zig/lib/compiler_rt/fabs.zig
mlugg f26dda2117 all: migrate code to new cast builtin syntax
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:

* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
2023-06-24 16:56:39 -07:00

57 lines
1.9 KiB
Zig

const std = @import("std");
const builtin = @import("builtin");
const arch = builtin.cpu.arch;
const common = @import("common.zig");
pub const panic = common.panic;
comptime {
@export(__fabsh, .{ .name = "__fabsh", .linkage = common.linkage, .visibility = common.visibility });
@export(fabsf, .{ .name = "fabsf", .linkage = common.linkage, .visibility = common.visibility });
@export(fabs, .{ .name = "fabs", .linkage = common.linkage, .visibility = common.visibility });
@export(__fabsx, .{ .name = "__fabsx", .linkage = common.linkage, .visibility = common.visibility });
if (common.want_ppc_abi) {
@export(fabsq, .{ .name = "fabsf128", .linkage = common.linkage, .visibility = common.visibility });
}
@export(fabsq, .{ .name = "fabsq", .linkage = common.linkage, .visibility = common.visibility });
@export(fabsl, .{ .name = "fabsl", .linkage = common.linkage, .visibility = common.visibility });
}
pub fn __fabsh(a: f16) callconv(.C) f16 {
return generic_fabs(a);
}
pub fn fabsf(a: f32) callconv(.C) f32 {
return generic_fabs(a);
}
pub fn fabs(a: f64) callconv(.C) f64 {
return generic_fabs(a);
}
pub fn __fabsx(a: f80) callconv(.C) f80 {
return generic_fabs(a);
}
pub fn fabsq(a: f128) callconv(.C) f128 {
return generic_fabs(a);
}
pub fn fabsl(x: c_longdouble) callconv(.C) c_longdouble {
switch (@typeInfo(c_longdouble).Float.bits) {
16 => return __fabsh(x),
32 => return fabsf(x),
64 => return fabs(x),
80 => return __fabsx(x),
128 => return fabsq(x),
else => @compileError("unreachable"),
}
}
inline fn generic_fabs(x: anytype) @TypeOf(x) {
const T = @TypeOf(x);
const TBits = std.meta.Int(.unsigned, @typeInfo(T).Float.bits);
const float_bits = @as(TBits, @bitCast(x));
const remove_sign = ~@as(TBits, 0) >> 1;
return @as(T, @bitCast(float_bits & remove_sign));
}