There are still a few occurrences of "stage1" in the standard library
and self-hosted compiler source, however, these instances need a bit
more careful inspection to ensure no breakage.
Adds error for taking a non comptime parameter in a function returning a
comptime-only type but not when that type is dependent on a parameter.
Co-authored-by: Veikka Tuominen <git@vexu.eu>
* std lib tests are passing on x86_64-linux with and without -lc
* stage2 is building from source on x86_64-linux
* down to 38 remaining uses of `usingnamespace`
The main purpose of this branch is to explore avoiding the
`usingnamespace` feature of the zig language, specifically with regards
to `std.os` and related functionality.
If this experiment is successful, it will provide a data point on
whether or not it would be practical to entirely remove `usingnamespace`
from the language.
In this commit, `usingnamespace` has been completely eliminated from
the Linux x86_64 compilation path, aside from io_uring.
The behavior tests pass, however that's as far as this branch goes. It is
very breaking, and a lot more work is needed before it could be
considered mergeable. I wanted to put a pull requset up early so that
zig programmers have time to provide feedback.
This is progress towards closing #6600 since it clarifies where the
actual "owner" of each declaration is, and reduces the number of
different ways to import the same declarations.
One of the main organizational strategies used here is to do namespacing
with real namespaces (e.g. structs) rather than by having declarations
share a common prefix (the C strategy). It's no coincidence that
`usingnamespace` has similar semantics to `#include` and becomes much
less necessary when using proper namespaces.
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
The primary purpose of this change is to eliminate one usage of
`usingnamespace` in the standard library - specifically the usage for
errno values in `std.os.linux`.
This is accomplished by truncating the `E` prefix from error values, and
making errno a proper enum.
A similar strategy can be used to eliminate some other `usingnamespace`
sites in the std lib.
I've added these three functions to all switches except NetBSD, because I don't know what the function is named there. I've even added it on the .windows switch since all the posix functions seem to be there anyways.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
* move concurrency primitives that always operate on kernel threads to
the std.Thread namespace
* remove std.SpinLock. Nobody should use this in a non-freestanding
environment; the other primitives are always preferable. In
freestanding, it will be necessary to put custom spin logic in there,
so there are no use cases for a std lib version.
* move some std lib files to the top level fields convention
* add std.Thread.spinLoopHint
* add std.Thread.Condition
* add std.Thread.Semaphore
* new implementation of std.Thread.Mutex for Windows and non-pthreads Linux
* add std.Thread.RwLock
Implementations provided by @kprotty