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https://codeberg.org/ziglang/zig.git
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* introduce LazyPath.cwd_relative variant and use it for --zig-lib-dir. closes #12685 * move overrideZigLibDir and setMainPkgPath to options fields set once and then never mutated. * avoid introducing Build/util.zig * use doc comments for deprecation notices so that they show up in generated documentation. * introduce InstallArtifact.Options, accept it as a parameter to addInstallArtifact, and move override_dest_dir into it. Instead of configuring the installation via Compile step, configure the installation via the InstallArtifact step. In retrospect this is obvious. * remove calls to pushInstalledFile in InstallArtifact. See #14943 * rewrite InstallArtifact to not incorrectly observe whether a Compile step has any generated outputs. InstallArtifact is meant to trigger output generation. * fix child process evaluation code handling of `-fno-emit-bin`. * don't store out_h_filename, out_ll_filename, etc., pointlessly. these are all just simple extensions appended to the root name. * make emit_directory optional. It's possible to have nothing outputted, for example, if you're just type-checking. * avoid passing -femit-foo/-fno-emit-foo when it is the default * rename ConfigHeader.getTemplate to getOutput * deprecate addOptionArtifact * update the random number seed of Options step caching. * avoid using `inline for` pointlessly * avoid using `override_Dest_dir` pointlessly * avoid emitting an executable pointlessly in test cases Removes forceBuild and forceEmit. Let's consider these additions separately. Nearly all of the usage sites were suspicious.
291 lines
11 KiB
Zig
291 lines
11 KiB
Zig
//! WriteFile is primarily used to create a directory in an appropriate
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//! location inside the local cache which has a set of files that have either
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//! been generated during the build, or are copied from the source package.
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//!
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//! However, this step has an additional capability of writing data to paths
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//! relative to the package root, effectively mutating the package's source
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//! files. Be careful with the latter functionality; it should not be used
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//! during the normal build process, but as a utility run by a developer with
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//! intention to update source files, which will then be committed to version
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//! control.
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const std = @import("std");
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const Step = std.Build.Step;
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const fs = std.fs;
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const ArrayList = std.ArrayList;
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const WriteFile = @This();
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step: Step,
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/// The elements here are pointers because we need stable pointers for the
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/// GeneratedFile field.
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files: std.ArrayListUnmanaged(*File),
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output_source_files: std.ArrayListUnmanaged(OutputSourceFile),
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generated_directory: std.Build.GeneratedFile,
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pub const base_id = .write_file;
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pub const File = struct {
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generated_file: std.Build.GeneratedFile,
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sub_path: []const u8,
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contents: Contents,
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/// deprecated: use `getPath`
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pub const getFileSource = getPath;
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pub fn getPath(self: *File) std.Build.LazyPath {
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return .{ .generated = &self.generated_file };
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}
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};
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pub const OutputSourceFile = struct {
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contents: Contents,
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sub_path: []const u8,
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};
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pub const Contents = union(enum) {
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bytes: []const u8,
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copy: std.Build.LazyPath,
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};
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pub fn create(owner: *std.Build) *WriteFile {
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const wf = owner.allocator.create(WriteFile) catch @panic("OOM");
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wf.* = .{
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.step = Step.init(.{
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.id = .write_file,
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.name = "WriteFile",
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.owner = owner,
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.makeFn = make,
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}),
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.files = .{},
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.output_source_files = .{},
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.generated_directory = .{ .step = &wf.step },
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};
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return wf;
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}
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pub fn add(wf: *WriteFile, sub_path: []const u8, bytes: []const u8) std.Build.LazyPath {
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const b = wf.step.owner;
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const gpa = b.allocator;
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const file = gpa.create(File) catch @panic("OOM");
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file.* = .{
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.generated_file = .{ .step = &wf.step },
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.sub_path = b.dupePath(sub_path),
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.contents = .{ .bytes = b.dupe(bytes) },
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};
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wf.files.append(gpa, file) catch @panic("OOM");
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wf.maybeUpdateName();
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return file.getPath();
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}
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/// Place the file into the generated directory within the local cache,
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/// along with all the rest of the files added to this step. The parameter
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/// here is the destination path relative to the local cache directory
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/// associated with this WriteFile. It may be a basename, or it may
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/// include sub-directories, in which case this step will ensure the
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/// required sub-path exists.
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/// This is the option expected to be used most commonly with `addCopyFile`.
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pub fn addCopyFile(wf: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) std.Build.LazyPath {
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const b = wf.step.owner;
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const gpa = b.allocator;
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const file = gpa.create(File) catch @panic("OOM");
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file.* = .{
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.generated_file = .{ .step = &wf.step },
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.sub_path = b.dupePath(sub_path),
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.contents = .{ .copy = source },
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};
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wf.files.append(gpa, file) catch @panic("OOM");
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wf.maybeUpdateName();
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source.addStepDependencies(&wf.step);
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return file.getLazyPath();
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}
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/// A path relative to the package root.
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/// Be careful with this because it updates source files. This should not be
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/// used as part of the normal build process, but as a utility occasionally
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/// run by a developer with intent to modify source files and then commit
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/// those changes to version control.
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pub fn addCopyFileToSource(wf: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) void {
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const b = wf.step.owner;
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wf.output_source_files.append(b.allocator, .{
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.contents = .{ .copy = source },
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.sub_path = sub_path,
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}) catch @panic("OOM");
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source.addStepDependencies(&wf.step);
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}
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/// A path relative to the package root.
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/// Be careful with this because it updates source files. This should not be
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/// used as part of the normal build process, but as a utility occasionally
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/// run by a developer with intent to modify source files and then commit
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/// those changes to version control.
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pub fn addBytesToSource(wf: *WriteFile, bytes: []const u8, sub_path: []const u8) void {
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const b = wf.step.owner;
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wf.output_source_files.append(b.allocator, .{
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.contents = .{ .bytes = bytes },
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.sub_path = sub_path,
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}) catch @panic("OOM");
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}
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pub const getFileSource = @compileError("Deprecated; use the return value from add()/addCopyFile(), or use files[i].getPath()");
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pub const getDirectorySource = getDirectory;
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/// Returns a `LazyPath` representing the base directory that contains all the
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/// files from this `WriteFile`.
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pub fn getDirectory(wf: *WriteFile) std.Build.LazyPath {
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return .{ .generated = &wf.generated_directory };
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}
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fn maybeUpdateName(wf: *WriteFile) void {
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if (wf.files.items.len == 1) {
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// First time adding a file; update name.
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if (std.mem.eql(u8, wf.step.name, "WriteFile")) {
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wf.step.name = wf.step.owner.fmt("WriteFile {s}", .{wf.files.items[0].sub_path});
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}
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}
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}
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fn make(step: *Step, prog_node: *std.Progress.Node) !void {
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_ = prog_node;
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const b = step.owner;
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const wf = @fieldParentPtr(WriteFile, "step", step);
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// Writing to source files is kind of an extra capability of this
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// WriteFile - arguably it should be a different step. But anyway here
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// it is, it happens unconditionally and does not interact with the other
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// files here.
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var any_miss = false;
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for (wf.output_source_files.items) |output_source_file| {
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if (fs.path.dirname(output_source_file.sub_path)) |dirname| {
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b.build_root.handle.makePath(dirname) catch |err| {
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return step.fail("unable to make path '{}{s}': {s}", .{
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b.build_root, dirname, @errorName(err),
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});
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};
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}
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switch (output_source_file.contents) {
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.bytes => |bytes| {
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b.build_root.handle.writeFile(output_source_file.sub_path, bytes) catch |err| {
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return step.fail("unable to write file '{}{s}': {s}", .{
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b.build_root, output_source_file.sub_path, @errorName(err),
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});
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};
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any_miss = true;
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},
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.copy => |file_source| {
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const source_path = file_source.getPath(b);
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const prev_status = fs.Dir.updateFile(
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fs.cwd(),
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source_path,
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b.build_root.handle,
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output_source_file.sub_path,
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.{},
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) catch |err| {
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return step.fail("unable to update file from '{s}' to '{}{s}': {s}", .{
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source_path, b.build_root, output_source_file.sub_path, @errorName(err),
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});
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};
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any_miss = any_miss or prev_status == .stale;
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},
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}
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}
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// The cache is used here not really as a way to speed things up - because writing
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// the data to a file would probably be very fast - but as a way to find a canonical
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// location to put build artifacts.
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// If, for example, a hard-coded path was used as the location to put WriteFile
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// files, then two WriteFiles executing in parallel might clobber each other.
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var man = b.cache.obtain();
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defer man.deinit();
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// Random bytes to make WriteFile unique. Refresh this with
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// new random bytes when WriteFile implementation is modified
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// in a non-backwards-compatible way.
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man.hash.add(@as(u32, 0xd767ee59));
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for (wf.files.items) |file| {
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man.hash.addBytes(file.sub_path);
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switch (file.contents) {
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.bytes => |bytes| {
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man.hash.addBytes(bytes);
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},
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.copy => |file_source| {
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_ = try man.addFile(file_source.getPath(b), null);
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},
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}
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}
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if (try step.cacheHit(&man)) {
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const digest = man.final();
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for (wf.files.items) |file| {
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file.generated_file.path = try b.cache_root.join(b.allocator, &.{
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"o", &digest, file.sub_path,
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});
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}
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wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
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return;
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}
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const digest = man.final();
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const cache_path = "o" ++ fs.path.sep_str ++ digest;
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wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
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var cache_dir = b.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
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return step.fail("unable to make path '{}{s}': {s}", .{
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b.cache_root, cache_path, @errorName(err),
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});
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};
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defer cache_dir.close();
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for (wf.files.items) |file| {
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if (fs.path.dirname(file.sub_path)) |dirname| {
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cache_dir.makePath(dirname) catch |err| {
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return step.fail("unable to make path '{}{s}{c}{s}': {s}", .{
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b.cache_root, cache_path, fs.path.sep, dirname, @errorName(err),
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});
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};
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}
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switch (file.contents) {
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.bytes => |bytes| {
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cache_dir.writeFile(file.sub_path, bytes) catch |err| {
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return step.fail("unable to write file '{}{s}{c}{s}': {s}", .{
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b.cache_root, cache_path, fs.path.sep, file.sub_path, @errorName(err),
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});
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};
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},
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.copy => |file_source| {
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const source_path = file_source.getPath(b);
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const prev_status = fs.Dir.updateFile(
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fs.cwd(),
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source_path,
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cache_dir,
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file.sub_path,
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.{},
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) catch |err| {
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return step.fail("unable to update file from '{s}' to '{}{s}{c}{s}': {s}", .{
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source_path,
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b.cache_root,
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cache_path,
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fs.path.sep,
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file.sub_path,
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@errorName(err),
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});
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};
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// At this point we already will mark the step as a cache miss.
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// But this is kind of a partial cache hit since individual
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// file copies may be avoided. Oh well, this information is
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// discarded.
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_ = prev_status;
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},
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}
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file.generated_file.path = try b.cache_root.join(b.allocator, &.{
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cache_path, file.sub_path,
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});
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}
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try step.writeManifest(&man);
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}
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