Commit graph

394 commits

Author SHA1 Message Date
Matthew Lugg
0caca625eb
std.debug: split up Mach-O debug info handling
Like ELF, we now have `std.debug.MachOFile` for the host-independent
parts, and `std.debug.SelfInfo.MachO` for logic requiring the file to
correspond to the running program.
2025-11-20 10:42:20 +00:00
Harold
2f240d0819 std.Build.Step.Compile: add support for '-z defs' flag 2025-11-19 20:13:54 +01:00
Alex Rønne Petersen
acfb88e9a5
std.Build.Step.CheckObject: make ELF reading endianness-aware 2025-11-19 01:42:45 +01:00
Alex Rønne Petersen
e09ba67161
std.Build.Step.Run: read/write messages as little endian 2025-11-19 01:42:45 +01:00
Matthew Lugg
c6b5945356 std.Build: don't force all children to inherit color option
The build runner was previously forcing child processes to have their
stderr colorization match the build runner by setting `CLICOLOR_FORCE`
or `NO_COLOR`. This is a nice idea in some cases---for instance a simple
`Run` step which we just expect to exit with code 0 and whose stderr is
not being programmatically inspected---but is a bad idea in others, for
instance if there is a check on stderr or if stderr is captured, in
which case forcing color on the child could cause checks to fail.

Instead, this commit adds a field to `std.Build.Step.Run` which
specifies a behavior for the build runner to employ in terms of
assigning the `CLICOLOR_FORCE` and `NO_COLOR` environment variables. The
default behavior is to set `CLICOLOR_FORCE` if the build runner's output
is colorized and the step's stderr is not captured, and to set
`NO_COLOR` otherwise. Alternatively, colors can be always enabled,
always disabled, always match the build runner, or the environment
variables can be left untouched so they can be manually controlled
through `env_map`.

Notably, this fixes a failure when running `zig build test-cli` in a
TTY (or with colors explicitly enabled). GitHub CI hadn't caught this
because it does not request color, but Codeberg CI now does, and we were
seeing a failure in the `zig init` test because the actual output had
color escape codes in it due to 6d280dc.
2025-11-14 21:50:24 +01:00
Ryan Liptak
da77d306b6 Move/coalesce RcIncludes enum to std.zig.RcIncludes 2025-11-07 19:16:52 -08:00
Ryan Liptak
f587209e04 Move/coalesce CompressDebugSections enum to std.zig.CompressDebugSections 2025-11-07 19:15:55 -08:00
Ryan Liptak
74d2536715
Merge pull request #25158 from castholm/subsystem
Misc. Windows subsystem refactorings
2025-11-07 18:56:52 -08:00
Ryan Liptak
e0898f4e05 Step.Run: Fix for convertPathArg when cwd and path args are on different drives
Fixes #25805
2025-11-06 03:40:33 -08:00
Carl Åstholm
54f2a7c833 Move std.Target.SubSystem to std.zig.Subsystem
Also updates the field names to conform with the rest of std.
2025-11-05 01:31:26 +01:00
Matthew Lugg
0dde70ef76
std.Build: fix '--webui' crash
Using '--webui' without '--time-report' when there are Run steps in the
graph was regressed by https://github.com/ziglang/zig/pull/25029.
2025-10-30 09:31:30 +00:00
Matthew Lugg
74931fe25c
std.debug.lockStderrWriter: also return ttyconf
`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.
2025-10-30 09:31:28 +00:00
Andrew Kelley
43c2ba375d std: accessZ -> access 2025-10-29 06:20:50 -07:00
Andrew Kelley
47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Andrew Kelley
066864a0bf std.zig.system: upgrade to std.Io.Reader 2025-10-29 06:20:48 -07:00
Matthew Lugg
50056a5b3a
compiler: rename --test-timeout-ms to --test-timeout
The unit can now be specified in the argument.
2025-10-18 09:28:43 +01:00
mlugg
a7251e4191
ci: bump unit test timeouts 2025-10-18 09:28:43 +01:00
mlugg
a388a8e5a7
std.Build: separate errors from failed commands
Recording the command in a separate field will give the build runner
more freedom to choose how and when the command should be printed.
2025-10-18 09:28:42 +01:00
mlugg
e4456d03f3
std.Build.Step.Run: many enhancements
This is a major refactor to `Step.Run` which adds new functionality,
primarily to the execution of Zig tests.

* All tests are run, even if a test crashes. This happens through the
  same mechanism as timeouts where the test processes is repeatedly
  respawned as needed.
* The build status output is more precise. For each unit test, it
  differentiates pass, skip, fail, crash, and timeout. Memory leaks are
  reported separately, as they do not indicate a test's "status", but
  are rather an additional property (a test with leaks may still pass!).
* The number of memory leaks is tracked and reported, both per-test and
  for a whole `Run` step.
* Reporting is made clearer when a step is failed solely due to error
  logs (`std.log.err`) where every unit test passed.
2025-10-18 09:28:41 +01:00
mlugg
7e7d7875b9
std.Build: implement unit test timeouts
For now, there is a flag to `zig build` called `--test-timeout-ms` which
accepts a value in milliseconds. If the execution time of any individual
unit test exceeds that number of milliseconds, the test is terminated
and marked as timed out.

In the future, we may want to increase the granularity of this feature
by allowing timeouts to be specified per-step or even per-test. However,
a global option is actually very useful. In particular, it can be used
in CI scripts to ensure that no individual unit test exceeds some
reasonable limit (e.g. 60 seconds) without having to assign limits to
every individual test step in the build script.

Also, individual unit test durations are now shown in the time report
web interface -- this was fairly trivial to add since we're timing tests
(to check for timeouts) anyway.

This commit makes progress on #19821, but does not close it, because
that proposal includes a more sophisticated mechanism for setting
timeouts.

Co-Authored-By: David Rubin <david@vortan.dev>
2025-10-18 09:28:39 +01:00
mlugg
202aeacc05
std: fixes 2025-09-30 13:44:51 +01:00
mlugg
89d862180f
yet more 2025-09-30 13:44:49 +01:00
Loris Cro
0feacc2b81 fuzzing: implement limited fuzzing
Adds the limit option to `--fuzz=[limit]`. the limit expresses a number
of iterations that *each fuzz test* will perform at maximum before
exiting. The limit argument supports also 'K', 'M', and 'G' suffixeds
(e.g. '10K').

Does not imply `--web-ui` (like unlimited fuzzing does) and prints a
fuzzing report at the end.

Closes #22900 but does not implement the time based limit, as after
internal discussions we concluded to be problematic to both implement
and use correctly.
2025-09-24 12:46:48 +02:00
Jacob Young
f58200e3f2 Elf2: create a new linker from scratch
This iteration already has significantly better incremental support.

Closes #24110
2025-09-21 14:09:14 -07:00
Justus Klausecker
be571f32c3 std.Build.Step.Run: Enable passing (generated) file content as args
Adds `addFileContentArg` and `addPrefixedFileContentArg` to pass the content
of a file with a lazy path as an argument to a `std.Build.Step.Run`.
This enables replicating shell `$()` / cmake `execute_process` with `OUTPUT_VARIABLE`
as an input to another `execute_process` in conjuction with `captureStdOut`/`captureStdErr`.

To also be able to replicate `$()` automatically trimming trailing newlines and cmake
`OUTPUT_STRIP_TRAILING_WHITESPACE`, this patch adds an `options` arg to those functions
which allows specifying the desired handling of surrounding whitespace.

The `options` arg also allows to specify a custom `basename` for the output. e.g.
to add a file extension (concrete use case: Zig `@import()` requires files to have a
`.zig`/`.zon` extension to recognize them as valid source files).
2025-09-19 17:38:40 -07:00
Alex Rønne Petersen
a82f446d91
std.elf: change STV enum from u2 to u3
In gABI 4.3, st_other was changed such that the lower 3 bits are reserved for
the visibility, up from the previous 2 bits.
2025-09-04 01:16:23 +02:00
Andrew Kelley
150169f1e0 std.fmt: delete deprecated APIs
std.fmt.Formatter -> std.fmt.Alt
std.fmt.format -> std.Io.Writer.print
2025-08-31 12:49:18 -07:00
Andrew Kelley
fadd268a60 upgrade more old API uses 2025-08-30 00:48:50 -07:00
Andrew Kelley
9a0970a12b rework std.Io.Writer.Allocating to support runtime-known alignment
Also, breaking API changes to:
* std.fs.Dir.readFileAlloc
* std.fs.Dir.readFileAllocOptions
2025-08-30 00:48:50 -07:00
Andrew Kelley
79f267f6b9 std.Io: delete GenericReader
and delete deprecated alias std.io
2025-08-29 17:14:26 -07:00
Andrew Kelley
558bea2a76 std.Io: delete CountingReader 2025-08-29 11:11:59 -07:00
Andrew Kelley
57dbc9e74a std.Io: delete GenericWriter 2025-08-28 18:30:57 -07:00
Ian Johnson
d4df65e355 std.Build.Step.Compile: fix race condition in args file creation
Fixes #23993

Previously, if multiple build processes tried to create the same args file, there was a race condition with the use of the non-atomic `writeFile` function which could cause a spawned compiler to read an empty or incomplete args file. This commit avoids the race condition by first writing to a temporary file with a random path and renaming it to the desired path.
2025-08-26 12:02:50 +01:00
AdamGoertz
99b2b61516
std.Build.Step.TranslateC: forward --cache-dir and --global-cache-dir flags 2025-08-26 03:54:00 +00:00
Isaac Freund
551e009da7 Build.Step.Run: fix missing stdin buffer and flush
Writer.sendFileAll() asserts non-zero buffer capacity in the case that
the fallback is hit. It also requires the caller to flush. The buffer
may be bypassed as an optimization but this is not a guarantee.

Also improve the Writer documentation and add an earlier assert on
buffer capacity in sendFileAll().
2025-08-16 15:43:48 -07:00
Andrew Kelley
ef14c73245 Compilation: remove last instance of deprecatedReader
This also makes initStreaming preemptively disable file size checking.
2025-08-16 14:46:20 -07:00
Isaac Freund
b8124d9c0b std.io.Writer.Allocating: rename getWritten() to written()
This "get" is useless noise and was copied from FixedBufferWriter.
Since this API has not yet landed in a release, now is a good time
to make the breaking change to fix this.
2025-08-13 01:43:52 -07:00
Andrew Kelley
749f10af49 std.ArrayList: make unmanaged the default 2025-08-11 15:52:49 -07:00
mlugg
e98aeeb73f std.Build: keep compiler alive under -fincremental --webui
Previously, this only applied when using `-fincremental --watch`, but
`--webui` makes the build runner stay alive just like `--watch` does, so
the same logic applies here. Without this, attempting to perform
incremental updates with `--webui` performs full rebuilds. (I did test
that before merging the PR, but at that time I was passing `--watch`
too -- which has since been disallowed -- so I missed that it doesn't
work as expected without that option!)
2025-08-02 08:56:19 +01:00
mlugg
dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
Loris Cro
de23ccfad1 build system: print captured stderr on Run step failure
when a Run step that captures stderr fails, no output from it is visible
by the user and, since the step failed, any downstream step that would
process the captured stream will not run, making it impossible for the
user to see the stderr output from the failed process invocation, which
makes for a frustrating puzzle when this happens in CI.
2025-07-30 22:40:36 +01:00
Carl Åstholm
413179ccfc std.Build: Deprecate Step.Compile APIs that mutate the root module
Not only are `Step.Compile` methods like `linkLibC()` redundant because
`Module` exposes the same APIs, it also might not be immediately obvious
to users that these methods modify the underlying root module, which can
be a footgun and lead to unintended results if the module is exported to
package consumers or shared by multiple compile steps.

Using `compile.root_module.link_libc = true` makes it more clear to
users which of the compile step and the module owns which options.
2025-07-26 12:06:42 +02:00
Andrew Kelley
b8955a2e0a std.Io.poll: update to new I/O API 2025-07-23 21:25:34 -07:00
Andrew Kelley
f2a3ac7c05 std.fs.File: delete writeFileAll and friends
please use File.Writer for these use cases

also breaking API changes to std.fs.AtomicFile
2025-07-21 12:32:37 -07:00
Andrew Kelley
8373788c4c
Merge pull request #24488 from ziglang/more
std.zig: finish updating to new I/O API
2025-07-20 11:24:41 +02:00
Alex Rønne Petersen
c58cce7999 std.Build.Step.Run: fix up 681d324c49
https://github.com/ziglang/zig/pull/24151/files#r2217494741
2025-07-20 07:25:05 +02:00
Andrew Kelley
c40fb96ca3 std.Io.Writer: fix writeSliceSwap
tried to be too clever, wrote bad code
2025-07-19 22:12:37 -07:00
Tristan Ross
5ef07302d7 std.Build.Step.ConfigHeader: add the lazy file styled input as a dependency 2025-07-17 05:20:24 +02:00
Alex Rønne Petersen
681d324c49 std.Build.Step.Run: Set WINEDEBUG=-all for -fwine by default.
This silences the excessive default stderr logging from Wine. The user can still
override this by setting WINEDEBUG in the environment; this just provides a more
sensible default.

Closes #24139.
2025-07-12 00:03:02 +02:00
Linus Groh
eb37552536 Remove numerous things deprecated during the 0.14 release cycle
Basically everything that has a direct replacement or no uses left.

Notable omissions:

- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
  a simple find and replace as "debug allocator" is not equivalent to
  "general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
  by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
  being a function, needs a separate cleanup.
2025-07-11 08:17:43 +02:00