Commit graph

23 commits

Author SHA1 Message Date
Benjamin Jurk
4b5351bc0d
update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Andrew Kelley
79f267f6b9 std.Io: delete GenericReader
and delete deprecated alias std.io
2025-08-29 17:14:26 -07:00
Andrew Kelley
749f10af49 std.ArrayList: make unmanaged the default 2025-08-11 15:52:49 -07:00
mlugg
dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
Jacob Young
16d78bc0c0 Build: add install commands to --verbose output 2025-06-19 11:45:06 -04:00
Eric Joldasov
3d393dba6f
std.Build: remove deprecated APIs
These APIs were all deprecated prior to the release of 0.13.0, so can be
safety removed in the current release cycle.

`std.Build`:
* `host` -> `graph.host`

`std.Build.Step.Compile`:
* `setLinkerScriptPath` -> `setLinkerScript`
* `defineCMacro` -> `root_module.addCMacro`
* `linkFrameworkNeeded`-> `root_module.linkFramework`
* `linkFrameworkWeak`-> `root_module.linkFramework`

`std.Build.Step.ObjCopy`:
* `getOutputSource` -> `getOutput`

`std.Build.Step.Options`:
* `addOptionArtifact` -> `addOptionPath`
* `getSource` -> `getOutput`

`std.Build.Step.Run`:
* `extra_file_dependencies` -> `addFileInput`
* `addDirectorySourceArg` -> `addDirectoryArg`
* `addPrefixedDirectorySourceArg` -> `addPrefixedDirectoryArg`
2024-12-18 01:47:50 +05:00
Patrick Wickenhaeuser
e1d54b6d1a 19009: zig objcopy: integrate --add-section, --set-section-alignment and --set-section-flags into std.Build.Step.ObjCopy 2024-10-04 15:49:50 +02:00
Andrew Kelley
abf8955951 make zig compiler processes live across rebuilds
Changes the `make` function signature to take an options struct, which
additionally includes `watch: bool`. I intentionally am not exposing
this information to configure phase logic.

Also adds global zig cache to the compiler cache prefixes.

Closes #20600
2024-07-14 19:51:16 -07:00
Andrew Kelley
818f9cb5a0 std.Build.Step.ObjCopy: remove random bytes from cache hash
The cache hash already has the zig version in there, so it's not really
needed.
2024-07-12 00:14:08 -07:00
Andrew Kelley
0cc492a272 make more build steps integrate with the watch system 2024-07-12 00:14:08 -07:00
wooster0
aef66eebe3 objcopy build step: don't accept multiple sections
The actual `zig objcopy` does not accept keeping multiple sections.
If you pass multiple `-j .section` arguments to `zig objcopy`, it will
only respect the last one passed.

Originally I changed `zig objcopy` to accept multiple sections
and then concatenate them instead of returning after outputting the
first section (see emitElf) but I realized concatenating probably doesn't make sense.
2024-06-05 19:39:43 -04:00
Andrew Kelley
f97c2f28fd update the codebase for the new std.Progress API 2024-05-27 20:56:48 -07:00
Jacob Young
dee9f82f69 Run: add output directory arguments
This allows running commands that take an output directory argument. The
main thing that was needed for this feature was generated file subpaths,
to allow access to the files in a generated directory. Additionally, a
minor change was required to so that the correct directory is created
for output directory args.
2024-05-05 15:58:08 -04:00
Jacob Young
e3424332d3 Build: cleanup
* `doc/langref` formatting
 * upgrade `.{ .path = "..." }` to `b.path("...")`
 * avoid using arguments named `self`
 * make `Build.Step.Id` usage more consistent
 * add `Build.pathResolve`
 * use `pathJoin` and `pathResolve` everywhere
 * make sure `Build.LazyPath.getPath2` returns an absolute path
2024-05-05 09:42:51 -04:00
Jacob Young
eb723a4070 Update uses of @fieldParentPtr to use RLS 2024-03-30 20:50:48 -04:00
Jacob Young
e409afb79b Update uses of @fieldParentPtr to pass a pointer type 2024-03-30 20:50:48 -04:00
binarycraft007
a7a5f4cf4d objcopy: support multiple only sections 2024-03-01 09:23:54 -08:00
Andrew Kelley
105db13536 std.Build: implement --host-target, --host-cpu, --host-dynamic-linker
This also makes a long-overdue change of extracting common state from
Build into a shared Graph object.

Getting the semantics right for these flags turned out to be quite
tricky. In the end it works like this:
* The override only happens when the target is fully native, with no
  additional query parameters, such as versions or CPU features added.
* The override affects the resolved Target but leaves the original Query
  unmodified.
* The "is native?" detection logic operates on the original, unmodified
  query. This makes it possible to provide invalid host target
  information, causing confusing errors to occur. Don't do that.

There are some minor breaking changes to std.Build API such as the fact
that `b.zig_exe` is now moved to `b.graph.zig_exe`, as well as a handful
of other similar flags.
2024-02-02 20:43:01 -07:00
Xavier Bouchoux
2da28d93de build/ObjCopy: strip debug info to a separate elf file.
example usage:
    if (!strip) {
        b.installArtifact(exe);
    } else {
        const stripped_exe = b.addObjCopy(exe.getEmittedBin(), .{
            .basename = exe.out_filename, // set the name for the debuglink
            .compress_debug = true,
            .strip = .debug_and_symbols,
            .extract_to_separate_file = true,
        });
        b.getInstallStep().dependOn(&b.addInstallBinFile(stripped_exe.getOutput(), exe.out_filename).step);
        b.getInstallStep().dependOn(&b.addInstallBinFile(stripped_exe.getOutputSeparatedDebug().?, b.fmt("{s}.debug", .{exe.out_filename})).step);
    }
2023-08-12 09:54:35 +02:00
Andrew Kelley
38840e2e58 build system: follow-up enhancements regarding LazyPath
* introduce LazyPath.cwd_relative variant and use it for --zig-lib-dir. closes #12685
* move overrideZigLibDir and setMainPkgPath to options fields set once
  and then never mutated.
* avoid introducing Build/util.zig
* use doc comments for deprecation notices so that they show up in
  generated documentation.
* introduce InstallArtifact.Options, accept it as a parameter to
  addInstallArtifact, and move override_dest_dir into it. Instead of
  configuring the installation via Compile step, configure the
  installation via the InstallArtifact step. In retrospect this is
  obvious.
* remove calls to pushInstalledFile in InstallArtifact. See #14943
* rewrite InstallArtifact to not incorrectly observe whether a Compile
  step has any generated outputs. InstallArtifact is meant to trigger
  output generation.
* fix child process evaluation code handling of `-fno-emit-bin`.
* don't store out_h_filename, out_ll_filename, etc., pointlessly. these
  are all just simple extensions appended to the root name.
* make emit_directory optional. It's possible to have nothing outputted,
  for example, if you're just type-checking.
* avoid passing -femit-foo/-fno-emit-foo when it is the default
* rename ConfigHeader.getTemplate to getOutput
* deprecate addOptionArtifact
* update the random number seed of Options step caching.
* avoid using `inline for` pointlessly
* avoid using `override_Dest_dir` pointlessly
* avoid emitting an executable pointlessly in test cases

Removes forceBuild and forceEmit. Let's consider these additions separately.
Nearly all of the usage sites were suspicious.
2023-07-30 11:19:32 -07:00
Felix (xq) Queißner
ce95a3b153 Build.zig rename orgy (aka: #16353). Renames FileSource to LazyPath and removes functions that take literal paths instead of LazyPath. 2023-07-30 11:18:50 -07:00
Veikka Tuominen
3f3b1a6808 std.Build: use Step.* instead of *Step
Follow up to 13eb7251d3
2023-05-03 20:55:29 -07:00
Nicolas Sterchele
13eb7251d3 build: rename std.Build.*Step to std.Build.Step.*
Follow-up actions from #14647

Fixes #14947
2023-05-03 08:39:24 +03:00
Renamed from lib/std/Build/ObjCopyStep.zig (Browse further)