Since the child process is spawned with the tmp directory as its CWD, the child process opens it without DELETE access. On error, the child process would still be alive while the tmp directory is attempting to be deleted, so it would fail with `.SHARING_VIOLATION => return error.FileBusy`.
Fixes arguably the least important part of #22510, since it's only the directory itself that would fail to get deleted, all the files inside would get deleted just fine.
`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.
As with Solaris (dba1bf9353), we have no way to
actually audit contributions for these OSs. IBM also makes it even harder than
Oracle to actually obtain these OSs.
closes#23695closes#23694closes#3655closes#23693
This enables depth-related use cases without any dependency on the Walker's internal stack which doesn't always pertain to the actual depth of the current entry (i.e. recursing into a directory immediately affects the stack).
The data structure was originally added in
41e1cd185b and then removed in
50a336fff8, but brought back in
711bf55eaa for Decl in the compiler
frontend, and then the last reference to it was eliminated in
548a087faf which removed Decl in favor of
Nav and Cau.
* Remove the generic model; we already have generic_la32 and generic_la64 and
pick appropriately based on bitness.
* Remove the loongarch64 model. We used this as our baseline for 64-bit, but it's
actually pretty misleading and useless; it doesn't represent any real CPU and
has less features than generic_la64.
* Add la64v1_0 and la64v1_1 models.
* Change our baseline CPU model for 64-bit to be la64v1_0, thus adding LSX to
the baseline feature set.
Changes by Arnd Bergmann have migrated all supported architectures to
use a table for their syscall lists. This removes the need to use the
C pre-processor and simplifies the logic considerably.
All currently supported architectures have been added, with the ones Zig
doesn't support being commented out. Speaking of; OpenRisc has been
enabled for generation.
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.
The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.
When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.
When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.
In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.
If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.
To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.
If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.
Implementation notes:
* The `lib/build-web/` directory holds the client side of the web UI.
* The general server logic is in `std.Build.WebServer`.
* Fuzzing-specific logic is in `std.Build.Fuzz`.
* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
relates to the build system web UI in general.
* The build runner now has an **actual** general-purpose allocator,
because thanks to `--watch` and `--webui`, the process can be
arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
arena remains backed by `std.heap.page_allocator` for efficiency. I
fixed several crashes caused by conflation of `gpa` and `arena` in the
build runner and `std.Build`, but there may still be some I have
missed.
* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
*lot* of threads involved. I anticipate this situation improving
significantly once the `std.Io` interface (with concurrency support)
is introduced.
Basically everything that has a direct replacement or no uses left.
Notable omissions:
- std.ArrayHashMap: Too much fallout, needs a separate cleanup.
- std.debug.runtime_safety: Too much fallout.
- std.heap.GeneralPurposeAllocator: Lots of references to it remain, not
a simple find and replace as "debug allocator" is not equivalent to
"general purpose allocator".
- std.io.Reader: Is being reworked at the moment.
- std.unicode.utf8Decode(): No replacement, needs a new API first.
- Manifest backwards compat options: Removal would break test data used
by TestFetchBuilder.
- panic handler needs to be a namespace: Many tests still rely on it
being a function, needs a separate cleanup.