zig/lib/libc/mingw/lib32/d3d11.def
Jonathan Marler 61bcac108c Add more mingw def files
I've added more of the ".def" files from mingw. The list is based on all the libraries referenced by the win32metadata project. (see https://github.com/marlersoft/zigwin32).
2021-02-10 13:38:16 -08:00

59 lines
1.5 KiB
Modula-2

;
; Definition file of d3d11.dll
; Automatic generated by gendef
; written by Kai Tietz 2008-2014
;
LIBRARY "d3d11.dll"
EXPORTS
D3D11CreateDeviceForD3D12@36
D3DKMTCloseAdapter@4
D3DKMTDestroyAllocation@4
D3DKMTDestroyContext@4
D3DKMTDestroyDevice@4
D3DKMTDestroySynchronizationObject@4
D3DKMTPresent@4
D3DKMTQueryAdapterInfo@4
D3DKMTSetDisplayPrivateDriverFormat@4
D3DKMTSignalSynchronizationObject@4
D3DKMTUnlock@4
D3DKMTWaitForSynchronizationObject@4
EnableFeatureLevelUpgrade
OpenAdapter10@4
OpenAdapter10_2@4
CreateDirect3D11DeviceFromDXGIDevice@8
CreateDirect3D11SurfaceFromDXGISurface@8
D3D11CoreCreateDevice@40
D3D11CoreCreateLayeredDevice@20
D3D11CoreGetLayeredDeviceSize@8
D3D11CoreRegisterLayers@8
D3D11CreateDevice@40
D3D11CreateDeviceAndSwapChain@48
D3D11On12CreateDevice@40
D3DKMTCreateAllocation@4
D3DKMTCreateContext@4
D3DKMTCreateDevice@4
D3DKMTCreateSynchronizationObject@4
D3DKMTEscape@4
D3DKMTGetContextSchedulingPriority@4
D3DKMTGetDeviceState@4
D3DKMTGetDisplayModeList@4
D3DKMTGetMultisampleMethodList@4
D3DKMTGetRuntimeData@4
D3DKMTGetSharedPrimaryHandle@4
D3DKMTLock@4
D3DKMTOpenAdapterFromHdc@4
D3DKMTOpenResource@4
D3DKMTPresent@4
D3DKMTQueryAllocationResidency@4
D3DKMTQueryResourceInfo@4
D3DKMTRender@4
D3DKMTSetAllocationPriority@4
D3DKMTSetContextSchedulingPriority@4
D3DKMTSetDisplayMode@4
D3DKMTSetGammaRamp@4
D3DKMTSetVidPnSourceOwner@4
D3DKMTWaitForVerticalBlankEvent@4
D3DPerformance_BeginEvent@8
D3DPerformance_EndEvent@4
D3DPerformance_GetStatus@4
D3DPerformance_SetMarker@8