* std.debug.Dwarf: add `sortCompileUnits` along with a field to track
the state for the purpose of assertions and correct API usage.
This makes batch lookups faster.
- in the future, findCompileUnit should be enhanced to rely on sorted
compile units as well.
* implement `std.debug.Dwarf.resolveSourceLocations` as well as
`std.debug.Info.resolveSourceLocations`. It's still pretty slow, since
it calls getLineNumberInfo for each array element, repeating a lot of
work unnecessarily.
* integrate these APIs with `std.Progress` to understand what is taking
so long.
The output I'm seeing from this tool shows a lot of missing source
locations. In particular, the main area of interest is missing for my
tokenizer fuzzing example.
with debug info resolved.
begin efforts of providing `std.debug.Info`, a cross-platform
abstraction for loading debug information into an in-memory format that
supports queries such as "what is the source location of this virtual
memory address?"
Unlike `std.debug.SelfInfo`, this API does not assume the debug
information in question happens to match the host CPU architecture, OS,
or other target properties.
Prints _Static_asserts for the size and alignment of all the basic built-in C
types. The output can be run through a compiler for the specified target to
verify that Zig's values are the same as those used by a C compiler for the
target.
This target triple was weird on multiple levels:
* The `ilp32` ABI is the soft float ABI. This is not the main ABI we want to
support on RISC-V; rather, we want `ilp32d`.
* `gnuilp32` is a bespoke tag that was introduced in Zig. The rest of the world
just uses `gnu` for RISC-V target triples.
* `gnu_ilp32` is already the name of an ILP32 ABI used on AArch64. `gnuilp32` is
too easy to confuse with this.
* We don't use this convention for `riscv64-linux-gnu`.
* Supporting all RISC-V ABIs with this convention will result in combinatorial
explosion; see #20690.
If we're going to abuse the preprocessor, we may as well go all the way and have
it generate a convenient format for us. This achieves two things:
1. We no longer need hacks for the arch-specific syscalls.
2. We now generate the correct syscall names for 32-bit platforms.
The latter is because we now resolve __SC_3264, etc.
* Add -f(no-)sanitize-coverage-trace-pc-guard CLI flag which defaults to
off. This value lowers to TracePCGuard = true (LLVM backend) and -Xclang
-fsanitize-coverage-trace-pc-guard. These settings are not
automatically included with -ffuzz.
* Add `Build.Step.Compile` flag for sanitize_coverage_trace_pc_guard
with appropriate documentation.
* Add `zig cc` integration for the respective flags.
* Avoid crashing in ELF linker code when -ffuzz -femit-llvm-ir used
together.
Instead of introducing YES_COLOR, a completely new standard, into the mix
it might make more sense to instead tag along with the CLICOLOR_FORCE env var,
which dates back to at least 2000 with FreeBSD 4.1.1 and which is
supported by tools like CMake.
<https://bixense.com/clicolors/>
This removes the two original implementations in favour of the single
generic one based on the Algorithm type. Previously we had three, very
similar implementations which was somewhat confusing when knowing what
one should actually be used.
The previous polynomials all have equivalent variants available when
using the Algorithm type.
this patch renames ComptimeStringMap to StaticStringMap, makes it
accept only a single type parameter, and return a known struct type
instead of an anonymous struct. initial motivation for these changes
was to reduce the 'very long type names' issue described here
https://github.com/ziglang/zig/pull/19682.
this breaks the previous API. users will now need to write:
`const map = std.StaticStringMap(T).initComptime(kvs_list);`
* move `kvs_list` param from type param to an `initComptime()` param
* new public methods
* `keys()`, `values()` helpers
* `init(allocator)`, `deinit(allocator)` for runtime data
* `getLongestPrefix(str)`, `getLongestPrefixIndex(str)` - i'm not sure
these belong but have left in for now incase they are deemed useful
* performance notes:
* i posted some benchmarking results here:
https://github.com/travisstaloch/comptime-string-map-revised/issues/1
* i noticed a speedup reducing the size of the struct from 48 to 32
bytes and thus use u32s instead of usize for all length fields
* i noticed speedup storing KVs as a struct of arrays
* latest benchmark shows these wall_time improvements for
debug/safe/small/fast builds: -6.6% / -10.2% / -19.1% / -8.9%. full
output in link above.
This flips things around such that std/hash/crc.zig is generated
by the catalog-based generation tool, and the real code that used
to be in that file is moved out to std/hash/crc/impl.zig. The
generated tests are moved to std/hash/crc/test.zig. By going this
route, we eliminate the need for usingnamespace without changing
anything for callers of these interfaces. The Crc32 tests are
simply added to the fixed part of the generated output and
compactified a bit.
This was the second-to-last usage of usingnamespace left in std.
`{}` for decls
`{p}` for enum fields
`{p_}` for struct fields and in contexts following a `.`
Elsewhere, `{p}` was used since it's equivalent to the old behavior.