const builtin = @import("builtin"); const math = @import("index.zig"); const assert = @import("../debug.zig").assert; // TODO issue #393 pub const ceil = ceil_workaround; pub fn ceil_workaround(x: var) -> @typeOf(x) { const T = @typeOf(x); switch (T) { f32 => @inlineCall(ceil32, x), f64 => @inlineCall(ceil64, x), else => @compileError("ceil not implemented for " ++ @typeName(T)), } } fn ceil32(x: f32) -> f32 { var u = @bitCast(u32, x); var e = i32((u >> 23) & 0xFF) - 0x7F; var m: u32 = undefined; if (e >= 23) { return x; } else if (e >= 0) { m = 0x007FFFFF >> u32(e); if (u & m == 0) { return x; } math.forceEval(x + 0x1.0p120); if (u >> 31 == 0) { u += m; } u &= ~m; @bitCast(f32, u) } else { math.forceEval(x + 0x1.0p120); if (u >> 31 != 0) { return -0.0; } else { 1.0 } } } fn ceil64(x: f64) -> f64 { const u = @bitCast(u64, x); const e = (u >> 52) & 0x7FF; var y: f64 = undefined; if (e >= 0x3FF+52 or x == 0) { return x; } if (u >> 63 != 0) { @setFloatMode(this, builtin.FloatMode.Strict); y = x - math.f64_toint + math.f64_toint - x; } else { @setFloatMode(this, builtin.FloatMode.Strict); y = x + math.f64_toint - math.f64_toint - x; } if (e <= 0x3FF-1) { math.forceEval(y); if (u >> 63 != 0) { return -0.0; // Compiler requires return. } else { 1.0 } } else if (y < 0) { x + y + 1 } else { x + y } } test "math.ceil" { assert(ceil(f32(0.0)) == ceil32(0.0)); assert(ceil(f64(0.0)) == ceil64(0.0)); } test "math.ceil32" { assert(ceil32(1.3) == 2.0); assert(ceil32(-1.3) == -1.0); assert(ceil32(0.2) == 1.0); } test "math.ceil64" { assert(ceil64(1.3) == 2.0); assert(ceil64(-1.3) == -1.0); assert(ceil64(0.2) == 1.0); }