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Instead of using `zig test` to build a special version of the compiler that runs all the test-cases, the zig build system is now used as much as possible - all with the basic steps found in the standard library. For incremental compilation tests (the ones that look like foo.0.zig, foo.1.zig, foo.2.zig, etc.), a special version of the compiler is compiled into a utility executable called "check-case" which checks exactly one sequence of incremental updates in an independent subprocess. Previously, all incremental and non-incremental test cases were done in the same test runner process. The compile error checking code is now simpler, but also a bit rudimentary, and so it additionally makes sure that the actual compile errors do not include *extra* messages, and it makes sure that the actual compile errors output in the same order as expected. It is also based on the "ends-with" property of each line rather than the previous logic, which frankly I didn't want to touch with a ten-meter pole. The compile error test cases have been updated to pass in light of these differences. Previously, 'error' mode with 0 compile errors was used to shoehorn in a different kind of test-case - one that only checks if a piece of code compiles without errors. Now there is a 'compile' mode of test-cases, and 'error' must be only used when there are greater than 0 errors. link test cases are updated to omit the target object format argument when calling checkObject since that is no longer needed. The test/stage2 directory is removed; the 2 files within are moved to be directly in the test/ directory.
128 lines
3.9 KiB
Zig
128 lines
3.9 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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pub const requires_symlinks = true;
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pub const requires_macos_sdk = true;
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pub fn build(b: *std.Build) void {
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const test_step = b.step("test", "Test it");
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b.default_step = test_step;
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add(b, test_step, .Debug);
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add(b, test_step, .ReleaseFast);
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add(b, test_step, .ReleaseSmall);
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add(b, test_step, .ReleaseSafe);
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}
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fn add(b: *std.Build, test_step: *std.Build.Step, optimize: std.builtin.OptimizeMode) void {
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{
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// Test -headerpad_max_install_names
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const exe = simpleExe(b, optimize);
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exe.headerpad_max_install_names = true;
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const check = exe.checkObject();
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check.checkStart("sectname __text");
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check.checkNext("offset {offset}");
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switch (builtin.cpu.arch) {
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.aarch64 => {
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x4000 } });
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},
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.x86_64 => {
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x1000 } });
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},
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else => unreachable,
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}
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test_step.dependOn(&check.step);
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const run = exe.run();
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test_step.dependOn(&run.step);
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}
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{
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// Test -headerpad
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const exe = simpleExe(b, optimize);
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exe.headerpad_size = 0x10000;
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const check = exe.checkObject();
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check.checkStart("sectname __text");
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check.checkNext("offset {offset}");
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x10000 } });
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test_step.dependOn(&check.step);
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const run = exe.run();
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test_step.dependOn(&run.step);
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}
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{
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// Test both flags with -headerpad overriding -headerpad_max_install_names
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const exe = simpleExe(b, optimize);
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exe.headerpad_max_install_names = true;
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exe.headerpad_size = 0x10000;
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const check = exe.checkObject();
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check.checkStart("sectname __text");
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check.checkNext("offset {offset}");
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x10000 } });
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test_step.dependOn(&check.step);
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const run = exe.run();
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test_step.dependOn(&run.step);
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}
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{
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// Test both flags with -headerpad_max_install_names overriding -headerpad
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const exe = simpleExe(b, optimize);
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exe.headerpad_size = 0x1000;
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exe.headerpad_max_install_names = true;
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const check = exe.checkObject();
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check.checkStart("sectname __text");
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check.checkNext("offset {offset}");
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switch (builtin.cpu.arch) {
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.aarch64 => {
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x4000 } });
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},
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.x86_64 => {
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check.checkComputeCompare("offset", .{ .op = .gte, .value = .{ .literal = 0x1000 } });
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},
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else => unreachable,
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}
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test_step.dependOn(&check.step);
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const run = exe.run();
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test_step.dependOn(&run.step);
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}
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}
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fn simpleExe(b: *std.Build, optimize: std.builtin.OptimizeMode) *std.Build.CompileStep {
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const exe = b.addExecutable(.{
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.name = "main",
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.optimize = optimize,
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});
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exe.addCSourceFile("main.c", &.{});
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exe.linkLibC();
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exe.linkFramework("CoreFoundation");
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exe.linkFramework("Foundation");
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exe.linkFramework("Cocoa");
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exe.linkFramework("CoreGraphics");
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exe.linkFramework("CoreHaptics");
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exe.linkFramework("CoreAudio");
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exe.linkFramework("AVFoundation");
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exe.linkFramework("CoreImage");
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exe.linkFramework("CoreLocation");
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exe.linkFramework("CoreML");
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exe.linkFramework("CoreVideo");
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exe.linkFramework("CoreText");
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exe.linkFramework("CryptoKit");
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exe.linkFramework("GameKit");
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exe.linkFramework("SwiftUI");
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exe.linkFramework("StoreKit");
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exe.linkFramework("SpriteKit");
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return exe;
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}
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