- From lib/libc/include/any-windows-any/wincon.h#L235
- See also https://learn.microsoft.com/en-us/windows/console/setconsolemode
- Also add DISABLE_NEWLINE_AUTO_RETURN constant which will be used by SetConsoleMode in lib/std/os/windows.
Co-authored-by: Kexy Biscuit <kexybiscuit@biscuitt.in>
A volume can be mounted as a NTFS path, e.g. as C:\Mnt\Foo. In that case, IOCTL_MOUNTMGR_QUERY_POINTS gives us a mount point with a symlink value something like `\??\Volume{383da0b0-717f-41b6-8c36-00500992b58d}`. In order to get the `C:\Mnt\Foo` path, we can query the mountmgr again using IOCTL_MOUNTMGR_QUERY_DOS_VOLUME_PATH.
Fixes#19731
This implementation is now a direct replacement for the `kernel32` one.
New bitflags for named pipes and other generic ones were added based on
browsing the ReactOS sources.
`UNICODE_STRING.Buffer` has also been changed to be nullable, as
this is what makes the implementation work.
This required some changes to places accesssing the buffer after a
`SUCCESS`ful return, most notably `QueryObjectName` which even referred
to it being nullable.
It's been seen on Windows 11 (22H2) Build 22621.3155 that NtCreateFile
will return the OBJECT_NAME_INVALID error code with certain path names.
The path name we saw this with started with `C:Users` (rather than
`C:\Users`) and also contained a `$` character. This PR updates our
OpenFile wrapper to propagate this error code as `error.BadPathName`
instead of making it `unreachable`.
see https://github.com/marler8997/zigup/issues/114#issuecomment-1994420791
Some of the structs I shuffled around might be better namespaced under
CONTEXT, I'm not sure. However, for now, this approach preserves
backwards compatibility.
Eliminates one more usage of `usingnamespace` from the standard library.
3 remain.
Windows paths now use WTF-16 <-> WTF-8 conversion everywhere, which is lossless. Previously, conversion of ill-formed UTF-16 paths would either fail or invoke illegal behavior.
WASI paths must be valid UTF-8, and the relevant function calls have been updated to handle the possibility of failure due to paths not being encoded/encodable as valid UTF-8.
Closes#18694Closes#1774Closes#2565
Encountered in a recent CI run on an aarch64-windows dev kit.
Pretty sure I disabled the virus scanner but it looks like it turned
itself back on with a Windows Update.
Rather than marking the new error code as unreachable in the places
where it is unexpected, this commit makes it return `error.Unexpected`.
As suggested by @matu3ba, it can be better to use Security Attributes
directly while creating the handle instead of creating the handle then
setting the handle to inherit. Doing so can prevent potentially leaking
to other parallel spawned processes which would inherit the opened `\Device\Null`
handle.
This change also allows windows.OpenFile to handle when bInheritHandle
is set.
Note that we are using the same `saAttr`, but since it's taken as a
pointer to a const in all calls, it's never mutated, and OpenFile never alters it.
This also saves 1 kernel call for setting the handle to inherit.
Requires an extra NtQueryInformationFile call when FILE_ATTRIBUTE_REPARSE_POINT is set to determine if it's actually a symlink or some other kind of reparse point (https://learn.microsoft.com/en-us/windows/win32/fileio/reparse-point-tags). This is something that `File.Metadata.kind` was already doing, so the same technique is used in `stat`.
Also, replace the std.os.windows.DeviceIoControl call in `metadata` with NtQueryInformationFile (NtQueryInformationFile is what gets called during kernel32.GetFileInformationByHandleEx with FileAttributeTagInfo, verified using NtTrace).
This reverts commit 0c99ba1eab, reversing
changes made to 5f92b070bf.
This caused a CI failure when it landed in master branch due to a
128-bit `@byteSwap` in std.mem.
Usage of FILE_RENAME_IGNORE_READONLY_ATTRIBUTE or
FILE_DISPOSITION_IGNORE_READONLY_ATTRIBUTE for posix semantics require
win10_rs5 instead of win10_rs1 necessary for posix semantics. Keep it as simple
as possible, since it is reasonable to expect users being able to update
win10_rs5 or use non-posix semantics instead.
Closes#17049.
This matches how other filesystem functions were made to handle BAD_NETWORK_PATH/BAD_NETWORK_NAME in https://github.com/ziglang/zig/pull/16568. ReadLink was the odd one out, but that is no longer the case.
This fixes a few things:
- Previously, CreateSymbolicLink would always create a relative link if a `dir` was provided, but the relative-ness of a link should be determined by the target path, not the null-ness of the `dir`.
- Special handling is now done to symlink to 'rooted' paths correctly (they are treated as a relative link, which is different than how the xToPrefixedFileW functions treat them)
- ReadLink now correctly supports UNC paths via a new `ntToWin32Namespace` function which intends to be an analog of `RtlNtPathNameToDosPathName` (RtlNtPathNameToDosPathName is not used because it seems to heap allocate as it takes an RTL_UNICODE_STRING_BUFFER)
Previously, a relative path like `..` would:
- Attempt to be normalized (i.e. remove . and .. without any path resolution), but would error with TooManyParentDirs
- This would make wToPrefixedFileW run it through `RtlGetFullPathName_U` to do the necessary path resolution, but `RtlGetFullPathName_U` always resolves relative paths relative to the CWD
Instead, when TooManyParentDirs occurs, we now look up the path of the passed in `dir` (if it's non-null) and append the relative path to it before giving it to `RtlGetFullPathName_U`. If `dir` is null, then we just give it RtlGetFullPathName_U directly and let it resolve it relative to the CWD.
Closes#16779
The C++ version of this code used this logic, and it turns out it is able to find some setups that the current registry/Vs7 methods cannot.
For example, if only the "Build Tools for Visual Studio" are installed but not Visual Studio itself, then only the ISetupEnumInstances method seems to find it.
Follow up to #15657, fixes a regression caused by moving from the C++ version to the Zig version
Before this commit, there were three issues with the makePath implementation:
1. The component iteration did not 'collapse' consecutive path separators; instead, it would treat `a/b//c` as `a/b//c`, `a/b/`, `a/b`, and `a`.
2. Trailing path separators led to redundant `makeDir` calls, e.g. with the path `a/b/` (if `a` doesn't exist), it would try to create `a/b/`, then try `a/b`, then try `a`, then try `a/b`, and finally try `a/b/` again.
3. The iteration did not treat the root of a path specially, so on Windows it could attempt to make a directory with a path like `X:` for something like `X:\a\b\c` if the `X:\` drive doesn't exist. This didn't lead to any problems that I could find, but there's no reason to try to make a drive letter as a directory (or any other root path).
This commit fixes all three issues by introducing a ComponentIterator that is root-aware and handles both sequential path separators and trailing path separators and uses it in `Dir.makePath`. This reduces the number of `makeDir` calls for paths where (1) the root of the path doesn't exist, (2) there are consecutive path separators, or (3) there are trailing path separators
As an example, here are the makeDir calls that would have been made before this commit when calling `makePath` for a relative path like `a/b//c//` (where the full path needs to be created):
a/b//c//
a/b//c/
a/b//c
a/b/
a/b
a
a/b
a/b/
a/b//c
a/b//c/
a/b//c//
And after this commit:
a/b//c
a/b
a
a/b
a/b//c