The rule: `pub fn main` owns file descriptors 0, 1, and 2. If you didn't
write `pub fn main()` it is, in general, not your business to print to
stderr.
As written, I think langref's example is actually a poor reason to use
`inline`.
If you have
if (foo(1200, 34) != 1234) {
@compileError("bad");
}
and you want to make sure that the call is executed at compile time, the
right way to fix it is to add comptime
if (comptime foo(1200, 34) != 1234) {
@compileError("bad");
}
and not to make the function `inline`. I _think_ that inlining functions
just to avoid `comptime` at a call-site is an anti-pattern. When the
reader sees `foo(123)` at the call-site, they _expect_ this to be a
runtime call, as that's the normal rule in Zig.
Inline is still necessary when you can't make the _whole_ call
`comptime`, because it has some runtime effects, but you still want
comptime-known result.
A good example here is
inline fn findImportPkgHashOrFatal(b: *Build, comptime asking_build_zig: type, comptime dep_name: []const u8) []const u8 {
from Build.zig, where the `b` argument is runtime, and is used for
side-effects, but where the result is comptime.
I don't know of a good small example to demonstrate the subtelty here,
so I went ahead with just adding a runtime print to `foo`. Hopefully
it'll be enough for motivated reader to appreciate the subtelty!
Basically everything that has a direct replacement or no uses left.
Notable omissions:
- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
a simple find and replace as "debug allocator" is not equivalent to
"general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
being a function, needs a separate cleanup.
`castTruncatedData` was a poorly worded error (all shrinking casts
"truncate bits", it's just that we assume those bits to be zext/sext of
the other bits!), and `negativeToUnsigned` was a pointless distinction
which forced the compiler to emit worse code (since two separate safety
checks were required for casting e.g. 'i32' to 'u16') and wasn't even
implemented correctly. This commit combines those safety panics into one
function, `integerOutOfBounds`. The name maybe isn't perfect, but that's
not hugely important; what matters is the new default message, which is
clearer than the old ones: "integer does not fit in destination type".
This reverts commit dea72d15da, reversing
changes made to ab381933c8.
The changeset does not work as advertised and does not have sufficient
test coverage.
Reopens#22822
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
This test was originally introduced in 5f38d6e2e9, where it looked like this:
test "cast *[1][*]const u8 to [*]const ?[*]const u8" {
const window_name = [1][*]const u8{c"window name"};
const x: [*]const ?[*]const u8 = &window_name;
assert(mem.eql(u8, std.cstr.toSliceConst(x[0].?), "window name"));
}
Over the years, this has become more and more obfuscated, to the point that the verbosity of the `expect` call overshadows the point of the example. This commit intends to update this test to match the spirit of the original version of the test, while shedding the obfuscation.
This reverts commit a7de02e052.
This did not implement the accepted proposal, and I did not sign off
on the changes. I would like a chance to review this, please.
* `doc/langref` formatting
* upgrade `.{ .path = "..." }` to `b.path("...")`
* avoid using arguments named `self`
* make `Build.Step.Id` usage more consistent
* add `Build.pathResolve`
* use `pathJoin` and `pathResolve` everywhere
* make sure `Build.LazyPath.getPath2` returns an absolute path