zig/lib/std/Build
kcbanner 125c4a265a Fix respondWebSocket, enable --webui on Windows
This commit re-enables the --webui functionality on windows, with the caveat that rebuild functionality is still disabled (due to deadlocks caused by reading to / writing from the same non-overlapped socket on multiple threads). I updated the UI to be aware of this, and hide the `Rebuild` button.

http.Server: Remove incorrect advance() call. This was causing browsers to disconnect the websocket, as we were sending undefined bytes.
build.WebServer: Re-enable on windows, but disable functionality that requires receiving messages from the client
build-web: Show total times in tables
2025-08-09 16:06:33 -04:00
..
Cache std.zon: update to new I/O API 2025-07-19 18:27:09 -07:00
Step std.Build: keep compiler alive under -fincremental --webui 2025-08-02 08:56:19 +01:00
Watch std.Build.Watch: add macOS implementation based on FSEventStream 2025-08-02 05:13:13 +01:00
abi.zig Fix respondWebSocket, enable --webui on Windows 2025-08-09 16:06:33 -04:00
Cache.zig fix memory leak 2025-07-16 18:34:34 +02:00
Fuzz.zig update build system to new http.Server API 2025-08-07 10:04:29 -07:00
Module.zig std.fmt: breaking API changes 2025-07-07 22:43:51 -07:00
Step.zig build system: replace fuzzing UI with build UI, add time report 2025-08-01 23:48:21 +01:00
Watch.zig Merge pull request #24661 from alichraghi/spv4 2025-08-07 20:55:50 -07:00
WebServer.zig Fix respondWebSocket, enable --webui on Windows 2025-08-09 16:06:33 -04:00