const std = @import("std.zig"); const builtin = @import("builtin"); const root = @import("root"); const os = std.os; const mem = std.mem; const base64 = std.base64; const crypto = std.crypto; const Allocator = std.mem.Allocator; const assert = std.debug.assert; const is_darwin = builtin.os.tag.isDarwin(); pub const AtomicFile = @import("fs/AtomicFile.zig"); pub const Dir = @import("fs/Dir.zig"); pub const File = @import("fs/File.zig"); pub const path = @import("fs/path.zig"); pub const has_executable_bit = switch (builtin.os.tag) { .windows, .wasi => false, else => true, }; pub const wasi = @import("fs/wasi.zig"); // TODO audit these APIs with respect to Dir and absolute paths pub const realpath = os.realpath; pub const realpathZ = os.realpathZ; pub const realpathW = os.realpathW; pub const getAppDataDir = @import("fs/get_app_data_dir.zig").getAppDataDir; pub const GetAppDataDirError = @import("fs/get_app_data_dir.zig").GetAppDataDirError; pub const Watch = @import("fs/watch.zig").Watch; /// This represents the maximum size of a UTF-8 encoded file path that the /// operating system will accept. Paths, including those returned from file /// system operations, may be longer than this length, but such paths cannot /// be successfully passed back in other file system operations. However, /// all path components returned by file system operations are assumed to /// fit into a UTF-8 encoded array of this length. /// The byte count includes room for a null sentinel byte. pub const MAX_PATH_BYTES = switch (builtin.os.tag) { .linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .haiku, .solaris, .illumos, .plan9 => os.PATH_MAX, // Each UTF-16LE character may be expanded to 3 UTF-8 bytes. // If it would require 4 UTF-8 bytes, then there would be a surrogate // pair in the UTF-16LE, and we (over)account 3 bytes for it that way. // +1 for the null byte at the end, which can be encoded in 1 byte. .windows => os.windows.PATH_MAX_WIDE * 3 + 1, // TODO work out what a reasonable value we should use here .wasi => 4096, else => if (@hasDecl(root, "os") and @hasDecl(root.os, "PATH_MAX")) root.os.PATH_MAX else @compileError("PATH_MAX not implemented for " ++ @tagName(builtin.os.tag)), }; /// This represents the maximum size of a UTF-8 encoded file name component that /// the platform's common file systems support. File name components returned by file system /// operations are likely to fit into a UTF-8 encoded array of this length, but /// (depending on the platform) this assumption may not hold for every configuration. /// The byte count does not include a null sentinel byte. pub const MAX_NAME_BYTES = switch (builtin.os.tag) { .linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .solaris, .illumos => os.NAME_MAX, // Haiku's NAME_MAX includes the null terminator, so subtract one. .haiku => os.NAME_MAX - 1, // Each UTF-16LE character may be expanded to 3 UTF-8 bytes. // If it would require 4 UTF-8 bytes, then there would be a surrogate // pair in the UTF-16LE, and we (over)account 3 bytes for it that way. .windows => os.windows.NAME_MAX * 3, // For WASI, the MAX_NAME will depend on the host OS, so it needs to be // as large as the largest MAX_NAME_BYTES (Windows) in order to work on any host OS. // TODO determine if this is a reasonable approach .wasi => os.windows.NAME_MAX * 3, else => if (@hasDecl(root, "os") and @hasDecl(root.os, "NAME_MAX")) root.os.NAME_MAX else @compileError("NAME_MAX not implemented for " ++ @tagName(builtin.os.tag)), }; pub const base64_alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*; /// Base64 encoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem. pub const base64_encoder = base64.Base64Encoder.init(base64_alphabet, null); /// Base64 decoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem. pub const base64_decoder = base64.Base64Decoder.init(base64_alphabet, null); /// Whether or not async file system syscalls need a dedicated thread because the operating /// system does not support non-blocking I/O on the file system. pub const need_async_thread = std.io.is_async and switch (builtin.os.tag) { .windows, .other => false, else => true, }; /// TODO remove the allocator requirement from this API /// TODO move to Dir pub fn atomicSymLink(allocator: Allocator, existing_path: []const u8, new_path: []const u8) !void { if (cwd().symLink(existing_path, new_path, .{})) { return; } else |err| switch (err) { error.PathAlreadyExists => {}, else => return err, // TODO zig should know this set does not include PathAlreadyExists } const dirname = path.dirname(new_path) orelse "."; var rand_buf: [AtomicFile.random_bytes_len]u8 = undefined; const tmp_path = try allocator.alloc(u8, dirname.len + 1 + base64_encoder.calcSize(rand_buf.len)); defer allocator.free(tmp_path); @memcpy(tmp_path[0..dirname.len], dirname); tmp_path[dirname.len] = path.sep; while (true) { crypto.random.bytes(rand_buf[0..]); _ = base64_encoder.encode(tmp_path[dirname.len + 1 ..], &rand_buf); if (cwd().symLink(existing_path, tmp_path, .{})) { return cwd().rename(tmp_path, new_path); } else |err| switch (err) { error.PathAlreadyExists => continue, else => return err, // TODO zig should know this set does not include PathAlreadyExists } } } /// Same as `Dir.updateFile`, except asserts that both `source_path` and `dest_path` /// are absolute. See `Dir.updateFile` for a function that operates on both /// absolute and relative paths. pub fn updateFileAbsolute( source_path: []const u8, dest_path: []const u8, args: Dir.CopyFileOptions, ) !Dir.PrevStatus { assert(path.isAbsolute(source_path)); assert(path.isAbsolute(dest_path)); const my_cwd = cwd(); return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, args); } /// Same as `Dir.copyFile`, except asserts that both `source_path` and `dest_path` /// are absolute. See `Dir.copyFile` for a function that operates on both /// absolute and relative paths. pub fn copyFileAbsolute( source_path: []const u8, dest_path: []const u8, args: Dir.CopyFileOptions, ) !void { assert(path.isAbsolute(source_path)); assert(path.isAbsolute(dest_path)); const my_cwd = cwd(); return Dir.copyFile(my_cwd, source_path, my_cwd, dest_path, args); } /// Create a new directory, based on an absolute path. /// Asserts that the path is absolute. See `Dir.makeDir` for a function that operates /// on both absolute and relative paths. pub fn makeDirAbsolute(absolute_path: []const u8) !void { assert(path.isAbsolute(absolute_path)); return os.mkdir(absolute_path, Dir.default_mode); } /// Same as `makeDirAbsolute` except the parameter is a null-terminated UTF-8-encoded string. pub fn makeDirAbsoluteZ(absolute_path_z: [*:0]const u8) !void { assert(path.isAbsoluteZ(absolute_path_z)); return os.mkdirZ(absolute_path_z, Dir.default_mode); } /// Same as `makeDirAbsolute` except the parameter is a null-terminated WTF-16-encoded string. pub fn makeDirAbsoluteW(absolute_path_w: [*:0]const u16) !void { assert(path.isAbsoluteWindowsW(absolute_path_w)); return os.mkdirW(absolute_path_w, Dir.default_mode); } /// Same as `Dir.deleteDir` except the path is absolute. pub fn deleteDirAbsolute(dir_path: []const u8) !void { assert(path.isAbsolute(dir_path)); return os.rmdir(dir_path); } /// Same as `deleteDirAbsolute` except the path parameter is null-terminated. pub fn deleteDirAbsoluteZ(dir_path: [*:0]const u8) !void { assert(path.isAbsoluteZ(dir_path)); return os.rmdirZ(dir_path); } /// Same as `deleteDirAbsolute` except the path parameter is WTF-16 and target OS is assumed Windows. pub fn deleteDirAbsoluteW(dir_path: [*:0]const u16) !void { assert(path.isAbsoluteWindowsW(dir_path)); return os.rmdirW(dir_path); } /// Same as `Dir.rename` except the paths are absolute. pub fn renameAbsolute(old_path: []const u8, new_path: []const u8) !void { assert(path.isAbsolute(old_path)); assert(path.isAbsolute(new_path)); return os.rename(old_path, new_path); } /// Same as `renameAbsolute` except the path parameters are null-terminated. pub fn renameAbsoluteZ(old_path: [*:0]const u8, new_path: [*:0]const u8) !void { assert(path.isAbsoluteZ(old_path)); assert(path.isAbsoluteZ(new_path)); return os.renameZ(old_path, new_path); } /// Same as `renameAbsolute` except the path parameters are WTF-16 and target OS is assumed Windows. pub fn renameAbsoluteW(old_path: [*:0]const u16, new_path: [*:0]const u16) !void { assert(path.isAbsoluteWindowsW(old_path)); assert(path.isAbsoluteWindowsW(new_path)); return os.renameW(old_path, new_path); } /// Same as `Dir.rename`, except `new_sub_path` is relative to `new_dir` pub fn rename(old_dir: Dir, old_sub_path: []const u8, new_dir: Dir, new_sub_path: []const u8) !void { return os.renameat(old_dir.fd, old_sub_path, new_dir.fd, new_sub_path); } /// Same as `rename` except the parameters are null-terminated. pub fn renameZ(old_dir: Dir, old_sub_path_z: [*:0]const u8, new_dir: Dir, new_sub_path_z: [*:0]const u8) !void { return os.renameatZ(old_dir.fd, old_sub_path_z, new_dir.fd, new_sub_path_z); } /// Same as `rename` except the parameters are UTF16LE, NT prefixed. /// This function is Windows-only. pub fn renameW(old_dir: Dir, old_sub_path_w: []const u16, new_dir: Dir, new_sub_path_w: []const u16) !void { return os.renameatW(old_dir.fd, old_sub_path_w, new_dir.fd, new_sub_path_w); } /// Returns a handle to the current working directory. It is not opened with iteration capability. /// Closing the returned `Dir` is checked illegal behavior. Iterating over the result is illegal behavior. /// On POSIX targets, this function is comptime-callable. pub fn cwd() Dir { if (builtin.os.tag == .windows) { return Dir{ .fd = os.windows.peb().ProcessParameters.CurrentDirectory.Handle }; } else if (builtin.os.tag == .wasi) { return std.options.wasiCwd(); } else { return Dir{ .fd = os.AT.FDCWD }; } } pub fn defaultWasiCwd() Dir { // Expect the first preopen to be current working directory. return .{ .fd = 3 }; } /// Opens a directory at the given path. The directory is a system resource that remains /// open until `close` is called on the result. /// See `openDirAbsoluteZ` for a function that accepts a null-terminated path. /// /// Asserts that the path parameter has no null bytes. pub fn openDirAbsolute(absolute_path: []const u8, flags: Dir.OpenDirOptions) File.OpenError!Dir { assert(path.isAbsolute(absolute_path)); return cwd().openDir(absolute_path, flags); } /// Same as `openDirAbsolute` but the path parameter is null-terminated. pub fn openDirAbsoluteZ(absolute_path_c: [*:0]const u8, flags: Dir.OpenDirOptions) File.OpenError!Dir { assert(path.isAbsoluteZ(absolute_path_c)); return cwd().openDirZ(absolute_path_c, flags); } /// Same as `openDirAbsolute` but the path parameter is null-terminated. pub fn openDirAbsoluteW(absolute_path_c: [*:0]const u16, flags: Dir.OpenDirOptions) File.OpenError!Dir { assert(path.isAbsoluteWindowsW(absolute_path_c)); return cwd().openDirW(absolute_path_c, flags); } /// Opens a file for reading or writing, without attempting to create a new file, based on an absolute path. /// Call `File.close` to release the resource. /// Asserts that the path is absolute. See `Dir.openFile` for a function that /// operates on both absolute and relative paths. /// Asserts that the path parameter has no null bytes. See `openFileAbsoluteZ` for a function /// that accepts a null-terminated path. pub fn openFileAbsolute(absolute_path: []const u8, flags: File.OpenFlags) File.OpenError!File { assert(path.isAbsolute(absolute_path)); return cwd().openFile(absolute_path, flags); } /// Same as `openFileAbsolute` but the path parameter is null-terminated. pub fn openFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.OpenFlags) File.OpenError!File { assert(path.isAbsoluteZ(absolute_path_c)); return cwd().openFileZ(absolute_path_c, flags); } /// Same as `openFileAbsolute` but the path parameter is WTF-16-encoded. pub fn openFileAbsoluteW(absolute_path_w: []const u16, flags: File.OpenFlags) File.OpenError!File { assert(path.isAbsoluteWindowsWTF16(absolute_path_w)); return cwd().openFileW(absolute_path_w, flags); } /// Test accessing `path`. /// `path` is UTF-8-encoded. /// Be careful of Time-Of-Check-Time-Of-Use race conditions when using this function. /// For example, instead of testing if a file exists and then opening it, just /// open it and handle the error for file not found. /// See `accessAbsoluteZ` for a function that accepts a null-terminated path. pub fn accessAbsolute(absolute_path: []const u8, flags: File.OpenFlags) Dir.AccessError!void { assert(path.isAbsolute(absolute_path)); try cwd().access(absolute_path, flags); } /// Same as `accessAbsolute` but the path parameter is null-terminated. pub fn accessAbsoluteZ(absolute_path: [*:0]const u8, flags: File.OpenFlags) Dir.AccessError!void { assert(path.isAbsoluteZ(absolute_path)); try cwd().accessZ(absolute_path, flags); } /// Same as `accessAbsolute` but the path parameter is WTF-16 encoded. pub fn accessAbsoluteW(absolute_path: [*:0]const u16, flags: File.OpenFlags) Dir.AccessError!void { assert(path.isAbsoluteWindowsW(absolute_path)); try cwd().accessW(absolute_path, flags); } /// Creates, opens, or overwrites a file with write access, based on an absolute path. /// Call `File.close` to release the resource. /// Asserts that the path is absolute. See `Dir.createFile` for a function that /// operates on both absolute and relative paths. /// Asserts that the path parameter has no null bytes. See `createFileAbsoluteC` for a function /// that accepts a null-terminated path. pub fn createFileAbsolute(absolute_path: []const u8, flags: File.CreateFlags) File.OpenError!File { assert(path.isAbsolute(absolute_path)); return cwd().createFile(absolute_path, flags); } /// Same as `createFileAbsolute` but the path parameter is null-terminated. pub fn createFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.CreateFlags) File.OpenError!File { assert(path.isAbsoluteZ(absolute_path_c)); return cwd().createFileZ(absolute_path_c, flags); } /// Same as `createFileAbsolute` but the path parameter is WTF-16 encoded. pub fn createFileAbsoluteW(absolute_path_w: [*:0]const u16, flags: File.CreateFlags) File.OpenError!File { assert(path.isAbsoluteWindowsW(absolute_path_w)); return cwd().createFileW(absolute_path_w, flags); } /// Delete a file name and possibly the file it refers to, based on an absolute path. /// Asserts that the path is absolute. See `Dir.deleteFile` for a function that /// operates on both absolute and relative paths. /// Asserts that the path parameter has no null bytes. pub fn deleteFileAbsolute(absolute_path: []const u8) Dir.DeleteFileError!void { assert(path.isAbsolute(absolute_path)); return cwd().deleteFile(absolute_path); } /// Same as `deleteFileAbsolute` except the parameter is null-terminated. pub fn deleteFileAbsoluteZ(absolute_path_c: [*:0]const u8) Dir.DeleteFileError!void { assert(path.isAbsoluteZ(absolute_path_c)); return cwd().deleteFileZ(absolute_path_c); } /// Same as `deleteFileAbsolute` except the parameter is WTF-16 encoded. pub fn deleteFileAbsoluteW(absolute_path_w: [*:0]const u16) Dir.DeleteFileError!void { assert(path.isAbsoluteWindowsW(absolute_path_w)); return cwd().deleteFileW(absolute_path_w); } /// Removes a symlink, file, or directory. /// This is equivalent to `Dir.deleteTree` with the base directory. /// Asserts that the path is absolute. See `Dir.deleteTree` for a function that /// operates on both absolute and relative paths. /// Asserts that the path parameter has no null bytes. pub fn deleteTreeAbsolute(absolute_path: []const u8) !void { assert(path.isAbsolute(absolute_path)); const dirname = path.dirname(absolute_path) orelse return error{ /// Attempt to remove the root file system path. /// This error is unreachable if `absolute_path` is relative. CannotDeleteRootDirectory, }.CannotDeleteRootDirectory; var dir = try cwd().openDir(dirname, .{}); defer dir.close(); return dir.deleteTree(path.basename(absolute_path)); } /// Same as `Dir.readLink`, except it asserts the path is absolute. pub fn readLinkAbsolute(pathname: []const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 { assert(path.isAbsolute(pathname)); return os.readlink(pathname, buffer); } /// Windows-only. Same as `readlinkW`, except the path parameter is null-terminated, WTF16 /// encoded. pub fn readlinkAbsoluteW(pathname_w: [*:0]const u16, buffer: *[MAX_PATH_BYTES]u8) ![]u8 { assert(path.isAbsoluteWindowsW(pathname_w)); return os.readlinkW(pathname_w, buffer); } /// Same as `readLink`, except the path parameter is null-terminated. pub fn readLinkAbsoluteZ(pathname_c: [*:0]const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 { assert(path.isAbsoluteZ(pathname_c)); return os.readlinkZ(pathname_c, buffer); } /// Creates a symbolic link named `sym_link_path` which contains the string `target_path`. /// A symbolic link (also known as a soft link) may point to an existing file or to a nonexistent /// one; the latter case is known as a dangling link. /// If `sym_link_path` exists, it will not be overwritten. /// See also `symLinkAbsoluteZ` and `symLinkAbsoluteW`. pub fn symLinkAbsolute( target_path: []const u8, sym_link_path: []const u8, flags: Dir.SymLinkFlags, ) !void { assert(path.isAbsolute(target_path)); assert(path.isAbsolute(sym_link_path)); if (builtin.os.tag == .windows) { const target_path_w = try os.windows.sliceToPrefixedFileW(null, target_path); const sym_link_path_w = try os.windows.sliceToPrefixedFileW(null, sym_link_path); return os.windows.CreateSymbolicLink(null, sym_link_path_w.span(), target_path_w.span(), flags.is_directory); } return os.symlink(target_path, sym_link_path); } /// Windows-only. Same as `symLinkAbsolute` except the parameters are null-terminated, WTF16 encoded. /// Note that this function will by default try creating a symbolic link to a file. If you would /// like to create a symbolic link to a directory, specify this with `SymLinkFlags{ .is_directory = true }`. /// See also `symLinkAbsolute`, `symLinkAbsoluteZ`. pub fn symLinkAbsoluteW( target_path_w: []const u16, sym_link_path_w: []const u16, flags: Dir.SymLinkFlags, ) !void { assert(path.isAbsoluteWindowsWTF16(target_path_w)); assert(path.isAbsoluteWindowsWTF16(sym_link_path_w)); return os.windows.CreateSymbolicLink(null, sym_link_path_w, target_path_w, flags.is_directory); } /// Same as `symLinkAbsolute` except the parameters are null-terminated pointers. /// See also `symLinkAbsolute`. pub fn symLinkAbsoluteZ( target_path_c: [*:0]const u8, sym_link_path_c: [*:0]const u8, flags: Dir.SymLinkFlags, ) !void { assert(path.isAbsoluteZ(target_path_c)); assert(path.isAbsoluteZ(sym_link_path_c)); if (builtin.os.tag == .windows) { const target_path_w = try os.windows.cStrToWin32PrefixedFileW(target_path_c); const sym_link_path_w = try os.windows.cStrToWin32PrefixedFileW(sym_link_path_c); return os.windows.CreateSymbolicLink(sym_link_path_w.span(), target_path_w.span(), flags.is_directory); } return os.symlinkZ(target_path_c, sym_link_path_c); } pub const OpenSelfExeError = error{ SharingViolation, PathAlreadyExists, FileNotFound, AccessDenied, PipeBusy, NameTooLong, /// On Windows, file paths must be valid Unicode. InvalidUtf8, /// On Windows, file paths cannot contain these characters: /// '/', '*', '?', '"', '<', '>', '|' BadPathName, Unexpected, } || os.OpenError || SelfExePathError || os.FlockError; pub fn openSelfExe(flags: File.OpenFlags) OpenSelfExeError!File { if (builtin.os.tag == .linux) { return openFileAbsoluteZ("/proc/self/exe", flags); } if (builtin.os.tag == .windows) { // If ImagePathName is a symlink, then it will contain the path of the symlink, // not the path that the symlink points to. However, because we are opening // the file, we can let the openFileW call follow the symlink for us. const image_path_unicode_string = &os.windows.peb().ProcessParameters.ImagePathName; const image_path_name = image_path_unicode_string.Buffer[0 .. image_path_unicode_string.Length / 2 :0]; const prefixed_path_w = try os.windows.wToPrefixedFileW(null, image_path_name); return cwd().openFileW(prefixed_path_w.span(), flags); } // Use of MAX_PATH_BYTES here is valid as the resulting path is immediately // opened with no modification. var buf: [MAX_PATH_BYTES]u8 = undefined; const self_exe_path = try selfExePath(&buf); buf[self_exe_path.len] = 0; return openFileAbsoluteZ(buf[0..self_exe_path.len :0].ptr, flags); } pub const SelfExePathError = os.ReadLinkError || os.SysCtlError || os.RealPathError; /// `selfExePath` except allocates the result on the heap. /// Caller owns returned memory. pub fn selfExePathAlloc(allocator: Allocator) ![]u8 { // Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux // system, readlink will completely fail to return a result larger than // PATH_MAX even if given a sufficiently large buffer. This makes it // fundamentally impossible to get the selfExePath of a program running in // a very deeply nested directory chain in this way. // TODO(#4812): Investigate other systems and whether it is possible to get // this path by trying larger and larger buffers until one succeeds. var buf: [MAX_PATH_BYTES]u8 = undefined; return allocator.dupe(u8, try selfExePath(&buf)); } /// Get the path to the current executable. Follows symlinks. /// If you only need the directory, use selfExeDirPath. /// If you only want an open file handle, use openSelfExe. /// This function may return an error if the current executable /// was deleted after spawning. /// Returned value is a slice of out_buffer. /// /// On Linux, depends on procfs being mounted. If the currently executing binary has /// been deleted, the file path looks something like `/a/b/c/exe (deleted)`. /// TODO make the return type of this a null terminated pointer pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 { if (is_darwin) { // Note that _NSGetExecutablePath() will return "a path" to // the executable not a "real path" to the executable. var symlink_path_buf: [MAX_PATH_BYTES:0]u8 = undefined; var u32_len: u32 = MAX_PATH_BYTES + 1; // include the sentinel const rc = std.c._NSGetExecutablePath(&symlink_path_buf, &u32_len); if (rc != 0) return error.NameTooLong; var real_path_buf: [MAX_PATH_BYTES]u8 = undefined; const real_path = try std.os.realpathZ(&symlink_path_buf, &real_path_buf); if (real_path.len > out_buffer.len) return error.NameTooLong; const result = out_buffer[0..real_path.len]; @memcpy(result, real_path); return result; } switch (builtin.os.tag) { .linux => return os.readlinkZ("/proc/self/exe", out_buffer), .solaris, .illumos => return os.readlinkZ("/proc/self/path/a.out", out_buffer), .freebsd, .dragonfly => { var mib = [4]c_int{ os.CTL.KERN, os.KERN.PROC, os.KERN.PROC_PATHNAME, -1 }; var out_len: usize = out_buffer.len; try os.sysctl(&mib, out_buffer.ptr, &out_len, null, 0); // TODO could this slice from 0 to out_len instead? return mem.sliceTo(out_buffer, 0); }, .netbsd => { var mib = [4]c_int{ os.CTL.KERN, os.KERN.PROC_ARGS, -1, os.KERN.PROC_PATHNAME }; var out_len: usize = out_buffer.len; try os.sysctl(&mib, out_buffer.ptr, &out_len, null, 0); // TODO could this slice from 0 to out_len instead? return mem.sliceTo(out_buffer, 0); }, .openbsd, .haiku => { // OpenBSD doesn't support getting the path of a running process, so try to guess it if (os.argv.len == 0) return error.FileNotFound; const argv0 = mem.span(os.argv[0]); if (mem.indexOf(u8, argv0, "/") != null) { // argv[0] is a path (relative or absolute): use realpath(3) directly var real_path_buf: [MAX_PATH_BYTES]u8 = undefined; const real_path = try os.realpathZ(os.argv[0], &real_path_buf); if (real_path.len > out_buffer.len) return error.NameTooLong; const result = out_buffer[0..real_path.len]; @memcpy(result, real_path); return result; } else if (argv0.len != 0) { // argv[0] is not empty (and not a path): search it inside PATH const PATH = std.os.getenvZ("PATH") orelse return error.FileNotFound; var path_it = mem.tokenizeScalar(u8, PATH, path.delimiter); while (path_it.next()) |a_path| { var resolved_path_buf: [MAX_PATH_BYTES - 1:0]u8 = undefined; const resolved_path = std.fmt.bufPrintZ(&resolved_path_buf, "{s}/{s}", .{ a_path, os.argv[0], }) catch continue; var real_path_buf: [MAX_PATH_BYTES]u8 = undefined; if (os.realpathZ(resolved_path, &real_path_buf)) |real_path| { // found a file, and hope it is the right file if (real_path.len > out_buffer.len) return error.NameTooLong; const result = out_buffer[0..real_path.len]; @memcpy(result, real_path); return result; } else |_| continue; } } return error.FileNotFound; }, .windows => { const image_path_unicode_string = &os.windows.peb().ProcessParameters.ImagePathName; const image_path_name = image_path_unicode_string.Buffer[0 .. image_path_unicode_string.Length / 2 :0]; // If ImagePathName is a symlink, then it will contain the path of the // symlink, not the path that the symlink points to. We want the path // that the symlink points to, though, so we need to get the realpath. const pathname_w = try os.windows.wToPrefixedFileW(null, image_path_name); return std.fs.cwd().realpathW(pathname_w.span(), out_buffer); }, else => @compileError("std.fs.selfExePath not supported for this target"), } } pub const selfExePathW = @compileError("deprecated; use selfExePath instead"); /// `selfExeDirPath` except allocates the result on the heap. /// Caller owns returned memory. pub fn selfExeDirPathAlloc(allocator: Allocator) ![]u8 { // Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux // system, readlink will completely fail to return a result larger than // PATH_MAX even if given a sufficiently large buffer. This makes it // fundamentally impossible to get the selfExeDirPath of a program running // in a very deeply nested directory chain in this way. // TODO(#4812): Investigate other systems and whether it is possible to get // this path by trying larger and larger buffers until one succeeds. var buf: [MAX_PATH_BYTES]u8 = undefined; return allocator.dupe(u8, try selfExeDirPath(&buf)); } /// Get the directory path that contains the current executable. /// Returned value is a slice of out_buffer. pub fn selfExeDirPath(out_buffer: []u8) SelfExePathError![]const u8 { const self_exe_path = try selfExePath(out_buffer); // Assume that the OS APIs return absolute paths, and therefore dirname // will not return null. return path.dirname(self_exe_path).?; } /// `realpath`, except caller must free the returned memory. /// See also `Dir.realpath`. pub fn realpathAlloc(allocator: Allocator, pathname: []const u8) ![]u8 { // Use of MAX_PATH_BYTES here is valid as the realpath function does not // have a variant that takes an arbitrary-size buffer. // TODO(#4812): Consider reimplementing realpath or using the POSIX.1-2008 // NULL out parameter (GNU's canonicalize_file_name) to handle overelong // paths. musl supports passing NULL but restricts the output to PATH_MAX // anyway. var buf: [MAX_PATH_BYTES]u8 = undefined; return allocator.dupe(u8, try os.realpath(pathname, &buf)); } test { if (builtin.os.tag != .wasi) { _ = &makeDirAbsolute; _ = &makeDirAbsoluteZ; _ = ©FileAbsolute; _ = &updateFileAbsolute; } _ = &AtomicFile; _ = &Dir; _ = &File; _ = &path; _ = @import("fs/test.zig"); _ = @import("fs/get_app_data_dir.zig"); _ = @import("fs/watch.zig"); }