Commit graph

139 commits

Author SHA1 Message Date
Jora Troosh
13070448f5
std: fix typos (#20560) 2024-07-09 14:25:42 -07:00
Alex Rønne Petersen
9be9b8ca90 std.Build.findProgram(): Try with and without the Windows executable extensions.
I renamed std.process.Child.CreateProcessSupportedExtension to WindowsExtension
and made it public to avoid duplicating the list of extensions.

While here, I also improved it to not misreport OOM from std.fs.realpathAlloc()
as a generic failure to find the program, but instead panic like the rest of the
build system does for OOM.

Closes #20314.
2024-06-21 15:41:03 -04:00
Alex Kladov
5afd774db3 std: mark Build.args as const
I don't think these are intended to be mutated!
2024-06-20 15:17:31 -04:00
Alex Rønne Petersen
6220c754cf std.Build: Add Step.Fail and addFail() function.
Closes #15373.
2024-06-16 23:13:12 -04:00
Robin Voetter
44443b833b
build: inherit setExecCmd from test compile steps when creating run steps
This should fix #17756
2024-06-09 01:55:50 +02:00
Krzysztof Wolicki
6327a3994a
std.Build: remove deprecated b.host in favor of b.graph.host (#20237) 2024-06-08 12:22:38 -07:00
Maciej 'vesim' Kuliński
a4e01074b5 Add support for []enum in Build.option 2024-06-06 12:27:29 -04:00
Andrew Kelley
f97c2f28fd update the codebase for the new std.Progress API 2024-05-27 20:56:48 -07:00
Andrew Kelley
f47824f24d std: restructure child process namespace 2024-05-26 09:31:55 -07:00
Jacob Young
dee9f82f69 Run: add output directory arguments
This allows running commands that take an output directory argument. The
main thing that was needed for this feature was generated file subpaths,
to allow access to the files in a generated directory. Additionally, a
minor change was required to so that the correct directory is created
for output directory args.
2024-05-05 15:58:08 -04:00
Jacob Young
e3424332d3 Build: cleanup
* `doc/langref` formatting
 * upgrade `.{ .path = "..." }` to `b.path("...")`
 * avoid using arguments named `self`
 * make `Build.Step.Id` usage more consistent
 * add `Build.pathResolve`
 * use `pathJoin` and `pathResolve` everywhere
 * make sure `Build.LazyPath.getPath2` returns an absolute path
2024-05-05 09:42:51 -04:00
Andrew Kelley
3c221463fd
Merge pull request #19689 from nektro/nektro-patch-29794
std: fix and add test for Build.dependencyFromBuildZig
2024-04-18 16:38:11 -07:00
Meghan Denny
0820aa4a46 std: fix and add test for Build.dependencyFromBuildZig 2024-04-18 03:07:44 -07:00
Andrew Kelley
22a97cd235 std.Build: revert --host-target, --host-cpu, --host-dynamic-linker
This is a partial revert of 105db13536.

As we learned from Void Linux packaging, these options are not actually
helpful since the distribution package manager may very well want to
cross-compile the packages that it is building.

So, let's not overcomplicate things. There are already the standard
options: -Dtarget, -Dcpu, and -Ddynamic-linker.

These options are generally provided when the project generates machine
code artifacts, however, there may be a project that does no such thing,
in which case it makes sense for these options to be missing. The Zig
Build System is a general-purpose build system, after all.
2024-04-18 03:02:13 -07:00
Andrew Kelley
499a202a13 std.Build: revert the breaking changes only
The previous commit deleted the deprecated API and then made all the
follow-up changes; this commit reverts only the breaking API changes.
This commit can be reverted once 0.12.0 is tagged.
2024-04-11 14:09:58 -07:00
Andrew Kelley
b30ad74908 remove deprecated LazyPath.path union tag 2024-04-11 14:02:47 -07:00
Andrew Kelley
7fb5a0b18b introduce std.Build.path; deprecate LazyPath.relative
This adds the *std.Build owner to LazyPath so that lazy paths returned
from a dependency can be used in the application without friction or
footguns.

closes #19313
2024-04-10 15:02:20 -07:00
Andrew Kelley
1b27146792
Merge pull request #18590 from castholm/move-standalone-test-cases
std.Build: Remove `anonymousDependency`
2024-04-07 16:08:23 -07:00
Carl Åstholm
e5bf1a5d50 Make std.Build.dependencyInner private 2024-04-07 16:06:20 -07:00
Carl Åstholm
ef90d3af54 Remove std.Build.anonymousDependency 2024-04-07 16:06:19 -07:00
Carl Åstholm
09f1bbe11b std.Build: Remove unused c_std field
This field has not been referenced by compile steps since
e76ce2c1d0, all the way back in 2019.
To specify the language standard, pass `-std=[value]` as a regular
C flag instead.
2024-04-07 16:06:15 -07:00
Carl Åstholm
05126fc4c5 std.Build: add dependencyFromBuildZig 2024-04-07 15:54:30 -07:00
Andrew Kelley
e204a6edb8
Merge pull request #18988 from castholm/lazy-build-zig
std.Build: add `lazyImport` (`@import` for lazy dependencies)
2024-04-07 15:43:54 -07:00
Carl Åstholm
d99e44a157 Document added/updated functions
Also renames `addHeaders` to `addHeadersDirectory` for clarity.
2024-04-07 15:34:47 +02:00
Carl Åstholm
ce71eb31da Update addInstallHeaderFile to take a LazyPath 2024-04-07 15:34:46 +02:00
Carl Åstholm
b381fb805c std.Build: add lazyImport (@import for lazy dependencies) 2024-04-07 15:30:19 +02:00
Jacob Young
eb723a4070 Update uses of @fieldParentPtr to use RLS 2024-03-30 20:50:48 -04:00
Jacob Young
e409afb79b Update uses of @fieldParentPtr to pass a pointer type 2024-03-30 20:50:48 -04:00
Andrew Kelley
c5bd19e45e std.Build.addTest: add doc comments
closes #15009
2024-03-21 14:02:58 -07:00
Tristan Ross
9d70d614ae
std.builtin: make link mode fields lowercase 2024-03-11 07:09:10 -07:00
Jacob Young
d656c2a7ab test: rework how filtering works
* make test names contain the fully qualified name
 * make test filters match the fully qualified name
 * allow multiple test filters, where a test is skipped if it does not
   match any of the specified filters
2024-02-25 19:12:08 -08:00
tjog
c280811d1d std.Build: fix wrong variable used in parseTargetQuery
Also address clobbering diagnostics field with an assert and
doc comment to use the Target.Query.parse function themselves.

Fixes #18876
2024-02-15 00:00:06 -08:00
Andrew Kelley
18091b4406 std.Build: use a runtime panic for wrong dependency API
This makes it easier to debug and avoids a false positive compile error
in the build script.
2024-02-02 20:43:01 -07:00
Andrew Kelley
252f4ab2a5 build system: implement lazy dependencies, part 1
Build manifest files support `lazy: true` for dependency sections.
This causes the auto-generated dependencies.zig to have 2 more
possibilities:
1. It communicates whether a dependency is lazy or not.
2. The dependency might be acknowledged, but missing due to being lazy
   and not fetched.

Lazy dependencies are not fetched by default, but if they are already
fetched then they are provided to the build script.

The build runner reports the set of missing lazy dependenices that are
required to the parent process via stdout and indicates the situation
with exit code 3.

std.Build now has a `lazyDependency` function. I'll let the doc comments
speak for themselves:

When this function is called, it means that the current build does, in
fact, require this dependency. If the dependency is already fetched, it
proceeds in the same manner as `dependency`. However if the dependency
was not fetched, then when the build script is finished running, the
build will not proceed to the make phase. Instead, the parent process
will additionally fetch all the lazy dependencies that were actually
required by running the build script, rebuild the build script, and then
run it again.
In other words, if this function returns `null` it means that the only
purpose of completing the configure phase is to find out all the other
lazy dependencies that are also required.
It is allowed to use this function for non-lazy dependencies, in which
case it will never return `null`. This allows toggling laziness via
build.zig.zon without changing build.zig logic.

The CLI for `zig build` detects this situation, but the logic for then
redoing the build process with these extra dependencies fetched is not
yet implemented.
2024-02-02 20:43:01 -07:00
Andrew Kelley
a68defbc65 std.Build: make systemIntegrationOption take a default 2024-02-02 20:43:01 -07:00
Andrew Kelley
ed4ccea7ba build system: implement --system [dir]
This prevents package fetching and enables system_package_mode in the
build system which flips the defaults for system integrations.
2024-02-02 20:43:01 -07:00
Andrew Kelley
22537873f4 build system: implement --release[=mode]
This allows a `zig build` command to specify intention to create a
release build, regardless of what per-project options exist. It also
allows the command to specify a "preferred optimization mode", which is
chosen if the project itself does not choose one (in other words, the
project gets first choice). If neither the build command nor the project
specify a preferred release mode, an error occurs.
2024-02-02 20:43:01 -07:00
Andrew Kelley
f18576afad std.Build.resolveTargetQuery: fix ignoring ofmt for native 2024-02-02 20:43:01 -07:00
Andrew Kelley
2637b57376 std.Build: make system library integrations more general
Before it was named "library" inconsistently.

Now the CLI args are -fsys=[name] and -fno-sys=[name] and it is a more
general-purpose "system integration" which could be a library name or
perhaps a project name such as "ffmpeg" or a binary such as "nasm".
2024-02-02 20:43:01 -07:00
Andrew Kelley
370438943e std.Build: revert moving some fields to Graph
On second thought, let's keep a bunch of these flags how they already
were.

Partial revert of the previous commit.
2024-02-02 20:43:01 -07:00
Andrew Kelley
105db13536 std.Build: implement --host-target, --host-cpu, --host-dynamic-linker
This also makes a long-overdue change of extracting common state from
Build into a shared Graph object.

Getting the semantics right for these flags turned out to be quite
tricky. In the end it works like this:
* The override only happens when the target is fully native, with no
  additional query parameters, such as versions or CPU features added.
* The override affects the resolved Target but leaves the original Query
  unmodified.
* The "is native?" detection logic operates on the original, unmodified
  query. This makes it possible to provide invalid host target
  information, causing confusing errors to occur. Don't do that.

There are some minor breaking changes to std.Build API such as the fact
that `b.zig_exe` is now moved to `b.graph.zig_exe`, as well as a handful
of other similar flags.
2024-02-02 20:43:01 -07:00
Andrew Kelley
8f867eaf84 build system: introduce system library integration
* New --help section
* Add b.systemLibraryOption
* Rework the build runner CLI logic a bit
2024-02-02 20:43:01 -07:00
Andrew Kelley
ab82132749 zig build: add doc comments for functions related to options
closes #18204
2024-01-18 22:01:09 -07:00
Loris Cro
4ace1f5a7f Build: add namedWriteFiles to Build 2024-01-16 16:09:58 -08:00
Tristan Ross
22598ef35f std.Build: pass code model in various compile steps 2024-01-06 18:33:24 -08:00
Abhinav Gupta
d3a163f868
build/LazyPath: Add dirname (#18371)
Adds a variant to the LazyPath union representing a parent directory
of a generated path.

```zig
const LazyPath = union(enum) {
    generated_dirname: struct {
        generated: *const GeneratedFile,
        up: usize,
    },
    // ...
}
```

These can be constructed with the new method:

```zig
pub fn dirname(self: LazyPath) LazyPath
```

For the cases where the LazyPath is already known
(`.path`, `.cwd_relative`, and `dependency`)
this is evaluated right away.
For dirnames of generated files and their dirnames,
this is evaluated at getPath time.

dirname calls can be chained, but for safety,
they are not allowed to escape outside a root
defined for each case:

- path: This is relative to the build root,
  so dirname can't escape outside the build root.
- generated: Can't escape the zig-cache.
- cwd_relative: This can be a relative or absolute path.
  If relative, can't escape the current directory,
  and if absolute, can't go beyond root (/).
- dependency: Can't escape the dependency's root directory.

Testing:
I've included a standalone case for many of the happy cases.
I couldn't find an easy way to test the negatives, though,
because tests cannot yet expect panics.
2024-01-04 18:47:28 -05:00
Krzysztof Wolicki
ecd520f661 Fix std.Build.findProgram 2024-01-03 18:18:48 -08:00
Andrew Kelley
289ae45c1b
Merge pull request #18160 from ziglang/std-build-module
Move many settings from being per-Compilation to being per-Module
2024-01-02 14:11:27 -08:00
sammy j
a04d433094 add support for lists when parsing user args 2024-01-02 17:35:11 +02:00
Andrew Kelley
beed47e8c3 std.Build: add error_tracing field to addExecutable and friends
To support easily overriding error return tracing for the main module.
2024-01-01 19:49:07 -07:00