added adapter to AnyWriter and GenericWriter to help bridge the gap
between old and new API
make std.testing.expectFmt work at compile-time
std.fmt no longer has a dependency on std.unicode. Formatted printing
was never properly unicode-aware. Now it no longer pretends to be.
Breakage/deprecations:
* std.fs.File.reader -> std.fs.File.deprecatedReader
* std.fs.File.writer -> std.fs.File.deprecatedWriter
* std.io.GenericReader -> std.io.Reader
* std.io.GenericWriter -> std.io.Writer
* std.io.AnyReader -> std.io.Reader
* std.io.AnyWriter -> std.io.Writer
* std.fmt.format -> std.fmt.deprecatedFormat
* std.fmt.fmtSliceEscapeLower -> std.ascii.hexEscape
* std.fmt.fmtSliceEscapeUpper -> std.ascii.hexEscape
* std.fmt.fmtSliceHexLower -> {x}
* std.fmt.fmtSliceHexUpper -> {X}
* std.fmt.fmtIntSizeDec -> {B}
* std.fmt.fmtIntSizeBin -> {Bi}
* std.fmt.fmtDuration -> {D}
* std.fmt.fmtDurationSigned -> {D}
* {} -> {f} when there is a format method
* format method signature
- anytype -> *std.io.Writer
- inferred error set -> error{WriteFailed}
- options -> (deleted)
* std.fmt.Formatted
- now takes context type explicitly
- no fmt string
It is now composed of these main sections:
* Declarations that are shared among all operating systems.
* Declarations that have the same name, but different type signatures
depending on the operating system. Often multiple operating systems
share the same type signatures however.
* Declarations that are specific to a single operating system.
- These are imported one per line so you can see where they come from,
protected by a comptime block to prevent accessing the wrong one.
Closes#19352 by changing the convention to making types `void` and
functions `{}`, so that it becomes possible to update `@hasDecl` sites
to use `@TypeOf(f) != void` or `T != void`. Happily, this ended up
removing some duplicate logic and update some bitrotted feature
detection checks.
A handful of types have been modified to gain namespacing and type
safety. This is a breaking change.
Oh, and the last usage of `usingnamespace` site is eliminated.
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
There are still a few occurrences of "stage1" in the standard library
and self-hosted compiler source, however, these instances need a bit
more careful inspection to ensure no breakage.
alongside the typical msghdr struct, Zig has added a msghdr_const
type that can be used with sendmsg which allows const data to
be provided. I believe that data pointed to by the iov and control
fields in msghdr are also left unmodified, in which case they can
be marked const as well.
Some systems (Solaris, OpenBSD, AIX) change their definitions of
sockaddr_storage to be larger than 128 bytes. This comment adds a new
constant in the `sockaddr` that defines the size for every system.
Fixes#9759
Extract existing constants to do with TCP socket options into a 'TCP'
namespace.
Export 'MSG' and 'TCP' from std.os.{linux, windows} into std.c.
Fix compile errors to do with std.x.os.Socket methods related to setting
TCP socket options.
Handle errors in the case that an interface could not be resolved in an
IPv6 address on Windows. Tested using Wine with the loopback interface
disabled.
Have all instantiations of std.x.os.Socket on Windows instantiate an
overlapped socket descriptor. Fixes the '1ms read timeout' test in
std.x.net.tcp.Client. The test would previously deadlock, as read
timeouts only apply to overlapped sockets.
Windows documentation by default recommends that most instantiations of
sockets on Windows be overlapped sockets (s.t. they may operate in both
blocking or nonblocking mode when operated with WSA* syscalls). Refer to
the documentation for WSASocketA for more info.
* std lib tests are passing on x86_64-linux with and without -lc
* stage2 is building from source on x86_64-linux
* down to 38 remaining uses of `usingnamespace`
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.
Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
`msghdr` and `msghdr_const` definitions have been added back the way
they were in std.os. std.os.sendmsg has also been modified to accept a
msghdr_const again to ensure backwards-compatibility with this PR.
Underneath the hood, std.os.sendmsg will @ptrCast the provided
msghdr_const into a std.x.os.Socket.Message.
`sockaddr_storage` definitions have been added back the way they were in
std.os, except that it now simply aliases
std.x.os.Socket.Address.Native.Storage as all of
std.x.os.Socket.Address.Native.Storage's fields are equivalent to the
fields that were previously defined for std.x.os.bits.sockaddr_storage.
std.x.os.Socket.sendMessage now no longer is a stub that aliases
std.os.sendmsg, but instead calls and handles
errors from std.os.system.sendmsg directly.
Addresses feedback to urge backwards compatibility from @andrewrk.
Cross-platform versions of msghdr, sendmsg, recvmsg, linger, and iovec
were provided based on findings from glibc, musl, and Microsoft's
documentation.
Implemented initial Reactor interface for epoll (linux) which wraps
around I/O reactor subsystems such as epoll, kqueue, select, etc. across
different platforms. The Reactor interface allows for driving async I/O
in Zig applications.
A test was added for the Reactor interface to drive a TCP
client/listener socket pair.
A greatest-common-subset of possible socket initialization flags (close
socket on exec syscalls, initialize socket to be non-blocking) were
implemented.
A test was added for using sendmsg/recvmsg syscalls across different
platforms for a TCP client/listener socket pair.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Implement loading Winsock extensions.
Add missing Winsock extension GUID's.
Implement readVectorized() for POSIX sockets and
readVectorized() / writeVectorized() for Windows
sockets.
Inverse how mixins are used to implement platform-independent syscalls
for the std.x.os.Socket abstraction. This cleans up the API as suggested
by @komuw.
Add missing constants to ws2_32 such as SIO_BASE_HANDLE.
Made all declared constants in ws2_32 comptime_int, and fixed a few
broken constants (i.e. GUID's).
Fixed a few syscalls not having callconv(WINAPI) in ws2_32.
Fixed a typo in std.x.net.tcp.Client.
Removed unnecessary @alignCast's for socket addresses in
std.x.net.Socket.
Added a warning on using timeout methods for std.x.net.Socket.
Fixed compilation error spotted by CI in std.os that references
std.os.windows.ws2_32.SD_RECEIVE.
Renamed std.x.os.Socket.setOption()'s parameter `name: u32` to `code:
u32`.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
* `comptime const` is redundant
* don't use `extern enum`; specify a tag type.
`extern enum` is only when you need tags to alias. But aliasing tags
is a smell. I will be making a proposal shortly to remove `extern enum`
from the language.
* there is no such thing as `packed enum`.
* instead of `catch |_|`, omit the capture entirely.
* unused function definition with missing parameter name
* using `try` outside of a function or test
of https://github.com/BarabasGitHub/zig into
BarabasGitHub-improve-windows-networking
Conflicts:
lib/std/os.zig
This commit resolves conflicts with the changes to std.os which removed
the EAGAIN error handling interactions with the event loop. The solution
to the conflict was to apply EAGAIN => return error.WouldBlock into the
improved windows networking branch.