* Field global_cache_root was added to Builder struct along with
mandatory argument for build_runner.zig. Logic for using the custom
global cache was also added.
* The arguments --cache-dir and --global-cache-dir are no longer passed
directly through to build_runner.zig and are instead only passed through the
mandatory cache_root and global_cache_root arguments.
The main idea here is that there are now 2 ways to get a stage1 zig
binary:
* The cmake path. Requirements: cmake, system C++ compiler, system
LLVM, LLD, Clang libraries, compiled by the system C++ compiler.
* The zig path. Requirements: a zig installation, system LLVM, LLD,
Clang libraries, compiled by the zig installation.
Note that the former can be used to now take the latter path.
Removed config.h.in and config.zig.in. The build.zig script no longer is
coupled to the cmake script.
cmake no longer tries to determine the zig version. A build with cmake
will yield a stage1 zig binary that reports 0.0.0+zig0. This is going to
get reverted.
`zig build` now accepts `-Dstage1` which will build the stage1 compiler,
and put the stage2 backend behind a feature flag.
build.zig is simplified to only support the use case of enabling LLVM
support when the LLVM, LLD, and Clang libraries were built by zig. This
part is probably sadly going to have to get reverted to make package
maintainers happy.
Zig build system addBuildOption supports a couple new types.
The biggest reason to make this change is that the zig path is an
attractive option for doing compiler development work on Windows. It
allows people to work on the compiler without having MSVC installed,
using only a .zip file that contains Zig + LLVM/LLD/Clang libraries.
commit 9d1816111d used the "output path"
as the path for passing shared library artifact paths to the Zig CLI.
For Windows, this was incorrect because it would pass the .dll instead
of the .lib file. This commit passes the "output lib path" instead,
which makes it pass the .lib path in case of a .dll on Windows.
This way the linker does not complain and say, "bad file type. Did you
specify a DLL instead of an import library?"
* it is now -fcompiler-rt and -fno-compiler-rt to override the (quite
reasonable) default of bundling compiler-rt only for executables and
dynamic libraries.
- the build.zig API is still called bundle_compiler_rt however it is
now an optional bool instead of a bool. leaving it as `null` means
to use the compiler default.
* renamed some internal identifiers to make the source more readable
* additionally support -fcompiler-rt when doing build-obj for ELF files
since that target already supports linking multiple objects into one.
- includes an error message when attempting this for non-ELF. in the
future this could additionally be supported with a more advanced
implementation that does not rely on the linker.
* properly populate the linker cache hash
It is now possible to force linking with system linker `ld` instead
of the LLVM `lld` linker when building natively on the target. This
can be done at each stage by specifying `--system-linker-hack` flag,
and can be useful on platforms where `lld` fails to operate properly
such as macOS 11 Big Sur on ARM64 where every binary/dylib is expected
to be codesigned.
Some example invocations for each stage of compilation of Zig
toolchain:
```
cmake .. -DCMAKE_PREFIX_PATH=/path/to/llvm -DSYSTEM_LINKER_HACK=1
```
```
build/zig build test --system-linker-hack
```
```
build/zig build --prefix $(pwd)/stage2 -Denable-llvm
--system-linker-hack
```
```
build/zig build-exe hello.zig --system-linker-hack
```
mimics the duplication of strings in `Builder` for `Pkg`. This
ensures the lifetime of the memory backing strings in a `Pkg`
struct and the `Pkg.dependencies` slice is not shorter than the
`Builder` that the data is associated with.
Before this it was trying to copy all the files from the zig-cache dir
to the output dir, but in the current compiler architecture the cache
dir is also used for internal compiler files.
This is convenient for debugging purposes, as well as simplifying the
caching system since executable basenames will not conflict with their
corresponding object files.
* Don't try to generate C header files yet since it will only cause a
crash saying the feature is unimplemented.
* Rename the CLI options for release modes to use the `-O` prefix to
match C compiler precedent. Options are now `-ODebug`,
`-OReleaseFast`, `-OReleaseSafe`, `-OReleaseSmall`. The optimization
mode matches the enum tags of std.builtin.Mode. It is planned to, at
some point, rename std.builtin.Mode to std.builtin.OptimizationMode
and modify the tags to be lower case to match the style convention.
- Update build.zig code to support this new CLI.
* update std.zig.binNameAlloc to support an optional Version and update
the implementation to correctly deal with dynamic library version
suffixes.
As part of this:
* add std.process.cleanExit. closes#6395
- use it in several places
* adjust the alignment of text in `zig build --help` menu
* Cache: support the concept of "unhit" so that we properly keep track
of the cache when we find out using the secondary hash that the cache
"hit" was actually a miss. Use this to fix false negatives of caching
of stage1 build artifacts.
* fix not deleting the symlink hash for stage1 build artifacts causing
false positives.
* implement support for Package arguments in stage1 build artifacts
* update and add missing usage text
* add --override-lib-dir and --enable-cache CLI options
- `--enable-cache` takes the place of `--cache on`
* CLI supports -femit-bin=foo combined with --enable-cache to do an
"update file" operation. --enable-cache without that argument
will build the output into a cache directory and then print the path
to stdout (matching master branch behavior).
* errors surfacing from main() now print "error: Foo" instead of
"error: error.Foo".