To do this, I expanded SwitchProngSrc a bit. Several of the tags there
aren't actually used by any current errors, but they're there for
consistency and if we ever need them.
Also delete a now-redundant test and fix another.
This is a bit harder than it seems at first glance. Actually resolving
the type is the easy part: the interesting thing is actually getting the
capture value. We split this into three cases:
* If all payload types are the same (as is required in status quo), we
can just do what we already do: get the first field value.
* If all payloads are in-memory coercible to the resolved type, we still
fetch the first field, but we also emit a `bitcast` to convert to the
resolved type.
* Otherwise, we need to handle each case separately. We emit a nested
`switch_br` which, for each possible case, gets the corresponding
union field, and coerces it to the resolved type. As an optimization,
the inner switch's 'else' prong is used for any peer which is
in-memory coercible to the target type, and the bitcast approach
described above is used.
Pointer captures have the additional constraint that all payload types
must be in-memory coercible to the resolved type.
Resolves: #2812
All but 2 test cases now pass (tested on x86_64 Linux, native only). The
remaining two signify an issue requiring a larger refactor, which I will
do in a separate commit.
Notable changes:
* Fix uninitialized memory when allocating objects from free lists
* Implement TypedValue printing for pointers
* Fix some TypedValue printing logic
* Work around non-existence of InternPool.remove implementation
The idea here is that there are two ways we can reference a function at runtime:
* Through a direct call, i.e. where the function is comptime-known
* Through a function pointer
This means we can easily perform a form of rudimentary escape analysis
on functions. If we ever see a `decl_ref` or `ref` of a function, we
have a function pointer, which could "leak" into runtime code, so we
emit the function; but for a plain `decl_val`, there's no need to.
This change means that `comptime { _ = f; }` no longer forces a function
to be emitted, which was used for some things (mainly tests). These use
sites have been replaced with `_ = &f;`, which still triggers analysis
of the function body, since you're taking a pointer to the function.
Resolves: #6256Resolves: #15353
This commit removes the `field_call_bind` and `field_call_bind_named` ZIR
instructions, replacing them with a `field_call` instruction which does the bind
and call in one.
`field_call_bind` is an unfortunate instruction. It's tied into one very
specific usage pattern - its result can only be used as a callee. This means
that it creates a value of a "pseudo-type" of sorts, `bound_fn` - this type used
to exist in Zig, but now we just hide it from the user and have AstGen ensure
it's only used in one way. This is quite silly - `Type` and `Value` should, as
much as possible, reflect real Zig types and values.
It makes sense to instead encode the `a.b()` syntax as its own ZIR instruction,
so that's what we do here. This commit introduces a new instruction,
`field_call`. It's like `call`, but rather than a callee ref, it contains a ref
to the object pointer (`&a` in `a.b()`) and the string field name (`b`). This
eliminates `bound_fn` from the language, and slightly decreases the size of
generated ZIR - stats below.
This commit does remove a few usages which used to be allowed:
- `@field(a, "b")()`
- `@call(.auto, a.b, .{})`
- `@call(.auto, @field(a, "b"), .{})`
These forms used to work just like `a.b()`, but are no longer allowed. I believe
this is the correct choice for a few reasons:
- `a.b()` is a purely *syntactic* form; for instance, `(a.b)()` is not valid.
This means it is *not* inconsistent to not allow it in these cases; the
special case here isn't "a field access as a callee", but rather this exact
syntactic form.
- The second argument to `@call` looks much more visually distinct from the
callee in standard call syntax. To me, this makes it seem strange for that
argument to not work like a normal expression in this context.
- A more practical argument: it's confusing! `@field` and `@call` are used in
very different contexts to standard function calls: the former normally hints
at some comptime machinery, and the latter that you want more precise control
over parts of a function call. In these contexts, you don't want implicit
arguments adding extra confusion: you want to be very explicit about what
you're doing.
Lastly, some stats. I mentioned before that this change slightly reduces the
size of ZIR - this is due to two instructions (`field_call_bind` then `call`)
being replaced with one (`field_call`). Here are some numbers:
+--------------+----------+----------+--------+
| File | Before | After | Change |
+--------------+----------+----------+--------+
| Sema.zig | 4.72M | 4.53M | -4% |
| AstGen.zig | 1.52M | 1.48M | -3% |
| hash_map.zig | 283.9K | 276.2K | -3% |
| math.zig | 312.6K | 305.3K | -2% |
+--------------+----------+----------+--------+
* Avoid redundant words ("found")
- All compile errors are found by the compiler
* Avoid unnecessary prepositions ("with")
- There is a grammatically correct alternate word order without the
preposition.
`@trap` is a special function that we know never returns so it should
behave just like `@panic` and `@compileError` do currently and cause the
"unreachable code" + "control flow is diverted here" compile error.
Currently, `@trap(); @trap();` does not cause this error. Now it does.
Fixes#15489
This also lays the groundwork for exposing the whether or not a function is
noinline in std.builtin.Fn as an `is_noinline: bool` field if we ever want to do that.
* docs(std.math): elaborate on difference between absCast and absInt
* docs(std.rand.Random.weightedIndex): elaborate on likelihood
I think this makes it easier to understand.
* langref: add small reminder
* docs(std.fs.path.extension): brevity
* docs(std.bit_set.StaticBitSet): mention the specific types
* std.debug.TTY: explain what purpose this struct serves
This should also make it clearer that this struct is not supposed to provide unrelated terminal manipulation functionality such as setting the cursor position or something because terminals are complicated and we should keep this struct simple and focused on debugging.
* langref(package listing): brevity
* langref: explain what exactly `threadlocal` causes to happen
* std.array_list: link between swapRemove and orderedRemove
Maybe this can serve as a TLDR and make it easier to decide.
* PrefetchOptions.locality: clarify docs that this is a range
This confused me previously and I thought I can only use either 0 or 3.
* fix typos and more
* std.builtin.CallingConvention: document some CCs
* langref: explain possibly cryptic names
I think it helps knowing what exactly these acronyms (@clz and @ctz) and
abbreviations (@popCount) mean.
* variadic function error: add missing preposition
* std.fmt.format docs: nicely hyphenate
* help menu: say what to optimize for
I think this is slightly more specific than just calling it
"optimizations". These are speed optimizations. I used the word
"performance" here.
Also remove an incorrect piece of logic which allowed fetching the 'len'
property on non-single-ptrs (e.g. many-ptrs) and add a corresponding
compile error test case.
Resolves: #4765
There are now very few stage1 cases remaining:
* `cases/compile_errors/stage1/obj/*` currently don't work correctly on
stage2. There are 6 of these, and most of them are probably fairly
simple to fix.
* `cases/compile_errors/async/*` and all remaining `safety/*` depend on
async; see #6025.
Resolves: #14849
commit 3204d00a5e intended to move this
passing test case from stage1 folder but it was accidentally changed to
have identical contents as a different test case instead.
Fortunately, the test case has not regressed, so I simply replaced it
with the intended test from before.
Instead of using `zig test` to build a special version of the compiler
that runs all the test-cases, the zig build system is now used as much
as possible - all with the basic steps found in the standard library.
For incremental compilation tests (the ones that look like foo.0.zig,
foo.1.zig, foo.2.zig, etc.), a special version of the compiler is
compiled into a utility executable called "check-case" which checks
exactly one sequence of incremental updates in an independent
subprocess. Previously, all incremental and non-incremental test cases
were done in the same test runner process.
The compile error checking code is now simpler, but also a bit
rudimentary, and so it additionally makes sure that the actual compile
errors do not include *extra* messages, and it makes sure that the
actual compile errors output in the same order as expected. It is also
based on the "ends-with" property of each line rather than the previous
logic, which frankly I didn't want to touch with a ten-meter pole. The
compile error test cases have been updated to pass in light of these
differences.
Previously, 'error' mode with 0 compile errors was used to shoehorn in a
different kind of test-case - one that only checks if a piece of code
compiles without errors. Now there is a 'compile' mode of test-cases,
and 'error' must be only used when there are greater than 0 errors.
link test cases are updated to omit the target object format argument
when calling checkObject since that is no longer needed.
The test/stage2 directory is removed; the 2 files within are moved to be
directly in the test/ directory.