mirror of
https://codeberg.org/ziglang/zig.git
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140 lines
5.6 KiB
Zig
140 lines
5.6 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const is_test = builtin.is_test;
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const arch = builtin.cpu.arch;
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const linkage: std.builtin.GlobalLinkage = if (builtin.is_test) .Internal else .Weak;
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pub const panic = @import("common.zig").panic;
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comptime {
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@export(__extendhfxf2, .{ .name = "__extendhfxf2", .linkage = linkage });
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@export(__extendsfxf2, .{ .name = "__extendsfxf2", .linkage = linkage });
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@export(__extenddfxf2, .{ .name = "__extenddfxf2", .linkage = linkage });
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@export(__extendxftf2, .{ .name = "__extendxftf2", .linkage = linkage });
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}
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// AArch64 is the only ABI (at the moment) to support f16 arguments without the
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// need for extending them to wider fp types.
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const F16T = if (arch.isAARCH64()) f16 else u16;
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fn __extendhfxf2(a: F16T) callconv(.C) f80 {
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return extendF80(f16, @bitCast(u16, a));
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}
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fn __extendsfxf2(a: f32) callconv(.C) f80 {
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return extendF80(f32, @bitCast(u32, a));
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}
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fn __extenddfxf2(a: f64) callconv(.C) f80 {
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return extendF80(f64, @bitCast(u64, a));
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}
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inline fn extendF80(comptime src_t: type, a: std.meta.Int(.unsigned, @typeInfo(src_t).Float.bits)) f80 {
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@setRuntimeSafety(builtin.is_test);
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const src_rep_t = std.meta.Int(.unsigned, @typeInfo(src_t).Float.bits);
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const src_sig_bits = std.math.floatMantissaBits(src_t);
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const dst_int_bit = 0x8000000000000000;
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const dst_sig_bits = std.math.floatMantissaBits(f80) - 1; // -1 for the integer bit
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const dst_exp_bias = 16383;
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const src_bits = @bitSizeOf(src_t);
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const src_exp_bits = src_bits - src_sig_bits - 1;
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const src_inf_exp = (1 << src_exp_bits) - 1;
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const src_exp_bias = src_inf_exp >> 1;
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const src_min_normal = 1 << src_sig_bits;
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const src_inf = src_inf_exp << src_sig_bits;
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const src_sign_mask = 1 << (src_sig_bits + src_exp_bits);
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const src_abs_mask = src_sign_mask - 1;
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const src_qnan = 1 << (src_sig_bits - 1);
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const src_nan_code = src_qnan - 1;
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var dst: std.math.F80 = undefined;
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// Break a into a sign and representation of the absolute value
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const a_abs = a & src_abs_mask;
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const sign: u16 = if (a & src_sign_mask != 0) 0x8000 else 0;
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if (a_abs -% src_min_normal < src_inf - src_min_normal) {
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// a is a normal number.
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// Extend to the destination type by shifting the significand and
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// exponent into the proper position and rebiasing the exponent.
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dst.exp = @intCast(u16, a_abs >> src_sig_bits);
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dst.exp += dst_exp_bias - src_exp_bias;
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dst.fraction = @as(u64, a_abs) << (dst_sig_bits - src_sig_bits);
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dst.fraction |= dst_int_bit; // bit 64 is always set for normal numbers
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} else if (a_abs >= src_inf) {
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// a is NaN or infinity.
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// Conjure the result by beginning with infinity, then setting the qNaN
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// bit (if needed) and right-aligning the rest of the trailing NaN
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// payload field.
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dst.exp = 0x7fff;
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dst.fraction = dst_int_bit;
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dst.fraction |= @as(u64, a_abs & src_qnan) << (dst_sig_bits - src_sig_bits);
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dst.fraction |= @as(u64, a_abs & src_nan_code) << (dst_sig_bits - src_sig_bits);
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} else if (a_abs != 0) {
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// a is denormal.
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// renormalize the significand and clear the leading bit, then insert
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// the correct adjusted exponent in the destination type.
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const scale: u16 = @clz(src_rep_t, a_abs) -
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@clz(src_rep_t, @as(src_rep_t, src_min_normal));
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dst.fraction = @as(u64, a_abs) << @intCast(u6, dst_sig_bits - src_sig_bits + scale);
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dst.fraction |= dst_int_bit; // bit 64 is always set for normal numbers
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dst.exp = @truncate(u16, a_abs >> @intCast(u4, src_sig_bits - scale));
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dst.exp ^= 1;
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dst.exp |= dst_exp_bias - src_exp_bias - scale + 1;
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} else {
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// a is zero.
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dst.exp = 0;
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dst.fraction = 0;
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}
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dst.exp |= sign;
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return std.math.make_f80(dst);
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}
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fn __extendxftf2(a: f80) callconv(.C) f128 {
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@setRuntimeSafety(builtin.is_test);
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const src_int_bit: u64 = 0x8000000000000000;
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const src_sig_mask = ~src_int_bit;
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const src_sig_bits = std.math.floatMantissaBits(f80) - 1; // -1 for the integer bit
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const dst_sig_bits = std.math.floatMantissaBits(f128);
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const dst_bits = @bitSizeOf(f128);
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const dst_min_normal = @as(u128, 1) << dst_sig_bits;
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// Break a into a sign and representation of the absolute value
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var a_rep = std.math.break_f80(a);
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const sign = a_rep.exp & 0x8000;
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a_rep.exp &= 0x7FFF;
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var abs_result: u128 = undefined;
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if (a_rep.exp == 0 and a_rep.fraction == 0) {
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// zero
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abs_result = 0;
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} else if (a_rep.exp == 0x7FFF) {
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// a is nan or infinite
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abs_result = @as(u128, a_rep.fraction) << (dst_sig_bits - src_sig_bits);
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abs_result |= @as(u128, a_rep.exp) << dst_sig_bits;
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} else if (a_rep.fraction & src_int_bit != 0) {
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// a is a normal value
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abs_result = @as(u128, a_rep.fraction & src_sig_mask) << (dst_sig_bits - src_sig_bits);
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abs_result |= @as(u128, a_rep.exp) << dst_sig_bits;
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} else {
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// a is denormal
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// renormalize the significand and clear the leading bit and integer part,
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// then insert the correct adjusted exponent in the destination type.
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const scale: u32 = @clz(u64, a_rep.fraction);
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abs_result = @as(u128, a_rep.fraction) << @intCast(u7, dst_sig_bits - src_sig_bits + scale + 1);
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abs_result ^= dst_min_normal;
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abs_result |= @as(u128, scale + 1) << dst_sig_bits;
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}
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// Apply the signbit to (dst_t)abs(a).
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const result: u128 align(@alignOf(f128)) = abs_result | @as(u128, sign) << (dst_bits - 16);
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return @bitCast(f128, result);
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}
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