zig/lib/std/process
lumanetic afa66f6111 std.process.Child: fix double path normalization in spawnWindows
besides simply being redundant work, the now removed normalize call would cause
spawn to errantly fail (BadPath) when passing a relative path which traversed
'above' the current working directory. This case is already handled by leaving
normalization to the windows.wToPrefixedFileW call in
windowsCreateProcessPathExt
2025-07-26 01:34:19 -04:00
..
Child.zig std.process.Child: fix double path normalization in spawnWindows 2025-07-26 01:34:19 -04:00