zig/lib/libc/include/generic-netbsd/lualib.h
Alex Rønne Petersen 234630bb8d
netbsd: add some missing system headers
The Lua headers are needed because, yes, NetBSD has a kernel module for Lua
support. soundcard.h is technically a system header but is installed by
libossaudio and so was missed previously.

This also removes some riscv headers that shouldn't have been added because
NetBSD does not yet officially support the riscv32/riscv64 ports.

Closes #24737.
2025-08-14 08:25:08 +02:00

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/* $NetBSD: lualib.h,v 1.7.10.1 2023/08/11 16:22:07 martin Exp $ */
/*
** Id: lualib.h
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#endif