Basically everything that has a direct replacement or no uses left.
Notable omissions:
- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
a simple find and replace as "debug allocator" is not equivalent to
"general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
being a function, needs a separate cleanup.
* `std.builtin.Panic` -> `std.builtin.panic`, because it is a namespace.
* `root.Panic` -> `root.panic` for the same reason. There are type
checks so that we still allow the legacy `pub fn panic` strategy in
the 0.14.0 release.
* `std.debug.SimplePanic` -> `std.debug.simple_panic`, same reason.
* `std.debug.NoPanic` -> `std.debug.no_panic`, same reason.
* `std.debug.FormattedPanic` is now a function `std.debug.FullPanic`
which takes as input a `panicFn` and returns a namespace with all the
panic functions. This handles the incredibly common case of just
wanting to override how the message is printed, whilst keeping nice
formatted panics.
* Remove `std.builtin.panic.messages`; now, every safety panic has its
own function. This reduces binary bloat, as calls to these functions
no longer need to prepare any arguments (aside from the error return
trace).
* Remove some legacy declarations, since a zig1.wasm update has
happened. Most of these were related to the panic handler, but a quick
grep for "zig1" brought up a couple more results too.
Also, add some missing type checks to Sema.
Resolves: #22584
formatted -> full
This was done by regex substitution with `sed`. I then manually went
over the entire diff and fixed any incorrect changes.
This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since
my regex happened to also trigger here. I opted to leave these changes
in, since they *are* a correct migration, even if they're not the one I
was trying to do!
This commit reworks how anonymous struct literals and tuples work.
Previously, an untyped anonymous struct literal
(e.g. `const x = .{ .a = 123 }`) was given an "anonymous struct type",
which is a special kind of struct which coerces using structural
equivalence. This mechanism was a holdover from before we used
RLS / result types as the primary mechanism of type inference. This
commit changes the language so that the type assigned here is a "normal"
struct type. It uses a form of equivalence based on the AST node and the
type's structure, much like a reified (`@Type`) type.
Additionally, tuples have been simplified. The distinction between
"simple" and "complex" tuple types is eliminated. All tuples, even those
explicitly declared using `struct { ... }` syntax, use structural
equivalence, and do not undergo staged type resolution. Tuples are very
restricted: they cannot have non-`auto` layouts, cannot have aligned
fields, and cannot have default values with the exception of `comptime`
fields. Tuples currently do not have optimized layout, but this can be
changed in the future.
This change simplifies the language, and fixes some problematic
coercions through pointers which led to unintuitive behavior.
Resolves: #16865
Most of these changes seem like improvements. The PDB thing had a TODO
saying it used to crash; I anticipate it works now, we'll see what CI
does.
The `std.os.uefi` field renames are a notable breaking change.
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
this patch renames ComptimeStringMap to StaticStringMap, makes it
accept only a single type parameter, and return a known struct type
instead of an anonymous struct. initial motivation for these changes
was to reduce the 'very long type names' issue described here
https://github.com/ziglang/zig/pull/19682.
this breaks the previous API. users will now need to write:
`const map = std.StaticStringMap(T).initComptime(kvs_list);`
* move `kvs_list` param from type param to an `initComptime()` param
* new public methods
* `keys()`, `values()` helpers
* `init(allocator)`, `deinit(allocator)` for runtime data
* `getLongestPrefix(str)`, `getLongestPrefixIndex(str)` - i'm not sure
these belong but have left in for now incase they are deemed useful
* performance notes:
* i posted some benchmarking results here:
https://github.com/travisstaloch/comptime-string-map-revised/issues/1
* i noticed a speedup reducing the size of the struct from 48 to 32
bytes and thus use u32s instead of usize for all length fields
* i noticed speedup storing KVs as a struct of arrays
* latest benchmark shows these wall_time improvements for
debug/safe/small/fast builds: -6.6% / -10.2% / -19.1% / -8.9%. full
output in link above.
This commit changes how we represent comptime-mutable memory
(`comptime var`) in the compiler in order to implement the intended
behavior that references to such memory can only exist at comptime.
It does *not* clean up the representation of mutable values, improve the
representation of comptime-known pointers, or fix the many bugs in the
comptime pointer access code. These will be future enhancements.
Comptime memory lives for the duration of a single Sema, and is not
permitted to escape that one analysis, either by becoming runtime-known
or by becoming comptime-known to other analyses. These restrictions mean
that we can represent comptime allocations not via Decl, but with state
local to Sema - specifically, the new `Sema.comptime_allocs` field. All
comptime-mutable allocations, as well as any comptime-known const allocs
containing references to such memory, live in here. This allows for
relatively fast checking of whether a value references any
comptime-mtuable memory, since we need only traverse values up to
pointers: pointers to Decls can never reference comptime-mutable memory,
and pointers into `Sema.comptime_allocs` always do.
This change exposed some faulty pointer access logic in `Value.zig`.
I've fixed the important cases, but there are some TODOs I've put in
which are definitely possible to hit with sufficiently esoteric code. I
plan to resolve these by auditing all direct accesses to pointers (most
of them ought to use Sema to perform the pointer access!), but for now
this is sufficient for all realistic code and to get tests passing.
This change eliminates `Zcu.tmp_hack_arena`, instead using the Sema
arena for comptime memory mutations, which is possible since comptime
memory is now local to the current Sema.
This change should allow `Decl` to store only an `InternPool.Index`
rather than a full-blown `ty: Type, val: Value`. This commit does not
perform this refactor.
A pointer type already has an alignment, so this information does not
need to be duplicated on the function type. This already has precedence
with addrspace which is already disallowed on function types for this
reason. Also fixes `@TypeOf(&func)` to have the correct addrspace and
alignment.
Follow up to #19079, which made test names fully qualified.
This fixes tests that now-redundant information in their test names. For example here's a fully qualified test name before the changes in this commit:
"priority_queue.test.std.PriorityQueue: shrinkAndFree"
and the same test's name after the changes in this commit:
"priority_queue.test.shrinkAndFree"
When formatting a pointer to user type, currently it needs to be
dereferenced first, then call `formatType` on the child type.
Fix the problem by checking for "format" function on not only the type
itself, but also the struct it points to. Add hasMethod to std.meta.
In general, I don't like the idea of std.meta.trait, and so I am
providing some guidance by deleting the entire namespace from the
standard library and compiler codebase.
My main criticism is that it's overcomplicated machinery that bloats
compile times and is ultimately unnecessary given the existence of Zig's
strong type system and reference traces.
Users who want this can create a third party package that provides this
functionality.
closes#18051
Currently, the compiler (like @typeName) writes it `fn(...) Type` but
zig fmt writes it `fn (...) Type` (notice the space after `fn`).
This inconsistency is now resolved and function types are consistently
written the zig fmt way. Before this there were more `fn (...) Type`
occurrences than `fn(...) Type` already.
There are a couple concepts here worth understanding:
Key.UnionType - This type is available *before* resolving the union's
fields. The enum tag type, number of fields, and field names, field
types, and field alignments are not available with this.
InternPool.UnionType - This one can be obtained from the above type with
`InternPool.loadUnionType` which asserts that the union's enum tag type
has been resolved. This one has all the information available.
Additionally:
* ZIR: Turn an unused bit into `any_aligned_fields` flag to help
semantic analysis know whether a union has explicit alignment on any
fields (usually not).
* Sema: delete `resolveTypeRequiresComptime` which had the same type
signature and near-duplicate logic to `typeRequiresComptime`.
- Make opaque types not report comptime-only (this was inconsistent
between the two implementations of this function).
* Implement accepted proposal #12556 which is a breaking change.
fixes#10731
Thanks @nektro for previous work in #14878
This change creates a small breaking change:
It removes the `is_pub` field of a decl in `@typeInfo`
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change