heap.zig: define new default page sizes
heap.zig: add min/max_page_size and their options
lib/std/c: add miscellaneous declarations
heap.zig: add pageSize() and its options
switch to new page sizes, especially in GPA/stdlib
mem.zig: remove page_size
- patch authored by Jacob Young
- tested on alpine-aarch64, 3.21.0, qemu-system 9.2.0
- issue manifested on Alpine Linux aarch64 under qemu-system where
zig2 fails during bootstrap: error.ProcessFdQuotaExceeded
* `std.builtin.Panic` -> `std.builtin.panic`, because it is a namespace.
* `root.Panic` -> `root.panic` for the same reason. There are type
checks so that we still allow the legacy `pub fn panic` strategy in
the 0.14.0 release.
* `std.debug.SimplePanic` -> `std.debug.simple_panic`, same reason.
* `std.debug.NoPanic` -> `std.debug.no_panic`, same reason.
* `std.debug.FormattedPanic` is now a function `std.debug.FullPanic`
which takes as input a `panicFn` and returns a namespace with all the
panic functions. This handles the incredibly common case of just
wanting to override how the message is printed, whilst keeping nice
formatted panics.
* Remove `std.builtin.panic.messages`; now, every safety panic has its
own function. This reduces binary bloat, as calls to these functions
no longer need to prepare any arguments (aside from the error return
trace).
* Remove some legacy declarations, since a zig1.wasm update has
happened. Most of these were related to the panic handler, but a quick
grep for "zig1" brought up a couple more results too.
Also, add some missing type checks to Sema.
Resolves: #22584
formatted -> full
When using the self-hosted backends, especially in incremental mode, the
.eh_frame_hdr section may be incomplete, so we can't treat it as authoritative.
Instead, if we started out intending to use .eh_frame_hdr but find that it's
incomplete, load .eh_frame/.debug_frame on demand and use that info going
forward.
This was done by regex substitution with `sed`. I then manually went
over the entire diff and fixed any incorrect changes.
This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since
my regex happened to also trigger here. I opted to leave these changes
in, since they *are* a correct migration, even if they're not the one I
was trying to do!
The freestanding and other OS targets by default need to just @trap in the
default Panic implementation.
And `isValidMemory` won't work with freestanding or other targets.
Update the unwind_freestanding.zig test case to also run on the 'other' OS
target, too. This should keep the Zig's stacktrace generation from
regressing on the standalone targets.
Xcode requires target arm64_32 (aarch64-watchos-ilp32) in order to
build code for Apple Watches. This commit fixes compilation errors
that appear when compiling with that target.
Introduces `std.builtin.Panic` which is a complete interface for
panicking. Provide `std.debug.FormattedPanic` and
`std.debug.SimplePanic` and let the user choose, or make their own.
Very simply add the format specifier to the print statement.
Since debug.print is hard coded I couldn't come up with a reasonalble
way to add a test, and since this function is simple enough I doubt it's
useful.
fixes one part of #21094
The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.
This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
* libfuzzer: close file after mmap
* fuzzer/main.js: connect with EventSource and debug dump the messages.
currently this prints how many fuzzer runs have been attempted to
console.log.
* extract some `std.debug.Info` logic into `std.debug.Coverage`.
Prepares for consolidation across multiple different executables which
share source files, and makes it possible to send all the
PC/SourceLocation mapping data with 4 memcpy'd arrays.
* std.Build.Fuzz:
- spawn a thread to watch the message queue and signal event
subscribers.
- track coverage map data
- respond to /events URL with EventSource messages on a timer
* std.debug.Dwarf: add `sortCompileUnits` along with a field to track
the state for the purpose of assertions and correct API usage.
This makes batch lookups faster.
- in the future, findCompileUnit should be enhanced to rely on sorted
compile units as well.
* implement `std.debug.Dwarf.resolveSourceLocations` as well as
`std.debug.Info.resolveSourceLocations`. It's still pretty slow, since
it calls getLineNumberInfo for each array element, repeating a lot of
work unnecessarily.
* integrate these APIs with `std.Progress` to understand what is taking
so long.
The output I'm seeing from this tool shows a lot of missing source
locations. In particular, the main area of interest is missing for my
tokenizer fuzzing example.
with debug info resolved.
begin efforts of providing `std.debug.Info`, a cross-platform
abstraction for loading debug information into an in-memory format that
supports queries such as "what is the source location of this virtual
memory address?"
Unlike `std.debug.SelfInfo`, this API does not assume the debug
information in question happens to match the host CPU architecture, OS,
or other target properties.
...which have a ucontext_t but not a PC register. The current stack
unwinding implementation does not yet support this architecture.
Also fix name of `std.debug.SelfInfo.openSelf` to remove redundancy.
Also removed this hook into root providing an "openSelfDebugInfo"
function. Sorry, this debugging code is not of sufficient quality to
offer a plugin API right now.
After this commit:
`std.debug.SelfInfo` is a cross-platform abstraction for the current
executable's own debug information, with a goal of minimal code bloat
and compilation speed penalty.
`std.debug.Dwarf` does not assume the current executable is itself the
thing being debugged, however, it does assume the debug info has the
same CPU architecture and OS as the current executable. It is planned to
remove this limitation.
This code has the hard-coded goal of supporting the executable's own
debug information and makes design choices along that goal, such as
memory-mapping the inputs, using dl_iterate_phdr, and doing conditional
compilation on the host target.
A more general-purpose implementation of debug information may be able
to share code with this, but there are some fundamental
incompatibilities. For example, the "SelfInfo" implementation wants to
avoid bloating the binary with PDB on POSIX systems, and likewise DWARF
on Windows systems, while a general-purpose implementation needs to
support both PDB and DWARF from the same binary. It might, for example,
inspect the debug information from a cross-compiled binary.
`SourceLocation` now lives at `std.debug.SourceLocation` and is
documented.
Deprecate `std.debug.runtime_safety` because it returns the optimization
mode of the standard library, when the caller probably wants to use the
optimization mode of their own module.
`std.pdb.Pdb` is moved to `std.debug.Pdb`, mirroring the recent
extraction of `std.debug.Dwarf` from `std.dwarf`.
I have no idea why we have both Module (with a Windows-specific
definition) and WindowsModule. I left some passive aggressive doc
comments to express my frustration.
std.debug.Dwarf is the parsing/decoding logic. std.dwarf remains the
unopinionated types and bits alone.
If you look at this diff you can see a lot less redundancy in
namespaces.
PR [19271](https://github.com/ziglang/zig/pull/19271) added some static function implementations from kernel32, but some parts of the library still used the dynamically loaded versions.
The set of signals that cannot have their action changed is documented in POSIX,
and any additional, non-standard signals are documented by the specific OS. I
see no valid reason why EINVAL should be considered an unpredictable error here.