Build manifest files support `lazy: true` for dependency sections.
This causes the auto-generated dependencies.zig to have 2 more
possibilities:
1. It communicates whether a dependency is lazy or not.
2. The dependency might be acknowledged, but missing due to being lazy
and not fetched.
Lazy dependencies are not fetched by default, but if they are already
fetched then they are provided to the build script.
The build runner reports the set of missing lazy dependenices that are
required to the parent process via stdout and indicates the situation
with exit code 3.
std.Build now has a `lazyDependency` function. I'll let the doc comments
speak for themselves:
When this function is called, it means that the current build does, in
fact, require this dependency. If the dependency is already fetched, it
proceeds in the same manner as `dependency`. However if the dependency
was not fetched, then when the build script is finished running, the
build will not proceed to the make phase. Instead, the parent process
will additionally fetch all the lazy dependencies that were actually
required by running the build script, rebuild the build script, and then
run it again.
In other words, if this function returns `null` it means that the only
purpose of completing the configure phase is to find out all the other
lazy dependencies that are also required.
It is allowed to use this function for non-lazy dependencies, in which
case it will never return `null`. This allows toggling laziness via
build.zig.zon without changing build.zig logic.
The CLI for `zig build` detects this situation, but the logic for then
redoing the build process with these extra dependencies fetched is not
yet implemented.
This allows a `zig build` command to specify intention to create a
release build, regardless of what per-project options exist. It also
allows the command to specify a "preferred optimization mode", which is
chosen if the project itself does not choose one (in other words, the
project gets first choice). If neither the build command nor the project
specify a preferred release mode, an error occurs.
Before it was named "library" inconsistently.
Now the CLI args are -fsys=[name] and -fno-sys=[name] and it is a more
general-purpose "system integration" which could be a library name or
perhaps a project name such as "ffmpeg" or a binary such as "nasm".
This also makes a long-overdue change of extracting common state from
Build into a shared Graph object.
Getting the semantics right for these flags turned out to be quite
tricky. In the end it works like this:
* The override only happens when the target is fully native, with no
additional query parameters, such as versions or CPU features added.
* The override affects the resolved Target but leaves the original Query
unmodified.
* The "is native?" detection logic operates on the original, unmodified
query. This makes it possible to provide invalid host target
information, causing confusing errors to occur. Don't do that.
There are some minor breaking changes to std.Build API such as the fact
that `b.zig_exe` is now moved to `b.graph.zig_exe`, as well as a handful
of other similar flags.
This eliminates some simple usages of `usingnamespace` in the standard
library. This construct may in future be removed from the language, and
is generally an inappropriate way to formulate code. It is also
problematic for incremental compilation, which may not initially support
projects using it.
I wasn't entirely sure what the appropriate namespacing for the types in
`std.os.uefi.tables` would be, so I ofted to preserve the current
namespacing, meaning this is not a breaking change. It's possible some
of the moved types should instead be namespaced under `BootServices`
etc, but this can be a future enhancement.
Since `bufPrint` and `count` both control the writers used internally,
they can leverage type-erased writers while maintaining correct error
handling. This reduces generic instantiations when using `allocPrint`,
which calls both `count` and `bufPrint` internally.
Closes#18628
This commit splits the arguments obtained from pkg-config into two
groups, cflags and libs, and consistently applies the cflags to each
individual module linking the library while applying the libs only once
for each compilation.