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This change is seemingly insignificant but I actually agonized over this
for three days. Some other things I considered:
* (status quo in master branch) make Compile step creation functions
accept a Target.Query and delete the ResolvedTarget struct.
- downside: redundantly resolve target queries many times
* same as before but additionally add a hash map to cache target query
resolutions.
- downside: now there is a hash map that doesn't actually need to
exist, just to make the API more ergonomic.
* add is_native_os and is_native_abi fields to std.Target and use it
directly as the result of resolving a target query.
- downside: they really don't belong there. They would be available
as comptime booleans via `@import("builtin")` but they should not
be exposed that way.
With this change the downsides are:
* the option name of addExecutable and friends is `target` instead of
`resolved_target` matching the type name.
- upside: this does not break compatibility with existing build
scripts
* you likely end up seeing `target.result.cpu.arch` rather than
`target.cpu.arch`.
- upside: this is an improvement over `target.target.cpu.arch` which
it was before this commit.
- downside: `b.host.target` is now `b.host.result`.
67 lines
2 KiB
Zig
67 lines
2 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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pub fn build(b: *std.Build) void {
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const test_step = b.step("test", "Test it");
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b.default_step = test_step;
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if (builtin.os.tag == .windows) {
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// https://github.com/ziglang/zig/issues/16965
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return;
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}
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add(b, test_step, "test_c_Debug", "test_cpp_Debug", .Debug);
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add(b, test_step, "test_c_ReleaseFast", "test_cpp_ReleaseFast", .ReleaseFast);
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add(b, test_step, "test_c_ReleaseSmall", "test_cpp_ReleaseSmall", .ReleaseSmall);
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add(b, test_step, "test_c_ReleaseSafe", "test_cpp_ReleaseSafe", .ReleaseSafe);
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}
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fn add(
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b: *std.Build,
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test_step: *std.Build.Step,
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c_name: []const u8,
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cpp_name: []const u8,
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optimize: std.builtin.OptimizeMode,
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) void {
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const target = b.host;
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const exe_c = b.addExecutable(.{
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.name = c_name,
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.optimize = optimize,
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.target = target,
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});
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exe_c.addCSourceFile(.{ .file = .{ .path = "test.c" }, .flags = &[0][]const u8{} });
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exe_c.linkLibC();
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const exe_cpp = b.addExecutable(.{
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.name = cpp_name,
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.optimize = optimize,
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.target = target,
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});
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b.default_step.dependOn(&exe_cpp.step);
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exe_cpp.addCSourceFile(.{ .file = .{ .path = "test.cpp" }, .flags = &[0][]const u8{} });
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exe_cpp.linkLibCpp();
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switch (target.result.os.tag) {
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.windows => {
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// https://github.com/ziglang/zig/issues/8531
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exe_cpp.want_lto = false;
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},
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.macos => {
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// https://github.com/ziglang/zig/issues/8680
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exe_cpp.want_lto = false;
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exe_c.want_lto = false;
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},
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else => {},
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}
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const run_c_cmd = b.addRunArtifact(exe_c);
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run_c_cmd.expectExitCode(0);
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run_c_cmd.skip_foreign_checks = true;
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test_step.dependOn(&run_c_cmd.step);
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const run_cpp_cmd = b.addRunArtifact(exe_cpp);
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run_cpp_cmd.expectExitCode(0);
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run_cpp_cmd.skip_foreign_checks = true;
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test_step.dependOn(&run_cpp_cmd.step);
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}
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