Commit graph

7 commits

Author SHA1 Message Date
Andrew Kelley
6f64c8b693 std.debug.SelfInfo.Windows: less invasive change
restores code closer to master branch in hopes of avoiding a regression
that was introduced when this was based on openSelfExe rather than
GetModuleFileNameExW.
2025-10-29 06:20:52 -07:00
Andrew Kelley
6d1b2c7f64 std.Io: introduce openSelfExe 2025-10-29 06:20:50 -07:00
Andrew Kelley
10b1eef2d3 std: fix compilation errors on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley
2d7d98da0c std.fs: use BadPathName rather than InvalidWtf8 on Windows 2025-10-29 06:20:50 -07:00
Andrew Kelley
47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Alex Rønne Petersen
b46867848e
std.debug: some adjustments to target handling
* driverkit handling missing in a few places.
* x86-solaris is a dead target.
* aarch64_be does not exist on Darwin, FreeBSD, Windows.
2025-10-01 23:47:47 +02:00
mlugg
1120546f72
std.debug.SelfInfo: remove shared logic
There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!

There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
2025-09-30 14:18:26 +01:00