Commit graph

19 commits

Author SHA1 Message Date
Ali Cheraghi
31de2c873f
spirv: refactor 2025-08-02 04:16:01 +03:30
Jacob Young
5060ab99c9 aarch64: add new from scratch self-hosted backend 2025-07-22 19:43:47 -07:00
Bingwu Zhang
e8d6ecb9ce
riscv64: skip failing tests 2025-06-28 06:47:09 +08:00
Ali Cheraghi
872f68c9cb
rename spirv backend name
`stage2_spirv64` -> `stage2_spirv`
2025-06-16 13:22:19 +03:30
Ali Cheraghi
d18eaf8586 spirv: aligned load for physical storage variables
Resolves #23212
2025-03-18 07:05:50 +03:30
Jacob Young
c3d33440f0 x86_64: pass more behavior tests 2025-01-16 20:47:30 -05:00
mlugg
c3fb30803f
behavior: avoid field/decl name conflicts 2024-08-29 23:43:52 +01:00
David Rubin
b533e848a2
riscv: enable passing tests 2024-07-26 04:19:17 -07:00
Robin Voetter
b9d738a5cf
spirv: disable tests that fail on pocl
Besides the Intel OpenCL CPU runtime, we can now run the
behavior tests using the Portable Computing Language. This
implementation is open-source, so it will be easier for us
to patch in updated versions of spirv-llvm-translator that
have bug fixes etc.
2024-06-10 20:32:34 +02:00
David Rubin
75372f12ef riscv: update behaviour tests again 2024-05-11 02:17:24 -07:00
David Rubin
ffb63a05a3 riscv: finally fix bug + airAggregateInit
i just hadn't realized that I placed the `riscv_start` branch in the non-simplified
starts
2024-05-11 02:17:24 -07:00
David Rubin
d9e0cafe64 riscv: add stage2_riscv to test matrix and bypass failing tests 2024-05-11 02:17:24 -07:00
mlugg
d0e74ffe52
compiler: rework comptime pointer representation and access
We've got a big one here! This commit reworks how we represent pointers
in the InternPool, and rewrites the logic for loading and storing from
them at comptime.

Firstly, the pointer representation. Previously, pointers were
represented in a highly structured manner: pointers to fields, array
elements, etc, were explicitly represented. This works well for simple
cases, but is quite difficult to handle in the cases of unusual
reinterpretations, pointer casts, offsets, etc. Therefore, pointers are
now represented in a more "flat" manner. For types without well-defined
layouts -- such as comptime-only types, automatic-layout aggregates, and
so on -- we still use this "hierarchical" structure. However, for types
with well-defined layouts, we use a byte offset associated with the
pointer. This allows the comptime pointer access logic to deal with
reinterpreted pointers far more gracefully, because the "base address"
of a pointer -- for instance a `field` -- is a single value which
pointer accesses cannot exceed since the parent has undefined layout.
This strategy is also more useful to most backends -- see the updated
logic in `codegen.zig` and `codegen/llvm.zig`. For backends which do
prefer a chain of field and elements accesses for lowering pointer
values, such as SPIR-V, there is a helpful function in `Value` which
creates a strategy to derive a pointer value using ideally only field
and element accesses. This is actually more correct than the previous
logic, since it correctly handles pointer casts which, after the dust
has settled, end up referring exactly to an aggregate field or array
element.

In terms of the pointer access code, it has been rewritten from the
ground up. The old logic had become rather a mess of special cases being
added whenever bugs were hit, and was still riddled with bugs. The new
logic was written to handle the "difficult" cases correctly, the most
notable of which is restructuring of a comptime-only array (for
instance, converting a `[3][2]comptime_int` to a `[2][3]comptime_int`.
Currently, the logic for loading and storing work somewhat differently,
but a future change will likely improve the loading logic to bring it
more in line with the store strategy. As far as I can tell, the rewrite
has fixed all bugs exposed by #19414.

As a part of this, the comptime bitcast logic has also been rewritten.
Previously, bitcasts simply worked by serializing the entire value into
an in-memory buffer, then deserializing it. This strategy has two key
weaknesses: pointers, and undefined values. Representations of these
values at comptime cannot be easily serialized/deserialized whilst
preserving data, which means many bitcasts would become runtime-known if
pointers were involved, or would turn `undefined` values into `0xAA`.
The new logic works by "flattening" the datastructure to be cast into a
sequence of bit-packed atomic values, and then "unflattening" it; using
serialization when necessary, but with special handling for `undefined`
values and for pointers which align in virtual memory. The resulting
code is definitely slower -- more on this later -- but it is correct.

The pointer access and bitcast logic required some helper functions and
types which are not generally useful elsewhere, so I opted to split them
into separate files `Sema/comptime_ptr_access.zig` and
`Sema/bitcast.zig`, with simple re-exports in `Sema.zig` for their small
public APIs.

Whilst working on this branch, I caught various unrelated bugs with
transitive Sema errors, and with the handling of `undefined` values.
These bugs have been fixed, and corresponding behavior test added.

In terms of performance, I do anticipate that this commit will regress
performance somewhat, because the new pointer access and bitcast logic
is necessarily more complex. I have not yet taken performance
measurements, but will do shortly, and post the results in this PR. If
the performance regression is severe, I will do work to to optimize the
new logic before merge.

Resolves: #19452
Resolves: #19460
2024-04-17 13:41:25 +01:00
SuperAuguste
a479fd3132 Fix some comptime packed struct issues
Co-authored-by: Veikka Tuominen <git@vexu.eu>
2024-01-29 13:09:17 -08:00
Veikka Tuominen
804cee3b93 categorize behavior/bugs/<issueno>.zig tests 2024-01-06 16:49:41 -08:00
Robin Voetter
faad97edff
spirv: update failing / passing tests
Some tests are now failing due to debug info changes, some tests
now pass due to improved compiler functionality.
2023-10-15 20:08:18 +02:00
Xavier Bouchoux
703fe0f121 test: add a pair of cases from bug reports 2023-10-08 11:37:49 +02:00
Xavier Bouchoux
62d178e91a codegen: fix field offsets in packed structs
* add nested packed struct/union behavior tests
 * use ptr_info.packed_offset rather than trying to duplicate the logic from Sema.structFieldPtrByIndex()
 * use the container_ptr_info.packed_offset to account for non-aligned nested structs.
 * dedup type.packedStructFieldBitOffset() and module.structPackedFieldBitOffset()
2023-10-03 06:39:20 +02:00
Jacob Young
8d1805f81c behavior: add coverage for no longer reproducing issue
Closes #14305
2023-07-29 09:00:23 -07:00