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https://codeberg.org/ziglang/zig.git
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118 lines
3.9 KiB
Zig
118 lines
3.9 KiB
Zig
const std = @import("std");
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pub const LE = enum(i32) {
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Less = -1,
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Equal = 0,
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Greater = 1,
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const Unordered: LE = .Greater;
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};
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pub const GE = enum(i32) {
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Less = -1,
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Equal = 0,
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Greater = 1,
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const Unordered: GE = .Less;
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};
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pub inline fn cmpf2(comptime T: type, comptime RT: type, a: T, b: T) RT {
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const bits = @typeInfo(T).Float.bits;
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const srep_t = std.meta.Int(.signed, bits);
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const rep_t = std.meta.Int(.unsigned, bits);
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const significandBits = std.math.floatMantissaBits(T);
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const exponentBits = std.math.floatExponentBits(T);
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const signBit = (@as(rep_t, 1) << (significandBits + exponentBits));
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const absMask = signBit - 1;
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const infT = comptime std.math.inf(T);
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const infRep = @bitCast(rep_t, infT);
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const aInt = @bitCast(srep_t, a);
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const bInt = @bitCast(srep_t, b);
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const aAbs = @bitCast(rep_t, aInt) & absMask;
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const bAbs = @bitCast(rep_t, bInt) & absMask;
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// If either a or b is NaN, they are unordered.
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if (aAbs > infRep or bAbs > infRep) return RT.Unordered;
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// If a and b are both zeros, they are equal.
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if ((aAbs | bAbs) == 0) return .Equal;
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// If at least one of a and b is positive, we get the same result comparing
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// a and b as signed integers as we would with a floating-point compare.
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if ((aInt & bInt) >= 0) {
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if (aInt < bInt) {
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return .Less;
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} else if (aInt == bInt) {
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return .Equal;
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} else return .Greater;
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} else {
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// Otherwise, both are negative, so we need to flip the sense of the
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// comparison to get the correct result. (This assumes a twos- or ones-
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// complement integer representation; if integers are represented in a
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// sign-magnitude representation, then this flip is incorrect).
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if (aInt > bInt) {
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return .Less;
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} else if (aInt == bInt) {
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return .Equal;
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} else return .Greater;
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}
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}
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pub inline fn cmp_f80(comptime RT: type, a: f80, b: f80) RT {
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const a_rep = std.math.break_f80(a);
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const b_rep = std.math.break_f80(b);
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const sig_bits = std.math.floatMantissaBits(f80);
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const int_bit = 0x8000000000000000;
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const sign_bit = 0x8000;
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const special_exp = 0x7FFF;
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// If either a or b is NaN, they are unordered.
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if ((a_rep.exp & special_exp == special_exp and a_rep.fraction ^ int_bit != 0) or
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(b_rep.exp & special_exp == special_exp and b_rep.fraction ^ int_bit != 0))
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return RT.Unordered;
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// If a and b are both zeros, they are equal.
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if ((a_rep.fraction | b_rep.fraction) | ((a_rep.exp | b_rep.exp) & special_exp) == 0)
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return .Equal;
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if (@intFromBool(a_rep.exp == b_rep.exp) & @intFromBool(a_rep.fraction == b_rep.fraction) != 0) {
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return .Equal;
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} else if (a_rep.exp & sign_bit != b_rep.exp & sign_bit) {
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// signs are different
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if (@bitCast(i16, a_rep.exp) < @bitCast(i16, b_rep.exp)) {
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return .Less;
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} else {
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return .Greater;
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}
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} else {
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const a_fraction = a_rep.fraction | (@as(u80, a_rep.exp) << sig_bits);
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const b_fraction = b_rep.fraction | (@as(u80, b_rep.exp) << sig_bits);
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if (a_fraction < b_fraction) {
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return .Less;
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} else {
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return .Greater;
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}
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}
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}
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pub inline fn unordcmp(comptime T: type, a: T, b: T) i32 {
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const rep_t = std.meta.Int(.unsigned, @typeInfo(T).Float.bits);
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const significandBits = std.math.floatMantissaBits(T);
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const exponentBits = std.math.floatExponentBits(T);
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const signBit = (@as(rep_t, 1) << (significandBits + exponentBits));
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const absMask = signBit - 1;
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const infRep = @bitCast(rep_t, std.math.inf(T));
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const aAbs: rep_t = @bitCast(rep_t, a) & absMask;
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const bAbs: rep_t = @bitCast(rep_t, b) & absMask;
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return @intFromBool(aAbs > infRep or bAbs > infRep);
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}
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test {
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_ = @import("comparesf2_test.zig");
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_ = @import("comparedf2_test.zig");
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}
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