Commit graph

4 commits

Author SHA1 Message Date
BratishkaErik
941677e083
std.Build: add addLibrary function (#22554)
Acts as a replacement for `addSharedLibrary` and `addStaticLibrary`, but
linking mode can be changed more easily in build.zig, for example:

In library:
```zig
const linkage = b.option(std.builtin.LinkMode, "linkage", "Link mode for a foo_bar library") orelse .static; // or other default

const lib = b.addLibrary(.{
    .linkage = linkage,
    .name = "foo_bar",
    .root_module = mod,
});
```

In consumer:
```zig
const dep_foo_bar = b.dependency("foo_bar", .{
    .target = target,
    .optimize = optimize,
    .linkage = .static // or dynamic
});

mod.linkLibrary(dep_foor_bar.artifact("foo_bar"));
```

It also matches nicely with `linkLibrary` name.

Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
2025-01-22 02:29:21 +00:00
mlugg
afc77f0603
init template: expand slightly, migrate from deprecated std.Build APIs 2024-12-18 01:49:14 +05:00
Linus Groh
d483ba7250 zig init: Replace deprecated LazyPath.path with Build.path() 2024-04-15 16:55:04 +03:00
Andrew Kelley
f645022d16 merge zig init-exe and zig init-lib into zig init
Instead of `zig init-lib` and `zig init-exe`, now there is only
`zig init`, which initializes any of the template files that do not
already exist, and makes a package that contains both an executable and
a static library. The idea is that the user can delete whatever they
don't want. In fact, I think even more things should be added to the
build.zig template.
2023-11-20 23:01:45 -07:00
Renamed from lib/init-exe/build.zig (Browse further)