//! Wraps a non-thread-safe allocator and makes it thread-safe. child_allocator: Allocator, mutex: std.Thread.Mutex = .{}, pub fn allocator(self: *ThreadSafeAllocator) Allocator { return .{ .ptr = self, .vtable = &.{ .alloc = alloc, .resize = resize, .free = free, }, }; } fn alloc(ctx: *anyopaque, n: usize, log2_ptr_align: u8, ra: usize) ?[*]u8 { const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx)); self.mutex.lock(); defer self.mutex.unlock(); return self.child_allocator.rawAlloc(n, log2_ptr_align, ra); } fn resize(ctx: *anyopaque, buf: []u8, log2_buf_align: u8, new_len: usize, ret_addr: usize) bool { const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx)); self.mutex.lock(); defer self.mutex.unlock(); return self.child_allocator.rawResize(buf, log2_buf_align, new_len, ret_addr); } fn free(ctx: *anyopaque, buf: []u8, log2_buf_align: u8, ret_addr: usize) void { const self: *ThreadSafeAllocator = @ptrCast(@alignCast(ctx)); self.mutex.lock(); defer self.mutex.unlock(); return self.child_allocator.rawFree(buf, log2_buf_align, ret_addr); } const std = @import("../std.zig"); const ThreadSafeAllocator = @This(); const Allocator = std.mem.Allocator;