Commit graph

596 commits

Author SHA1 Message Date
Andrew Kelley
1323ad58f0 sync 2025-07-02 11:18:12 -07:00
Andrew Kelley
665737d845 Merge remote-tracking branch 'origin/master' into wrangle-writer-buffering 2025-07-01 19:51:14 -07:00
Andrew Kelley
c9915e949e std: fix some compilation errors 2025-07-01 16:35:30 -07:00
Andrew Kelley
9f8486170c std.http compiling again 2025-07-01 16:35:30 -07:00
Andrew Kelley
743326f8e9 std.io.Reader.bufferContents -> buffered 2025-07-01 16:35:30 -07:00
Andrew Kelley
a249cc1c7e update std.io.AllocatingWriter to new API 2025-07-01 16:35:29 -07:00
Andrew Kelley
1e2aab2f97 std: combine BufferedWriter into Writer 2025-07-01 16:35:29 -07:00
Andrew Kelley
3c98e2c826 std: combine BufferedReader into Reader 2025-07-01 16:35:29 -07:00
Andrew Kelley
3650cd3e8e std.fs.File: update for new writeFile API 2025-07-01 16:35:29 -07:00
Andrew Kelley
7b417c6caf std: improve the discarding writer
by making the vtable use File.Reader instead of File and Offset
2025-07-01 16:35:29 -07:00
Andrew Kelley
c7040171fb std.http: mostly finish the rewrite 2025-07-01 16:35:28 -07:00
Andrew Kelley
ab3a947bef get build runner compiling again 2025-07-01 16:35:28 -07:00
Andrew Kelley
1bb75f9d62 stabilize readRemainingArrayList and readRemainingAlloc API 2025-07-01 16:35:28 -07:00
Jacob Young
fceec91f77 cbe: port to new std.io.BufferedWriter API
when rebasing I gave up on the conflicts of src/link/C.zig and copied
the file from origin/master which was 710632b45c
2025-07-01 16:35:28 -07:00
Jacob Young
6a0f2227e8 build_runner: port to std.io.BufferedReader API changes 2025-07-01 16:35:27 -07:00
Jacob Young
ffb0e283d7 build_runner: fix compile errors 2025-07-01 16:35:27 -07:00
Andrew Kelley
a4fdda6ae0 std.io: redo Reader and Writer yet again
explicit error sets ahoy matey

delete some sus APIs from File that need to be reworked
2025-07-01 16:35:27 -07:00
Jacob Young
f3d0fc7a66 backends: port to new std.io.BufferedWriter API 2025-07-01 16:35:26 -07:00
Jacob Young
a21e7ab64f build_runner: port to new std.io.BufferedWriter API 2025-07-01 16:35:26 -07:00
Andrew Kelley
890a02c345 std.io: move getStdIn, getStdOut, getStdErr functions to fs.File
preparing to rearrange std.io namespace into an interface
2025-07-01 16:35:26 -07:00
Andrew Kelley
f3be721785 build runner compiling 2025-07-01 16:35:26 -07:00
Andrew Kelley
716b4489be update more of the std lib to new API 2025-07-01 16:35:26 -07:00
Andrew Kelley
fced9467e8 std ArrayList unit tests passing 2025-07-01 16:35:26 -07:00
Andrew Kelley
ff3581ca2d update some of the build system to new API 2025-07-01 16:35:25 -07:00
Andrew Kelley
5356f3a307 migrate some std lib 2025-07-01 16:35:25 -07:00
Andrew Kelley
00c6c836a6 std: start reworking std.io
hello world is compiling
2025-07-01 16:35:25 -07:00
Alex Rønne Petersen
6b6e336e07
std.Build.Step.CheckObject: Truncate st_other before interpreting it
Tools are free to use the upper bits of this field for whatever; thus, tools
that want to interpret the visibility type should truncate to 2 bits.
2025-06-30 12:21:38 +02:00
Kevin Boulain
640a130651 std.Build.Watch: key fanotify file descriptors by mount id
Since marks are limited to a single filesystem.
Context: https://github.com/ziglang/zig/issues/20670
Original pull request: https://github.com/ziglang/zig/pull/20672

Co-authored-by: Maciej 'vesim' Kuliński <vesim809@pm.me>
2025-06-23 06:08:25 +02:00
Matthew Lugg
75d0ec9c04
Merge pull request #24227 from mlugg/misc-build-stuff
`std.Build`: more miscellaneous bits
2025-06-20 10:28:38 +01:00
mlugg
4a9e8b73aa
std.Build.Step.Run: pass correct relative cache dir to tests
Fixes an additional bug reported in the closed #24216.
2025-06-20 00:33:44 +01:00
Jacob Young
917640810e Target: pass and use locals by pointer instead of by value
This struct is larger than 256 bytes and code that copies it
consistently shows up in profiles of the compiler.
2025-06-19 11:45:06 -04:00
Jacob Young
16d78bc0c0 Build: add install commands to --verbose output 2025-06-19 11:45:06 -04:00
Jacob Young
df4068cabd Build: change how the target is printed in step names
e.g. `x86_64-windows.win10...win11_dt-gnu` -> `x86_64-windows-gnu`

When the OS version is the default this is redundant with checking the
default in the standard library.
2025-06-19 11:45:06 -04:00
mlugg
36499c251c std.Build.Step.Run: prefix relative path arguments with './'
This is necessary in two cases:

* On POSIX, the exe path (`argv[0]`) must contain a path separator
* Some programs might treat a file named e.g. `-foo` as a flag, which
  can be avoided by passing `./-foo`

Rather than detecting these two cases, just always include the prefix;
there's no harm in it.

Also, if the cwd is specified, include it in the manifest. If the user
has set the cwd of a Run step, it is clearly because this affects the
behavior of the executable somehow, so that cwd path should be a part of
the step's manifest.

Resolves: #24216
2025-06-18 22:45:05 +01:00
mlugg
f3c0555975
std.Build: introduce ConfigHeader.getOutputDir, small refactor
`std.Build.Step.ConfigHeader` emits a *directory* containing a config
header under a given sub path, but there's no good way to actually
access that directory as a `LazyPath` in the configure phase. This is
silly; it's perfectly valid to refer to that directory, perhaps to
explicitly pass as a "-I" flag to a different toolchain invoked via a
`Step.Run`. So now, instead of the `GeneratedFile` being the actual
*file*, it should be that *directory*, i.e. `cache/o/<digest>`. We can
then easily get the *file* if needed just by using `LazyPath.path` to go
"deeper", which there is a helper function for.

The legacy `getOutput` function is now a deprecated alias for
`getOutputFile`, and `getOutputDir` is introduced.

`std.Build.Module.IncludeDir.appendZigProcessFlags` needed a fix after
this change, so I took the opportunity to refactor it a little. I was
looking at this function while working on ziglang/translate-c yesterday
and realised it could be expressed much more simply -- particularly
after the `ConfigHeader` change here.

I had to update the test `standalone/cmakedefine/` -- it turns out this
test was well and truly reaching into build system internals, and doing
horrible not-really-allowed stuff like overriding the `makeFn` of a
`TopLevelStep`. To top it all off, the test forgot to set
`b.default_step` to its "test" step, so the test never even ran. I've
refactored it to follow accepted practices and to actually, like, work.
2025-06-17 11:55:36 +01:00
mlugg
a92427bf27
Build.Cache.Path: fix resolvePosix empty sub_path
This function is sometimes used to assume a canonical representation of
a path. However, when the `Path` referred to `root_dir` itself, this
function previously resolved `sub_path` to ".", which is incorrect; per
doc comments, it should set `sub_path` to "".

This fix ultimately didn't solve what I was trying to solve, though I'm
still PRing it, because it's still *correct*. The background to this
commit is quite interesting and worth briefly discussing.

I originally worked on this to try and fix a bug in the build system,
where if the root package (i.e. the one you `zig build`) depends on
package X which itself depends back on the root package (through a
`.path` dependency), invalid dependency modules are generated. I hit
this case working on ziglang/translate-c, which wants to depend on
"examples" (similar to the Zig compiler's "standalone" test cases) which
themselves depend back on the translate-c package. However, after this
patch just turned that error into another, I realised that this case
simply cannot work, because `std.Build` needs to eagerly execute build
scripts at `dependency` calls to learn which artifacts, modules, etc,
exist.

...at least, that's how the build system is currently designed. One can
imagine a world where `dependency` sort of "queues" the call, `artifact`
and `module` etc just pretend that the thing exists, and all configure
functions are called non-recursively by the runner. The downside is that
it becomes impossible to query state set by a dependency's configure
script. For instance, if a dependency exposes an artifact, it would
become impossible to get that artifact's resolved target in the
configure phase. However, as well as allowing recursive package imports
(which are certainly kinda nifty), it would also make lazy dependencies
far more useful! Right now, lazy dependencies only really work if you
use options (`std.Build.option`) to block their usage, since any call to
`lazyDependency` causes the dependency to be fetched. However, if we
made this change, lazy dependencies could be made far more versatile by
only fetching them *if the final step plan requires them*. I'm not 100%
sure if this is a good idea or not, but I might open an issue for it
soon.
2025-06-17 11:06:39 +01:00
mlugg
14e033ed95
std.Build.Step.Run: convert relative paths to be relative to child cwd
Because any `LazyPath` might be resolved to a relative path, it's
incorrect to pass that directly to a child process whose cwd might
differ. Instead, if the child has an overriden cwd, we need to convert
such paths to be relative to the child cwd using `std.fs.path.relative`.
2025-06-13 16:30:39 +01:00
mlugg
b5f73f8a7b
compiler: rework emit paths and cache modes
Previously, various doc comments heavily disagreed with the
implementation on both what lives where on the filesystem at what time,
and how that was represented in code. Notably, the combination of emit
paths outside the cache and `disable_lld_caching` created a kind of
ad-hoc "cache disable" mechanism -- which didn't actually *work* very
well, 'most everything still ended up in this cache. There was also a
long-standing issue where building using the LLVM backend would put a
random object file in your cwd.

This commit reworks how emit paths are specified in
`Compilation.CreateOptions`, how they are represented internally, and
how the cache usage is specified.

There are now 3 options for `Compilation.CacheMode`:
* `.none`: do not use the cache. The paths we have to emit to are
  relative to the compiler cwd (they're either user-specified, or
  defaults inferred from the root name). If we create any temporary
  files (e.g. the ZCU object when using the LLVM backend) they are
  emitted to a directory in `local_cache/tmp/`, which is deleted once
  the update finishes.
* `.whole`: cache the compilation based on all inputs, including file
  contents. All emit paths are computed by the compiler (and will be
  stored as relative to the local cache directory); it is a CLI error to
  specify an explicit emit path. Artifacts (including temporary files)
  are written to a directory under `local_cache/tmp/`, which is later
  renamed to an appropriate `local_cache/o/`. The caller (who is using
  `--listen`; e.g. the build system) learns the name of this directory,
  and can get the artifacts from it.
* `.incremental`: similar to `.whole`, but Zig source file contents, and
  anything else which incremental compilation can handle changes for, is
  not included in the cache manifest. We don't need to do the dance
  where the output directory is initially in `tmp/`, because our digest
  is computed entirely from CLI inputs.

To be clear, the difference between `CacheMode.whole` and
`CacheMode.incremental` is unchanged. `CacheMode.none` is new
(previously it was sort of poorly imitated with `CacheMode.whole`). The
defined behavior for temporary/intermediate files is new.

`.none` is used for direct CLI invocations like `zig build-exe foo.zig`.
The other cache modes are reserved for `--listen`, and the cache mode in
use is currently just based on the presence of the `-fincremental` flag.

There are two cases in which `CacheMode.whole` is used despite there
being no `--listen` flag: `zig test` and `zig run`. Unless an explicit
`-femit-bin=xxx` argument is passed on the CLI, these subcommands will
use `CacheMode.whole`, so that they can put the output somewhere without
polluting the cwd (plus, caching is potentially more useful for direct
usage of these subcommands).

Users of `--listen` (such as the build system) can now use
`std.zig.EmitArtifact.cacheName` to find out what an output will be
named. This avoids having to synchronize logic between the compiler and
all users of `--listen`.
2025-06-12 13:55:40 +01:00
Alex Rønne Petersen
6810ffa424
Merge pull request #24031 from ypsvlq/master
Haiku fixes
2025-06-10 17:54:19 +02:00
Andrew Kelley
4d79806459 std.Build.Step.Run: add addDecoratedDirectoryArg function
For directory arguments that need both prefix and suffix strings
appended.

Needed to unbreak ffmpeg package after fe855691f6
2025-06-09 05:25:30 -04:00
Elaine Gibson
2cfa0f567d std.Build.Watch: not supported on haiku 2025-06-05 13:45:47 +01:00
Andrew Kelley
100b76e17a std.Build.Step.Compile: clarify step name
In particular this makes it more obvious what step is compiling a unit
test versus which is running it.
2025-06-04 12:25:49 -04:00
Alex Rønne Petersen
87f8f47ba5
std.Build: Demote errors for exceeding max_rss to warnings.
We have no control over memory usage on arbitrary systems in the wild. But we
would still like to get the warnings so we can adjust the values based on
observations in the official ZSF CI.

Closes #23254.
Closes #23638.
2025-06-02 20:55:01 +02:00
mlugg
aeed5f9ebd
compiler: introduce incremental debug server
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
2025-05-25 04:43:43 +01:00
mlugg
fe855691f6
std.Build.Step.Run: inherit build runner cwd
Right now, if you override the build root with `--build-root`, then
`Run` steps can fail to execute because of incorrect path handling in
the compiler: `std.process.Child` gets a cwd-relative path, but also has
its cwd set to the build root. The latter behavior is really weird; it
doesn't match my expectations, nor does it match how we spawn child
`zig` processes. So, this commit makes the child process inherit the
build runner's cwd, as `LazyPath.getPath2` *expects* it to.

After investigating, this behavior dates all the way back to 2017; it
was introduced in 4543413. So, there isn't any clear/documented reason
for this; it should be safe to revert, since under the modern `LazyPath`
system it is strictly a bug AFAICT.
2025-05-21 01:45:05 +01:00
mlugg
d32829e053
std.Build.Cache: change contract of addFilePostContents
This function was broken, because it took ownership of the buffer on
error *sometimes*, in a way which the caller could not tell. Rather than
trying to be clever, it's easier to just follow the same interface as
all other `addFilePost` methods, and not take ownership of the path.

This is a breaking change. The next commits will apply it to the
compiler, which is the only user of this function in the ziglang/zig
repository.
2025-05-18 17:10:04 +01:00
Alex Rønne Petersen
5b606d435d
Merge pull request #21882 from alexrp/compiler-fixes
compiler: Fix some real and theoretical miscompilations with `allowzero` and `volatile`
2025-05-13 10:42:05 +02:00
wooster0
a365971a33 std.meta.intToEnum -> std.enums.fromInt
Also use an optional as the return type instead of an error code.
2025-05-13 07:28:41 +02:00
Alex Rønne Petersen
9d8adb38a1
std.Build: Make no_builtin a property of Module instead of Step.Compile.
This reflects how the compiler actually treats it.

Closes #23424.
2025-05-12 17:08:22 +02:00
Alex Rønne Petersen
fe5dbc2474
std.Build: Change Step.Compile.no_builtin from bool to ?bool.
To be in line with other, similar options.
2025-05-12 17:07:50 +02:00