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The Lua headers are needed because, yes, NetBSD has a kernel module for Lua support. soundcard.h is technically a system header but is installed by libossaudio and so was missed previously. This also removes some riscv headers that shouldn't have been added because NetBSD does not yet officially support the riscv32/riscv64 ports. Closes #24737.
121 lines
No EOL
3.2 KiB
C
Vendored
121 lines
No EOL
3.2 KiB
C
Vendored
/* $NetBSD: byte_swap.h,v 1.16 2017/01/17 11:08:50 rin Exp $ */
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/*-
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* Copyright (c) 1997, 1999, 2002 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Charles M. Hannum, Neil A. Carson, and Jason R. Thorpe.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _ARM_BYTE_SWAP_H_
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#define _ARM_BYTE_SWAP_H_
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#ifdef _LOCORE
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#if defined(_ARM_ARCH_6) || defined(_ARM_ARCH_7)
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#define BSWAP16(_src, _dst, _tmp) \
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rev16 _dst, _src
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#define BSWAP32(_src, _dst, _tmp) \
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rev _dst, _src
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#else
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#define BSWAP16(_src, _dst, _tmp) \
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mov _tmp, _src, ror #8 ;\
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orr _tmp, _tmp, _tmp, lsr #16 ;\
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bic _dst, _tmp, _tmp, lsl #16
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#define BSWAP32(_src, _dst, _tmp) \
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eor _tmp, _src, _src, ror #16 ;\
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bic _tmp, _tmp, #0x00FF0000 ;\
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mov _dst, _src, ror #8 ;\
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eor _dst, _dst, _tmp, lsr #8
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#endif
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#else
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#ifdef __GNUC__
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#include <sys/types.h>
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__BEGIN_DECLS
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#define __BYTE_SWAP_U32_VARIABLE __byte_swap_u32_variable
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static __inline uint32_t
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__byte_swap_u32_variable(uint32_t v)
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{
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uint32_t t1;
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#ifdef _ARM_ARCH_6
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if (!__builtin_constant_p(v)) {
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__asm("rev\t%0, %1" : "=r" (v) : "0" (v));
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return v;
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}
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#endif
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t1 = v ^ ((v << 16) | (v >> 16));
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t1 &= 0xff00ffffU;
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v = (v >> 8) | (v << 24);
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v ^= (t1 >> 8);
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return v;
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}
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#define __BYTE_SWAP_U16_VARIABLE __byte_swap_u16_variable
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static __inline uint16_t
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__byte_swap_u16_variable(uint16_t v)
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{
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#ifdef _ARM_ARCH_6
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if (!__builtin_constant_p(v)) {
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uint32_t v32 = v;
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__asm("rev16\t%0, %1" : "=r" (v32) : "0" (v32));
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return (uint16_t)v32;
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}
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#elif !defined(__thumb__) && 0 /* gcc produces decent code for this */
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if (!__builtin_constant_p(v)) {
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uint32_t v0 = v;
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__asm volatile(
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"mov %0, %1, ror #8\n"
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"orr %0, %0, %0, lsr #16\n"
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"bic %0, %0, %0, lsl #16"
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: "=&r" (v0)
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: "0" (v0));
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return (uint16_t)v0;
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}
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#endif
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v &= 0xffff;
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v = (uint16_t)((v >> 8) | (v << 8));
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return v;
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}
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__END_DECLS
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#endif
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#endif /* _LOCORE */
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#endif /* _ARM_BYTE_SWAP_H_ */ |