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See: * https://discourse.llvm.org/t/rfc-freezing-c-03-headers-in-libc/77319 * https://discourse.llvm.org/t/rfc-project-hand-in-hand-llvm-libc-libc-code-sharing/77701 We're dropping support for C++03 for Zig due to the first change; it would be insane to ship 1018 duplicate header files just for this outdated use case. As a result of the second change, I had to bring in a subset of the headers from llvm-libc since libc++ now depends on these. Hopefully we can continue to get away with not copying the entirety of llvm-libc.
50 lines
1.5 KiB
C++
Vendored
50 lines
1.5 KiB
C++
Vendored
// -*- C++ -*-
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//===---------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===---------------------------------------------------------------------===//
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#ifndef _LIBCPP___FWD_STRING_VIEW_H
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#define _LIBCPP___FWD_STRING_VIEW_H
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#include <__config>
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#include <__fwd/string.h>
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#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
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# pragma GCC system_header
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#endif
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_LIBCPP_BEGIN_NAMESPACE_STD
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template <class _CharT, class _Traits = char_traits<_CharT> >
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class _LIBCPP_TEMPLATE_VIS basic_string_view;
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typedef basic_string_view<char> string_view;
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#if _LIBCPP_HAS_CHAR8_T
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typedef basic_string_view<char8_t> u8string_view;
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#endif
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typedef basic_string_view<char16_t> u16string_view;
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typedef basic_string_view<char32_t> u32string_view;
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#if _LIBCPP_HAS_WIDE_CHARACTERS
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typedef basic_string_view<wchar_t> wstring_view;
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#endif
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// clang-format off
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template <class _CharT, class _Traits>
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class _LIBCPP_PREFERRED_NAME(string_view)
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#if _LIBCPP_HAS_WIDE_CHARACTERS
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_LIBCPP_PREFERRED_NAME(wstring_view)
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#endif
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#if _LIBCPP_HAS_CHAR8_T
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_LIBCPP_PREFERRED_NAME(u8string_view)
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#endif
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_LIBCPP_PREFERRED_NAME(u16string_view)
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_LIBCPP_PREFERRED_NAME(u32string_view)
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basic_string_view;
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// clang-format on
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_LIBCPP_END_NAMESPACE_STD
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#endif // _LIBCPP___FWD_STRING_VIEW_H
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