* libfuzzer: close file after mmap
* fuzzer/main.js: connect with EventSource and debug dump the messages.
currently this prints how many fuzzer runs have been attempted to
console.log.
* extract some `std.debug.Info` logic into `std.debug.Coverage`.
Prepares for consolidation across multiple different executables which
share source files, and makes it possible to send all the
PC/SourceLocation mapping data with 4 memcpy'd arrays.
* std.Build.Fuzz:
- spawn a thread to watch the message queue and signal event
subscribers.
- track coverage map data
- respond to /events URL with EventSource messages on a timer
* std.debug.Dwarf: add `sortCompileUnits` along with a field to track
the state for the purpose of assertions and correct API usage.
This makes batch lookups faster.
- in the future, findCompileUnit should be enhanced to rely on sorted
compile units as well.
* implement `std.debug.Dwarf.resolveSourceLocations` as well as
`std.debug.Info.resolveSourceLocations`. It's still pretty slow, since
it calls getLineNumberInfo for each array element, repeating a lot of
work unnecessarily.
* integrate these APIs with `std.Progress` to understand what is taking
so long.
The output I'm seeing from this tool shows a lot of missing source
locations. In particular, the main area of interest is missing for my
tokenizer fuzzing example.
with debug info resolved.
begin efforts of providing `std.debug.Info`, a cross-platform
abstraction for loading debug information into an in-memory format that
supports queries such as "what is the source location of this virtual
memory address?"
Unlike `std.debug.SelfInfo`, this API does not assume the debug
information in question happens to match the host CPU architecture, OS,
or other target properties.
There are two concepts here: one for whether dwarf supports unwinding on
that target, and another for whether the Zig standard library
implements it yet.
...which have a ucontext_t but not a PC register. The current stack
unwinding implementation does not yet support this architecture.
Also fix name of `std.debug.SelfInfo.openSelf` to remove redundancy.
Also removed this hook into root providing an "openSelfDebugInfo"
function. Sorry, this debugging code is not of sufficient quality to
offer a plugin API right now.
After this commit:
`std.debug.SelfInfo` is a cross-platform abstraction for the current
executable's own debug information, with a goal of minimal code bloat
and compilation speed penalty.
`std.debug.Dwarf` does not assume the current executable is itself the
thing being debugged, however, it does assume the debug info has the
same CPU architecture and OS as the current executable. It is planned to
remove this limitation.
This code has the hard-coded goal of supporting the executable's own
debug information and makes design choices along that goal, such as
memory-mapping the inputs, using dl_iterate_phdr, and doing conditional
compilation on the host target.
A more general-purpose implementation of debug information may be able
to share code with this, but there are some fundamental
incompatibilities. For example, the "SelfInfo" implementation wants to
avoid bloating the binary with PDB on POSIX systems, and likewise DWARF
on Windows systems, while a general-purpose implementation needs to
support both PDB and DWARF from the same binary. It might, for example,
inspect the debug information from a cross-compiled binary.
`SourceLocation` now lives at `std.debug.SourceLocation` and is
documented.
Deprecate `std.debug.runtime_safety` because it returns the optimization
mode of the standard library, when the caller probably wants to use the
optimization mode of their own module.
`std.pdb.Pdb` is moved to `std.debug.Pdb`, mirroring the recent
extraction of `std.debug.Dwarf` from `std.dwarf`.
I have no idea why we have both Module (with a Windows-specific
definition) and WindowsModule. I left some passive aggressive doc
comments to express my frustration.
std.debug.Dwarf is the parsing/decoding logic. std.dwarf remains the
unopinionated types and bits alone.
If you look at this diff you can see a lot less redundancy in
namespaces.
* Move leb128 out of debug and remove trivial *mem functions as discussed in #5588
* Turns out one of the *Mem functions was used by MachO. Replaced with trivial use of FixedBufferStream.
* Add some documentation for standard library things.
Added a bunch of descriptions for array_list.
Added some usage notes for failing_allocator.
Documented some of mem.Allocator.