mirror of
https://codeberg.org/ziglang/zig.git
synced 2025-12-06 13:54:21 +00:00
std.Thread.Pool: back to spawning all threads in initialization because it's overall simpler. This scheme requires init to be passed a pointer to the struct. std.process.Child: implement integration with thread pool jobserver. The environment variable is called `JOBSERVERV2`. The API works based on assigning a thread pool to the child process. build runner: store the thread pool in std.Build.Graph so that it can be passed to child processes during the make phase. Fix not allocating +1 pollfds in previous commit. |
||
|---|---|---|
| .. | ||
| aro | ||
| aro_translate_c | ||
| reduce | ||
| resinator | ||
| aro_translate_c.zig | ||
| build_runner.zig | ||
| fmt.zig | ||
| libc.zig | ||
| objcopy.zig | ||
| reduce.zig | ||
| std-docs.zig | ||
| test_runner.zig | ||