Compilation errors now report a failure on rebuilds triggered by file
system watches.
Compiler crashes now report failure correctly on rebuilds triggered by
file system watches.
The compiler subprocess is restarted if a broken pipe is encountered on
a rebuild.
Remove --debug-incremental
This flag is also added to the build system. Importantly, this tells
Compile step whether or not to keep the compiler running between
rebuilds. It defaults off because it is currently crashing
zirUpdateRefs.
Changes the `make` function signature to take an options struct, which
additionally includes `watch: bool`. I intentionally am not exposing
this information to configure phase logic.
Also adds global zig cache to the compiler cache prefixes.
Closes#20600
Makes the build runner compile successfully for non-linux targets;
printing an error if you ask for --watch rather than making build
scripts fail to compile.
Updates the build runner to unconditionally require a zig lib directory
parameter. This parameter is needed in order to correctly understand
file system inputs from zig compiler subprocesses, since they will refer
to "the zig lib directory", and the build runner needs to place file
system watches on directories in there.
The build runner's fanotify file watching implementation now accounts
for when two or more Cache.Path instances compare unequal but ultimately
refer to the same directory in the file system.
Breaking change: std.Build no longer has a zig_lib_dir field. Instead,
there is the Graph zig_lib_directory field, and individual Compile steps
can still have their zig lib directories overridden. I think this is
unlikely to break anyone's build in practice.
The compiler now sends a "file_system_inputs" message to the build
runner which shares the full set of files that were added to the cache
system with the build system, so that the build runner can watch
properly and redo the Compile step. This is implemented for whole cache
mode but not yet for incremental cache mode.
and add file system watching integration.
`addDirectoryWatchInput` now returns a `bool` which helps remind the
caller to
1. call addDirectoryWatchInputFromPath on any derived paths
2. but only if the dependency is not already captured by a step
dependency edge.
The make function now recursively walks all directories and adds the
found files to the cache hash rather than incorrectly only adding the
directory name to the cache hash.
closes#20571
and deprecate `addFile`. Part of an effort to move towards using
`std.Build.Cache.Path` abstraction in more places, which makes it easier
to avoid absolute paths and path resolution.
And use it to implement InstallDir Step watch integration.
I'm not seeing any events triggered when I run `mkdir` in the watched
directory, however, and I have not yet figured out why.
This has been planned for quite some time; this commit finally does it.
Also implements file system watching integration in the make()
implementation for UpdateSourceFiles and fixes the reporting of step
caching for both.
WriteFile does not yet have file system watching integration.
So far, only implemented for InstallFile steps.
Default debounce interval bumped to 50ms. I think it should be
configurable.
Next I have an idea to simplify the fanotify implementation, but other
OS implementations might want to refer back to this commit before I make
those changes.
I'm still learning how the fanotify API works but I think after playing
with it in this commit, I finally know how to implement it, at least on
Linux. This commit does not accomplish the goal but I want to take the
code in a different direction and still be able to reference this point
in time by viewing a source control diff.
I think the move is going to be saving the file_handle for the parent
directory, which combined with the dirent names is how we can correlate
the events back to the Step instances that have registered file system
inputs. I predict this to be similar to implementations on other
operating systems.
Adds a missing call to addLazyPathDependenciesOnly in
std.Build.Module.addCSourceFiles. Also fixes an issue in
std.Build.Step.WriteFile where it wasn't updating all the GeneratedFile
instances for every directory. To fix the second issue, I removed
all the GeneratedFile instances and now all files/directories reference
the steps main GeneratedFile via sub paths.
Now there is `captureChildProcess` which gives access to the
`std.process.Child.RunResult`, which is useful for accessing the stdout.
It also accepts and passes an optional `std.Progress.Node` to the child.
Deprecated aliases that are now compile errors:
- `std.fs.MAX_PATH_BYTES` (renamed to `std.fs.max_path_bytes`)
- `std.mem.tokenize` (split into `tokenizeAny`, `tokenizeSequence`, `tokenizeScalar`)
- `std.mem.split` (split into `splitSequence`, `splitAny`, `splitScalar`)
- `std.mem.splitBackwards` (split into `splitBackwardsSequence`, `splitBackwardsAny`, `splitBackwardsScalar`)
- `std.unicode`
+ `utf16leToUtf8Alloc`, `utf16leToUtf8AllocZ`, `utf16leToUtf8`, `fmtUtf16le` (all renamed to have capitalized `Le`)
+ `utf8ToUtf16LeWithNull` (renamed to `utf8ToUtf16LeAllocZ`)
- `std.zig.CrossTarget` (moved to `std.Target.Query`)
Deprecated `lib/std/std.zig` decls were deleted instead of made a `@compileError` because the `refAllDecls` in the test block would trigger the `@compileError`. The deleted top-level `std` namespaces are:
- `std.rand` (renamed to `std.Random`)
- `std.TailQueue` (renamed to `std.DoublyLinkedList`)
- `std.ChildProcess` (renamed/moved to `std.process.Child`)
This is not exhaustive. Deprecated aliases that I didn't touch:
+ `std.io.*`
+ `std.Build.*`
+ `std.builtin.Mode`
+ `std.zig.c_translation.CIntLiteralRadix`
+ anything in `src/`