU architecture, OS,
or other target properties.
2024-08-07 00:48:32 -07:00
Fri3dNstuff
a655c15c40
std.sort: Remove key argument from binary-search-like functions (#20927)
closes #20110
2024-08-04 22:02:15 +00:00