zig/lib/std/os/linux/mips.zig
Alex Rønne Petersen b8d776928a
std: make all MIPS inline asm safe for MIPS I
MIPS I has load hazards so we need to insert nops in a few places. This is not a
problem for MIPS II and later.

While doing this, I also touched up all the inline asm to use ABI register
aliases and a consistent formatting convention. Also fixed a few places that
didn't properly check if the syscall return value should be negated.
2025-10-18 11:16:31 +02:00

272 lines
8.7 KiB
Zig

const builtin = @import("builtin");
const std = @import("../../std.zig");
const SYS = std.os.linux.SYS;
pub fn syscall0(number: SYS) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
: .{ .r1 = true, .r3 = true, .r4 = true, .r5 = true, .r6 = true, .r7 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall_pipe(fd: *[2]i32) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 2f
\\ subu $v0, $zero, $v0
\\ b 2f
\\1:
\\ sw $v0, 0($a0)
\\ sw $v1, 4($a0)
\\2:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(SYS.pipe)),
[fd] "{$4}" (fd),
: .{ .r1 = true, .r3 = true, .r5 = true, .r6 = true, .r7 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall1(number: SYS, arg1: u32) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
: .{ .r1 = true, .r3 = true, .r5 = true, .r6 = true, .r7 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall2(number: SYS, arg1: u32, arg2: u32) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
: .{ .r1 = true, .r3 = true, .r6 = true, .r7 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall3(number: SYS, arg1: u32, arg2: u32, arg3: u32) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
[arg3] "{$6}" (arg3),
: .{ .r1 = true, .r3 = true, .r7 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall4(number: SYS, arg1: u32, arg2: u32, arg3: u32, arg4: u32) u32 {
return asm volatile (
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
[arg3] "{$6}" (arg3),
[arg4] "{$7}" (arg4),
: .{ .r1 = true, .r3 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
// NOTE: The o32 calling convention requires the callee to reserve 16 bytes for
// the first four arguments even though they're passed in $a0-$a3.
pub fn syscall5(number: SYS, arg1: u32, arg2: u32, arg3: u32, arg4: u32, arg5: u32) u32 {
return asm volatile (
\\ subu $sp, $sp, 24
\\ sw %[arg5], 16($sp)
\\ syscall
\\ addu $sp, $sp, 24
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
[arg3] "{$6}" (arg3),
[arg4] "{$7}" (arg4),
[arg5] "r" (arg5),
: .{ .r1 = true, .r3 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall6(
number: SYS,
arg1: u32,
arg2: u32,
arg3: u32,
arg4: u32,
arg5: u32,
arg6: u32,
) u32 {
return asm volatile (
\\ subu $sp, $sp, 24
\\ sw %[arg5], 16($sp)
\\ sw %[arg6], 20($sp)
\\ syscall
\\ addu $sp, $sp, 24
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
[arg3] "{$6}" (arg3),
[arg4] "{$7}" (arg4),
[arg5] "r" (arg5),
[arg6] "r" (arg6),
: .{ .r1 = true, .r3 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn syscall7(
number: SYS,
arg1: u32,
arg2: u32,
arg3: u32,
arg4: u32,
arg5: u32,
arg6: u32,
arg7: u32,
) u32 {
return asm volatile (
\\ subu $sp, $sp, 32
\\ sw %[arg5], 16($sp)
\\ sw %[arg6], 20($sp)
\\ sw %[arg7], 24($sp)
\\ syscall
\\ addu $sp, $sp, 32
\\ beq $a3, $zero, 1f
\\ blez $v0, 1f
\\ subu $v0, $zero, $v0
\\1:
: [ret] "={$2}" (-> u32),
: [number] "{$2}" (@intFromEnum(number)),
[arg1] "{$4}" (arg1),
[arg2] "{$5}" (arg2),
[arg3] "{$6}" (arg3),
[arg4] "{$7}" (arg4),
[arg5] "r" (arg5),
[arg6] "r" (arg6),
[arg7] "r" (arg7),
: .{ .r1 = true, .r3 = true, .r8 = true, .r9 = true, .r10 = true, .r11 = true, .r12 = true, .r13 = true, .r14 = true, .r15 = true, .r24 = true, .r25 = true, .hi = true, .lo = true, .memory = true });
}
pub fn clone() callconv(.naked) u32 {
// __clone(func, stack, flags, arg, ptid, tls, ctid)
// a0, a1, a2, a3, +0, +4, +8
//
// syscall(SYS_clone, flags, stack, ptid, tls, ctid)
// v0 a0, a1, a2, a3, +0
asm volatile (
\\ # Save function pointer and argument pointer on new thread stack
\\ and $a1, $a1, -8
\\ subu $a1, $a1, 16
\\ sw $a0, 0($a1)
\\ sw $a3, 4($a1)
\\
\\ # Shuffle (fn,sp,fl,arg,ptid,tls,ctid) to (fl,sp,ptid,tls,ctid)
\\ move $a0, $a2
\\ lw $a2, 16($sp)
\\ lw $a3, 20($sp)
\\ lw $t1, 24($sp)
\\ subu $sp, $sp, 16
\\ sw $t1, 16($sp)
\\ li $v0, 4120 # SYS_clone
\\ syscall
\\ beq $a3, $zero, 1f
\\ blez $v0, 2f
\\ subu $v0, $zero, $v0
\\ b 2f
\\1:
\\ beq $v0, $zero, 3f
\\2:
\\ addu $sp, $sp, 16
\\ jr $ra
\\3:
);
if (builtin.unwind_tables != .none or !builtin.strip_debug_info) asm volatile (
\\ .cfi_undefined $ra
);
asm volatile (
\\ move $fp, $zero
\\ move $ra, $zero
\\
\\ lw $t9, 0($sp)
\\ lw $a0, 4($sp)
\\ jalr $t9
\\
\\ move $a0, $v0
\\ li $v0, 4001 # SYS_exit
\\ syscall
);
}
pub const VDSO = struct {
pub const CGT_SYM = "__vdso_clock_gettime";
pub const CGT_VER = "LINUX_2.6";
};
pub const blksize_t = u32;
pub const nlink_t = u32;
pub const time_t = i32;
pub const mode_t = u32;
pub const off_t = i64;
pub const ino_t = u64;
pub const dev_t = u64;
pub const blkcnt_t = i64;
// The `stat64` definition used by the Linux kernel.
pub const Stat = extern struct {
dev: dev_t,
__pad0: [2]u32, // -1 because our dev_t is u64 (kernel dev_t is really u32).
ino: ino_t,
mode: mode_t,
nlink: nlink_t,
uid: std.os.linux.uid_t,
gid: std.os.linux.gid_t,
rdev: dev_t,
__pad1: [2]u32,
size: off_t,
atim: std.os.linux.timespec,
mtim: std.os.linux.timespec,
ctim: std.os.linux.timespec,
blksize: blksize_t,
__pad3: u32,
blocks: blkcnt_t,
pub fn atime(self: @This()) std.os.linux.timespec {
return self.atim;
}
pub fn mtime(self: @This()) std.os.linux.timespec {
return self.mtim;
}
pub fn ctime(self: @This()) std.os.linux.timespec {
return self.ctim;
}
};