Commit graph

12323 commits

Author SHA1 Message Date
Alex Rønne Petersen
1231aa9719
Revert "std.os.linux.sparc64: use icc instead of xcc in asm clobbers"
This reverts commit b34a13da38.

This is not the right fix; rather, the C backend needs to translate all of ccr,
icc, and xcc to just icc.
2025-11-23 07:27:45 +01:00
Kendall Condon
8284da2f3d flate.Compress: simplify huffman node comparisons
Instead of comparing each field, nodes are now compared as 32-bit
values where `freq` is in the most significant bits.
2025-11-22 22:11:33 -08:00
Frank Denis
0e3b5e6d8f blake3: remove unnecessary comptime, digest_length instead of key_length 2025-11-22 22:09:51 -08:00
Ali Cheraghi
dec1163fbb
all: replace all @Type usages
Co-authored-by: Matthew Lugg <mlugg@mlugg.co.uk>
2025-11-22 22:42:38 +00:00
Matthew Lugg
c5383173a0
compiler: replace @Type with individual type-creating builtins
The new builtins are:
* `@EnumLiteral`
* `@Int`
* `@Fn`
* `@Pointer`
* `@Tuple`
* `@Enum`
* `@Union`
* `@Struct`

Their usage is documented in the language reference.

There is no `@Array` because arrays can be created like this:

    if (sentinel) |s| [n:s]T else [n]T

There is also no `@Float`. Instead, `std.meta.Float` can serve this use
case if necessary.

There is no `@ErrorSet` and intentionally no way to achieve this.
Likewise, there is intentionally no way to reify tuples with comptime
fields, or function types with comptime parameters. These decisions
simplify the Zig language specification, and moreover make Zig code more
readable by discouraging overly complex metaprogramming.

Co-authored-by: Ali Cheraghi <alichraghi@proton.me>
Resolves: #10710
2025-11-22 22:42:37 +00:00
Ryan Liptak
21f9f378f1 Reader.defaultDiscard: Fix for use with an indirect reader
If a Reader implementation implements `stream` by ignoring the Writer, writing directly to its internal buffer, and returning 0, then `defaultDiscard` would not update `seek` and also return 0, which is incorrect and can cause `discardShort` to violate the contract of `VTable.discard` by calling into `vtable.discard` with a non-empty buffer.

This commit fixes the problem by advancing seek up to the limit after the stream call. This logic could likely be somewhat simplified in the future depending on how #25170 is resolved.
2025-11-21 22:34:55 -08:00
Ryan Liptak
822f412424 fs.path: Fix on big-endian architectures, make PathType.isSep assume WTF-16 is LE
This commit flips usage of PathType.isSep from requiring the caller to convert to native to assuming the input is LE encoded, which is a breaking change. This makes usage a bit nicer, though, and moves the endian conversion work from runtime to comptime.
2025-11-21 22:26:58 -08:00
Andrew Kelley
7096e66ca9 std.Thread: update doc comments 2025-11-21 19:54:41 -08:00
Andrew Kelley
eb038ffbc1 std.Io.Threaded: forward cancellation requests to awaited tasks 2025-11-21 19:54:41 -08:00
Andrew Kelley
b052afd24b std.Io.Threaded: import std.mem.Alignment 2025-11-21 19:54:41 -08:00
Andrew Kelley
cf744aa182 std.Io.Threaded: slightly different semantics
while still preserving the guarantee about async() being assigned a unit
of concurrency (or immediately running the task), this change:
* retains the error from calling getCpuCount()
* spawns all threads in detached mode, using WaitGroup to join them
* treats all workers the same regardless of whether they are processing
  concurrent or async tasks. one thread pool does all the work, while
  respecting async and concurrent limits.
2025-11-21 19:54:41 -08:00
Andrew Kelley
13b537d77c std.Io.Threaded: remove dead code 2025-11-21 19:54:41 -08:00
Andrew Kelley
aae85a4130 std.Io.Threaded: allow calling init in single-threaded mode 2025-11-21 19:54:41 -08:00
Andrew Kelley
b4ec78906c std.Io: update async documentation to reflect the guarantee 2025-11-21 19:54:41 -08:00
Loris Cro
69f9395b38 fix logic bug in groupAsync 2025-11-21 19:54:41 -08:00
Loris Cro
ff883dd6ce fix single-threaded builds 2025-11-21 19:54:41 -08:00
Loris Cro
8eaebf5939 Io.Threaded PoC reimplementation
This is a reimplementation of Io.Threaded that fixes the issues
highlighted in the recent Zulip discussion. It's poorly tested but it
does successfully run to completion the litmust test example that I
offered in the discussion.

This implementation has the following key design decisions:

- `t.cpu_count` is used as the threadpool size.
- `t.concurrency_limit` is used as the maximum number of
  "burst, one-shot" threads that can be spawned by `io.concurrent` past
  `t.cpu_count`.
- `t.available_thread_count` is the number of threads in the pool that
  is not currently busy with work (the bookkeeping happens in the worker
  function).
- `t.one_shot_thread_count` is the number of active threads that were
  spawned by `io.concurrent` past `t.cpu_count`.

In this implementation:

- `io.async` first tries to decrement `t.available_thread_count`. If
  there are no threads available, it tries to spawn a new one if possible,
  otherwise it runs the task immediately.
- `io.concurrent` first tries to use a thread in the pool same as
  `io.async`, but on failure (no available threads and pool size limit
  reached) it tries to spawn a new one-shot thread. One shot threads
  run a different main function that just executes one task, decrements
  the number of active one shot threads, and then exits.

A relevant future improvement is to have one-shot threads stay on for a
few seconds (and potentially pick up a new task) to amortize spawning
costs.
2025-11-21 19:54:41 -08:00
Andrew Kelley
bb3b5d09cc Revert std.crypto kangarootwelve addition
I would like a chance to review this before it lands, please. Feel free
to submit the work again without changes and I will make review
comments.

In the meantime, these reverts avoid intermittent CI failures, and
remove bad patterns from occurring in the standard library that other
users might copy.

Revert "std.crypto: improve KT documentation, use key_length for B3 key length (#25807)"

This reverts commit 4b593a6c24.

Revert "crypto - threaded K12: separate context computation from thread spawning (#25793)"

This reverts commit ee4df4ad3e.

Revert "crypto.kt128: when using incremental hashing, use SIMD when possible (#25783)"

This reverts commit bf9082518c.

Revert "Add std.crypto.hash.sha3.{KT128,KT256} - RFC 9861. (#25593)"

This reverts commit 95c76b1b4a.
2025-11-21 19:43:01 -08:00
Alex Rønne Petersen
d3e20e71be
std.zig.system.linux: implement s390x native CPU detection 2025-11-21 12:15:15 +01:00
Alex Rønne Petersen
1cd913a0ec
std.zig.system: disable vector support on s390x for now
https://github.com/llvm/llvm-project/issues/168992
2025-11-21 12:15:15 +01:00
Alex Rønne Petersen
3333bcc4f2
std.crypto.ml_kem: disable some tests on s390x with vector support 2025-11-21 12:15:15 +01:00
Alex Rønne Petersen
47df2f9abe
std.zig.system.linux: don't arbitrarily limit sparc CPU detection to 64-bit 2025-11-21 12:15:15 +01:00
Tom Read Cutting
689032d571 Deal with NT paths in GetFinalPathNameByHandle
When calling QueryObjectName, NT namespaced paths can be returned. This
change appropriately strips the prefix to turn it into an absolute path.

(The above behaviour was observed at least in Wine so far)

Co-authored-by: Ryan Liptak <squeek502@hotmail.com>
2025-11-21 01:52:50 -08:00
Ryan Liptak
59b8bed222 Teach fs.path about the wonderful world of Windows paths
Previously, fs.path handled a few of the Windows path types, but not all of them, and only a few of them correctly/consistently. This commit aims to make `std.fs.path` correct and consistent in handling all possible Win32 path types.

This commit also slightly nudges the codebase towards a separation of Win32 paths and NT paths, as NT paths are not actually distinguishable from Win32 paths from looking at their contents alone (i.e. `\Device\Foo` could be an NT path or a Win32 rooted path, no way to tell without external context). This commit formalizes `std.fs.path` being fully concerned with Win32 paths, and having no special detection/handling of NT paths.

Resources on Windows path types, and Win32 vs NT paths:

- https://googleprojectzero.blogspot.com/2016/02/the-definitive-guide-on-win32-to-nt.html
- https://chrisdenton.github.io/omnipath/Overview.html
- https://learn.microsoft.com/en-us/windows/win32/fileio/naming-a-file

API additions/changes/deprecations

- `std.os.windows.getWin32PathType` was added (it is analogous to `RtlDetermineDosPathNameType_U`), while `std.os.windows.getNamespacePrefix` and `std.os.windows.getUnprefixedPathType` were deleted. `getWin32PathType` forms the basis on which the updated `std.fs.path` functions operate.
- `std.fs.path.parsePath`, `std.fs.path.parsePathPosix`, and `std.fs.path.parsePathWindows` were added, while `std.fs.path.windowsParsePath` was deprecated. The new `parsePath` functions provide the "root" and the "kind" of a path, which is platform-specific. The now-deprecated `windowsParsePath` did not handle all possible path types, while the new `parsePathWindows` does.
- `std.fs.path.diskDesignator` has been deprecated in favor of `std.fs.path.parsePath`, and same deal with `diskDesignatorWindows` -> `parsePathWindows`
- `relativeWindows` is now a compile error when *not* targeting Windows, while `relativePosix` is now a compile error when targeting Windows. This is because those functions read/use the CWD path which will behave improperly when used from a system with different path semantics (e.g. calling `relativePosix` from a Windows system with a CWD like `C:\foo\bar` will give you a bogus result since that'd be treated as a single relative component when using POSIX semantics). This also allows `relativeWindows` to use Windows-specific APIs for getting the CWD and environment variables to cut down on allocations.
- `componentIterator`/`ComponentIterator.init` have been made infallible. These functions used to be able to error on UNC paths with an empty server component, and on paths that were assumed to be NT paths, but now:
  + We follow the lead of `RtlDetermineDosPathNameType_U`/`RtlGetFullPathName_U` in how it treats a UNC path with an empty server name (e.g. `\\\share`) and allow it, even if it'll be invalid at the time of usage
  + Now that `std.fs.path` assumes paths are Win32 paths and not NT paths, we don't have to worry about NT paths

Behavior changes

- `std.fs.path` generally: any combinations of mixed path separators for UNC paths are universally supported, e.g. `\/server/share`, `/\server\share`, `/\server/\\//share` are all seen as equivalent UNC paths
- `resolveWindows` handles all path types more appropriately/consistently.
  + `//` and `//foo` used to be treated as a relative path, but are now seen as UNC paths
  + If a rooted/drive-relative path cannot be resolved against anything more definite, the result will remain a rooted/drive-relative path.
  + I've created [a script to generate the results of a huge number of permutations of different path types](https://gist.github.com/squeek502/9eba7f19cad0d0d970ccafbc30f463bf) (the result of running the script is also included for anyone that'd like to vet the behavior).
- `dirnameWindows` now treats the drive-relative root as the dirname of a drive-relative path with a component, e.g. `dirname("C:foo")` is now `C:`, whereas before it would return null. `dirnameWindows` also handles local device paths appropriately now.
- `basenameWindows` now handles all path types more appropriately. The most notable change here is `//a` being treated as a partial UNC path now and therefore `basename` will return `""` for it, whereas before it would return `"a"`
- `relativeWindows` will now do its best to resolve against the most appropriate CWD for each path, e.g. relative for `D:foo` will look at the CWD to check if the drive letter matches, and if not, look at the special environment variable `=D:` to get the shell-defined CWD for that drive, and if that doesn't exist, then it'll resolve against `D:\`.

Implementation details

- `resolveWindows` previously looped through the paths twice to build up the relevant info before doing the actual resolution. Now, `resolveWindows` iterates backwards once and keeps track of which paths are actually relevant using a bit set, which also allows it to break from the loop when it's no longer possible for earlier paths to matter.
- A standalone test was added to test parts of `relativeWindows` since the CWD resolution logic depends on CWD information from the PEB and environment variables

Edge cases worth noting

- A strange piece of trivia that I found out while working on this is that it's technically possible to have a drive letter that it outside the intended A-Z range, or even outside the ASCII range entirely. Since we deal with both WTF-8 and WTF-16 paths, `path[0]`/`path[1]`/`path[2]` will not always refer to the same bits of information, so to get consistent behavior, some decision about how to deal with this edge case had to be made. I've made the choice to conform with how `RtlDetermineDosPathNameType_U` works, i.e. treat the first WTF-16 code unit as the drive letter. This means that when working with WTF-8, checking for drive-relative/drive-absolute paths is a bit more complicated. For more details, see the lengthy comment in `std.os.windows.getWin32PathType`
- `relativeWindows` will now almost always be able to return either a fully-qualified absolute path or a relative path, but there's one scenario where it may return a rooted path: when the CWD gotten from the PEB is not a drive-absolute or UNC path (if that's actually feasible/possible?). An alternative approach to this scenario might be to resolve against the `HOMEDRIVE` env var if available, and/or default to `C:\` as a last resort in order to guarantee the result of `relative` is never a rooted path.
- Partial UNC paths (e.g. `\\server` instead of `\\server\share`) are a bit awkward to handle, generally. Not entirely sure how best to handle them, so there may need to be another pass in the future to iron out any issues that arise. As of now the behavior is:
  + For `relative`, any part of a UNC disk designator is treated as the "root" and therefore isn't applicable for relative paths, e.g. calling `relative` with `\\server` and `\\server\share` will result in `\\server\share` rather than just `share` and if `relative` is called with `\\server\foo` and `\\server\bar` the result will be `\\server\bar` rather than `..\bar`
  + For `resolve`, any part of a UNC disk designator is also treated as the "root", but relative and rooted paths are still elligable for filling in missing portions of the disk designator, e.g. `resolve` with `\\server` and `foo` or `\foo` will result in `\\server\foo`

Fixes #25703
Closes #25702
2025-11-21 00:03:44 -08:00
rpkak
6b4f45f782 system specific errno 2025-11-20 15:03:23 -08:00
Benjamin Jurk
4b5351bc0d
update deprecated ArrayListUnmanaged usage (#25958) 2025-11-20 14:46:23 -08:00
Matthew Lugg
8a73fc8d8e
Merge pull request #25981 from mlugg/macos-fuzz-2
make the fuzzer vaguely work on macOS
2025-11-20 17:48:35 +00:00
Andrew Kelley
a9568ed296
Merge pull request #25898 from jacobly0/elfv2-progress
Elf2: more progress
2025-11-20 04:33:04 -08:00
Matthew Lugg
a87b533231
std.Io.Writer: fix some bugs 2025-11-20 10:42:21 +00:00
Matthew Lugg
b05fefb9c9
std.http: stop assuming previous chunk state
The full file may not be written, either due to a previous chunk being
in-progress when `sendFile` was called, or due to `limit`.
2025-11-20 10:42:21 +00:00
Matthew Lugg
bc524a2b1a
std.Build: fix crashes running fuzz tests 2025-11-20 10:42:21 +00:00
Matthew Lugg
0f06b5b583
std.debug.MachOFile: handle 'path/to/archive.a(entry.o)' form 2025-11-20 10:42:21 +00:00
Matthew Lugg
010dcd6a9b
fuzzer: account for runtime address slide
This is relevant to PIEs, which are notably enabled by default on macOS.
The build system needs to only see virtual addresses, that is, those
which do not have the slide applied; but the fuzzer itself naturally
sees relocated addresses (i.e. with the slide applied). We just need to
subtract the slide when we communicate addresses to the build system.
2025-11-20 10:42:20 +00:00
Matthew Lugg
0a330d4f94
std.debug.Info: basic Mach-O support 2025-11-20 10:42:20 +00:00
Matthew Lugg
0caca625eb
std.debug: split up Mach-O debug info handling
Like ELF, we now have `std.debug.MachOFile` for the host-independent
parts, and `std.debug.SelfInfo.MachO` for logic requiring the file to
correspond to the running program.
2025-11-20 10:42:20 +00:00
Alex Rønne Petersen
5078acf3a3
std.Io.net: disable listen on a unix socket, send bytes, receive bytes on Windows
https://github.com/ziglang/zig/issues/25983
2025-11-19 21:51:57 +01:00
Harold
2f240d0819 std.Build.Step.Compile: add support for '-z defs' flag 2025-11-19 20:13:54 +01:00
Jan200101
bd832ed39a std.Io.Threaded: add missing statx masks
statx does not guarantee that the values requested by the mask be
present and those not requested be absent which is why this worked.
2025-11-19 20:13:25 +01:00
Alex Rønne Petersen
43371cf388
Merge pull request #25965 from alexrp/s390x
`s390x-linux` and general big-endian stuff
2025-11-19 19:52:18 +01:00
Ryan Liptak
26afcdb7fe std.process: Actually use explicit GetCwdError/GetCwdAllocError sets
Also fix GetCwdAllocError to include only the set of possible errors.
2025-11-19 04:10:11 -08:00
Ryan Liptak
fb1bd78908 process.getenvW: Document that returned memory points to the PEB 2025-11-18 20:07:39 -08:00
Alex Rønne Petersen
508f676bb4
std.os.linux.IoUring: disable bind/listen/connect on s390x
https://github.com/ziglang/zig/issues/25956
2025-11-19 01:42:45 +01:00
Alex Rønne Petersen
e179335bee
std.zon.parse: disable zon vector on s390x
https://github.com/ziglang/zig/issues/25957
2025-11-19 01:42:45 +01:00
Alex Rønne Petersen
acfb88e9a5
std.Build.Step.CheckObject: make ELF reading endianness-aware 2025-11-19 01:42:45 +01:00
Alex Rønne Petersen
e09ba67161
std.Build.Step.Run: read/write messages as little endian 2025-11-19 01:42:45 +01:00
Matthew Lugg
0922990367
std.Build.Step: send messages to compiler as little-endian
Little-endian is what `std.zig.Server` expects, but the old logic just
send the raw bytes of the struct, so sent in native endian (causing a
crash on big-endian targets).
2025-11-19 01:42:45 +01:00
Matthew Lugg
cd7d8dff26
std.zig.Server: read error bundle as little-endian
Again, `std.zig.Server` expects little-endian. This is easy; we just use
a `Reader.fixed` instead of directly `@ptrCast`ing data out of the
buffer.
2025-11-19 01:42:45 +01:00
Frank Denis
4ea4728084
Align ML-KEM code with ML-DSA (#25964)
This will facilitate maintainance and code sharing between primitives.
2025-11-18 15:39:58 +00:00
Lukas Lalinsky
73f863a6fb Fix AI/NI flag definitions for BSD systems
Add missing AI flags for NetBSD and OpenBSD:
- NetBSD: Add AI.SRV flag at bit 11 (0x00000800)
- OpenBSD: Add AI.EXT flag at bit 3 and AI.FQDN flag at bit 5

Add missing NI (getnameinfo) flag definitions for all BSDs and Darwin:
- FreeBSD/Haiku: NOFQDN, NUMERICHOST, NAMEREQD, NUMERICSERV, DGRAM, NUMERICSCOPE
- DragonFly/NetBSD: Same flags with NUMERICSCOPE at bit 6 (deprecated WITHSCOPEID at bit 5 is skipped)
- OpenBSD: NUMERICHOST, NUMERICSERV, NOFQDN, NAMEREQD, DGRAM (no NUMERICSCOPE)
- macOS/Darwin: NOFQDN, NUMERICHOST, NAMEREQD, NUMERICSERV, DGRAM, NUMERICSCOPE at bit 8 (deprecated WITHSCOPEID at bit 5 is skipped)

References:
- NetBSD: https://github.com/NetBSD/src/blob/trunk/include/netdb.h
- OpenBSD: https://github.com/openbsd/src/blob/master/include/netdb.h
- FreeBSD: https://github.com/freebsd/freebsd-src/blob/master/include/netdb.h
- DragonFly BSD: https://github.com/DragonFlyBSD/DragonFlyBSD/blob/master/include/netdb.h
- Haiku: https://github.com/haiku/haiku/blob/master/headers/posix/netdb.h
- macOS/Darwin: https://github.com/apple-oss-distributions/Libinfo/blob/main/lookup.subproj/netdb.h
2025-11-17 19:01:39 +01:00
Alex Rønne Petersen
35d87c4406
Merge pull request #25929 from alexrp/maccatalyst
`std.zig.target`: support `aarch64-maccatalyst` and `x86_64-maccatalyst` cross libc
2025-11-16 23:16:33 +01:00