mirror of
https://codeberg.org/ziglang/zig.git
synced 2025-12-06 13:54:21 +00:00
722 lines
31 KiB
Zig
722 lines
31 KiB
Zig
const std = @import("std.zig");
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const builtin = @import("builtin");
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const root = @import("root");
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const os = std.os;
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const mem = std.mem;
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const base64 = std.base64;
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const crypto = std.crypto;
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const Allocator = std.mem.Allocator;
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const assert = std.debug.assert;
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const math = std.math;
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const is_darwin = builtin.os.tag.isDarwin();
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pub const Dir = @import("fs/Dir.zig");
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pub const has_executable_bit = switch (builtin.os.tag) {
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.windows, .wasi => false,
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else => true,
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};
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pub const path = @import("fs/path.zig");
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pub const File = @import("fs/file.zig").File;
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pub const wasi = @import("fs/wasi.zig");
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// TODO audit these APIs with respect to Dir and absolute paths
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pub const realpath = os.realpath;
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pub const realpathZ = os.realpathZ;
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pub const realpathW = os.realpathW;
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pub const getAppDataDir = @import("fs/get_app_data_dir.zig").getAppDataDir;
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pub const GetAppDataDirError = @import("fs/get_app_data_dir.zig").GetAppDataDirError;
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pub const Watch = @import("fs/watch.zig").Watch;
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/// This represents the maximum size of a UTF-8 encoded file path that the
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/// operating system will accept. Paths, including those returned from file
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/// system operations, may be longer than this length, but such paths cannot
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/// be successfully passed back in other file system operations. However,
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/// all path components returned by file system operations are assumed to
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/// fit into a UTF-8 encoded array of this length.
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/// The byte count includes room for a null sentinel byte.
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pub const MAX_PATH_BYTES = switch (builtin.os.tag) {
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.linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .haiku, .solaris, .illumos, .plan9 => os.PATH_MAX,
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// Each UTF-16LE character may be expanded to 3 UTF-8 bytes.
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// If it would require 4 UTF-8 bytes, then there would be a surrogate
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// pair in the UTF-16LE, and we (over)account 3 bytes for it that way.
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// +1 for the null byte at the end, which can be encoded in 1 byte.
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.windows => os.windows.PATH_MAX_WIDE * 3 + 1,
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// TODO work out what a reasonable value we should use here
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.wasi => 4096,
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else => if (@hasDecl(root, "os") and @hasDecl(root.os, "PATH_MAX"))
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root.os.PATH_MAX
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else
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@compileError("PATH_MAX not implemented for " ++ @tagName(builtin.os.tag)),
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};
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/// This represents the maximum size of a UTF-8 encoded file name component that
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/// the platform's common file systems support. File name components returned by file system
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/// operations are likely to fit into a UTF-8 encoded array of this length, but
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/// (depending on the platform) this assumption may not hold for every configuration.
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/// The byte count does not include a null sentinel byte.
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pub const MAX_NAME_BYTES = switch (builtin.os.tag) {
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.linux, .macos, .ios, .freebsd, .openbsd, .netbsd, .dragonfly, .solaris, .illumos => os.NAME_MAX,
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// Haiku's NAME_MAX includes the null terminator, so subtract one.
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.haiku => os.NAME_MAX - 1,
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// Each UTF-16LE character may be expanded to 3 UTF-8 bytes.
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// If it would require 4 UTF-8 bytes, then there would be a surrogate
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// pair in the UTF-16LE, and we (over)account 3 bytes for it that way.
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.windows => os.windows.NAME_MAX * 3,
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// For WASI, the MAX_NAME will depend on the host OS, so it needs to be
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// as large as the largest MAX_NAME_BYTES (Windows) in order to work on any host OS.
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// TODO determine if this is a reasonable approach
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.wasi => os.windows.NAME_MAX * 3,
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else => if (@hasDecl(root, "os") and @hasDecl(root.os, "NAME_MAX"))
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root.os.NAME_MAX
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else
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@compileError("NAME_MAX not implemented for " ++ @tagName(builtin.os.tag)),
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};
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pub const base64_alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_".*;
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/// Base64 encoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
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pub const base64_encoder = base64.Base64Encoder.init(base64_alphabet, null);
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/// Base64 decoder, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
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pub const base64_decoder = base64.Base64Decoder.init(base64_alphabet, null);
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/// Whether or not async file system syscalls need a dedicated thread because the operating
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/// system does not support non-blocking I/O on the file system.
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pub const need_async_thread = std.io.is_async and switch (builtin.os.tag) {
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.windows, .other => false,
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else => true,
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};
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/// TODO remove the allocator requirement from this API
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pub fn atomicSymLink(allocator: Allocator, existing_path: []const u8, new_path: []const u8) !void {
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if (cwd().symLink(existing_path, new_path, .{})) {
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return;
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} else |err| switch (err) {
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error.PathAlreadyExists => {},
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else => return err, // TODO zig should know this set does not include PathAlreadyExists
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}
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const dirname = path.dirname(new_path) orelse ".";
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var rand_buf: [AtomicFile.RANDOM_BYTES]u8 = undefined;
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const tmp_path = try allocator.alloc(u8, dirname.len + 1 + base64_encoder.calcSize(rand_buf.len));
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defer allocator.free(tmp_path);
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@memcpy(tmp_path[0..dirname.len], dirname);
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tmp_path[dirname.len] = path.sep;
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while (true) {
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crypto.random.bytes(rand_buf[0..]);
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_ = base64_encoder.encode(tmp_path[dirname.len + 1 ..], &rand_buf);
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if (cwd().symLink(existing_path, tmp_path, .{})) {
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return cwd().rename(tmp_path, new_path);
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} else |err| switch (err) {
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error.PathAlreadyExists => continue,
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else => return err, // TODO zig should know this set does not include PathAlreadyExists
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}
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}
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}
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/// Same as `Dir.updateFile`, except asserts that both `source_path` and `dest_path`
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/// are absolute. See `Dir.updateFile` for a function that operates on both
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/// absolute and relative paths.
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pub fn updateFileAbsolute(
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source_path: []const u8,
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dest_path: []const u8,
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args: Dir.CopyFileOptions,
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) !Dir.PrevStatus {
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assert(path.isAbsolute(source_path));
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assert(path.isAbsolute(dest_path));
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const my_cwd = cwd();
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return Dir.updateFile(my_cwd, source_path, my_cwd, dest_path, args);
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}
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/// Same as `Dir.copyFile`, except asserts that both `source_path` and `dest_path`
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/// are absolute. See `Dir.copyFile` for a function that operates on both
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/// absolute and relative paths.
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pub fn copyFileAbsolute(
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source_path: []const u8,
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dest_path: []const u8,
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args: Dir.CopyFileOptions,
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) !void {
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assert(path.isAbsolute(source_path));
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assert(path.isAbsolute(dest_path));
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const my_cwd = cwd();
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return Dir.copyFile(my_cwd, source_path, my_cwd, dest_path, args);
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}
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pub const AtomicFile = struct {
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file: File,
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// TODO either replace this with rand_buf or use []u16 on Windows
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tmp_path_buf: [TMP_PATH_LEN:0]u8,
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dest_basename: []const u8,
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file_open: bool,
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file_exists: bool,
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close_dir_on_deinit: bool,
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dir: Dir,
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pub const InitError = File.OpenError;
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const RANDOM_BYTES = 12;
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const TMP_PATH_LEN = base64_encoder.calcSize(RANDOM_BYTES);
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/// Note that the `Dir.atomicFile` API may be more handy than this lower-level function.
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pub fn init(
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dest_basename: []const u8,
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mode: File.Mode,
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dir: Dir,
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close_dir_on_deinit: bool,
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) InitError!AtomicFile {
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var rand_buf: [RANDOM_BYTES]u8 = undefined;
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var tmp_path_buf: [TMP_PATH_LEN:0]u8 = undefined;
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while (true) {
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crypto.random.bytes(rand_buf[0..]);
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const tmp_path = base64_encoder.encode(&tmp_path_buf, &rand_buf);
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tmp_path_buf[tmp_path.len] = 0;
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const file = dir.createFile(
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tmp_path,
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.{ .mode = mode, .exclusive = true },
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) catch |err| switch (err) {
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error.PathAlreadyExists => continue,
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else => |e| return e,
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};
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return AtomicFile{
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.file = file,
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.tmp_path_buf = tmp_path_buf,
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.dest_basename = dest_basename,
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.file_open = true,
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.file_exists = true,
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.close_dir_on_deinit = close_dir_on_deinit,
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.dir = dir,
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};
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}
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}
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/// Always call deinit, even after a successful finish().
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pub fn deinit(self: *AtomicFile) void {
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if (self.file_open) {
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self.file.close();
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self.file_open = false;
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}
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if (self.file_exists) {
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self.dir.deleteFile(&self.tmp_path_buf) catch {};
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self.file_exists = false;
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}
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if (self.close_dir_on_deinit) {
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self.dir.close();
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}
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self.* = undefined;
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}
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pub const FinishError = std.os.RenameError;
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pub fn finish(self: *AtomicFile) FinishError!void {
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assert(self.file_exists);
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if (self.file_open) {
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self.file.close();
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self.file_open = false;
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}
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try os.renameat(self.dir.fd, self.tmp_path_buf[0..], self.dir.fd, self.dest_basename);
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self.file_exists = false;
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}
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};
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/// Create a new directory, based on an absolute path.
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/// Asserts that the path is absolute. See `Dir.makeDir` for a function that operates
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/// on both absolute and relative paths.
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pub fn makeDirAbsolute(absolute_path: []const u8) !void {
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assert(path.isAbsolute(absolute_path));
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return os.mkdir(absolute_path, Dir.default_mode);
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}
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/// Same as `makeDirAbsolute` except the parameter is a null-terminated UTF-8-encoded string.
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pub fn makeDirAbsoluteZ(absolute_path_z: [*:0]const u8) !void {
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assert(path.isAbsoluteZ(absolute_path_z));
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return os.mkdirZ(absolute_path_z, Dir.default_mode);
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}
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/// Same as `makeDirAbsolute` except the parameter is a null-terminated WTF-16-encoded string.
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pub fn makeDirAbsoluteW(absolute_path_w: [*:0]const u16) !void {
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assert(path.isAbsoluteWindowsW(absolute_path_w));
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return os.mkdirW(absolute_path_w, Dir.default_mode);
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}
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/// Same as `Dir.deleteDir` except the path is absolute.
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pub fn deleteDirAbsolute(dir_path: []const u8) !void {
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assert(path.isAbsolute(dir_path));
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return os.rmdir(dir_path);
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}
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/// Same as `deleteDirAbsolute` except the path parameter is null-terminated.
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pub fn deleteDirAbsoluteZ(dir_path: [*:0]const u8) !void {
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assert(path.isAbsoluteZ(dir_path));
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return os.rmdirZ(dir_path);
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}
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/// Same as `deleteDirAbsolute` except the path parameter is WTF-16 and target OS is assumed Windows.
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pub fn deleteDirAbsoluteW(dir_path: [*:0]const u16) !void {
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assert(path.isAbsoluteWindowsW(dir_path));
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return os.rmdirW(dir_path);
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}
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/// Same as `Dir.rename` except the paths are absolute.
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pub fn renameAbsolute(old_path: []const u8, new_path: []const u8) !void {
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assert(path.isAbsolute(old_path));
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assert(path.isAbsolute(new_path));
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return os.rename(old_path, new_path);
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}
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/// Same as `renameAbsolute` except the path parameters are null-terminated.
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pub fn renameAbsoluteZ(old_path: [*:0]const u8, new_path: [*:0]const u8) !void {
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assert(path.isAbsoluteZ(old_path));
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assert(path.isAbsoluteZ(new_path));
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return os.renameZ(old_path, new_path);
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}
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/// Same as `renameAbsolute` except the path parameters are WTF-16 and target OS is assumed Windows.
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pub fn renameAbsoluteW(old_path: [*:0]const u16, new_path: [*:0]const u16) !void {
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assert(path.isAbsoluteWindowsW(old_path));
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assert(path.isAbsoluteWindowsW(new_path));
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return os.renameW(old_path, new_path);
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}
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/// Same as `Dir.rename`, except `new_sub_path` is relative to `new_dir`
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pub fn rename(old_dir: Dir, old_sub_path: []const u8, new_dir: Dir, new_sub_path: []const u8) !void {
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return os.renameat(old_dir.fd, old_sub_path, new_dir.fd, new_sub_path);
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}
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/// Same as `rename` except the parameters are null-terminated.
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pub fn renameZ(old_dir: Dir, old_sub_path_z: [*:0]const u8, new_dir: Dir, new_sub_path_z: [*:0]const u8) !void {
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return os.renameatZ(old_dir.fd, old_sub_path_z, new_dir.fd, new_sub_path_z);
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}
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/// Same as `rename` except the parameters are UTF16LE, NT prefixed.
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/// This function is Windows-only.
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pub fn renameW(old_dir: Dir, old_sub_path_w: []const u16, new_dir: Dir, new_sub_path_w: []const u16) !void {
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return os.renameatW(old_dir.fd, old_sub_path_w, new_dir.fd, new_sub_path_w);
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}
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/// Returns a handle to the current working directory. It is not opened with iteration capability.
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/// Closing the returned `Dir` is checked illegal behavior. Iterating over the result is illegal behavior.
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/// On POSIX targets, this function is comptime-callable.
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pub fn cwd() Dir {
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if (builtin.os.tag == .windows) {
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return Dir{ .fd = os.windows.peb().ProcessParameters.CurrentDirectory.Handle };
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} else if (builtin.os.tag == .wasi) {
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return std.options.wasiCwd();
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} else {
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return Dir{ .fd = os.AT.FDCWD };
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}
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}
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pub fn defaultWasiCwd() Dir {
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// Expect the first preopen to be current working directory.
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return .{ .fd = 3 };
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}
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/// Opens a directory at the given path. The directory is a system resource that remains
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/// open until `close` is called on the result.
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/// See `openDirAbsoluteZ` for a function that accepts a null-terminated path.
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///
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/// Asserts that the path parameter has no null bytes.
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pub fn openDirAbsolute(absolute_path: []const u8, flags: Dir.OpenDirOptions) File.OpenError!Dir {
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assert(path.isAbsolute(absolute_path));
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return cwd().openDir(absolute_path, flags);
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}
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/// Same as `openDirAbsolute` but the path parameter is null-terminated.
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pub fn openDirAbsoluteZ(absolute_path_c: [*:0]const u8, flags: Dir.OpenDirOptions) File.OpenError!Dir {
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assert(path.isAbsoluteZ(absolute_path_c));
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return cwd().openDirZ(absolute_path_c, flags);
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}
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/// Same as `openDirAbsolute` but the path parameter is null-terminated.
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pub fn openDirAbsoluteW(absolute_path_c: [*:0]const u16, flags: Dir.OpenDirOptions) File.OpenError!Dir {
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assert(path.isAbsoluteWindowsW(absolute_path_c));
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return cwd().openDirW(absolute_path_c, flags);
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}
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/// Opens a file for reading or writing, without attempting to create a new file, based on an absolute path.
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/// Call `File.close` to release the resource.
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/// Asserts that the path is absolute. See `Dir.openFile` for a function that
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/// operates on both absolute and relative paths.
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/// Asserts that the path parameter has no null bytes. See `openFileAbsoluteZ` for a function
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/// that accepts a null-terminated path.
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pub fn openFileAbsolute(absolute_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
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assert(path.isAbsolute(absolute_path));
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return cwd().openFile(absolute_path, flags);
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}
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/// Same as `openFileAbsolute` but the path parameter is null-terminated.
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pub fn openFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.OpenFlags) File.OpenError!File {
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assert(path.isAbsoluteZ(absolute_path_c));
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return cwd().openFileZ(absolute_path_c, flags);
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}
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/// Same as `openFileAbsolute` but the path parameter is WTF-16-encoded.
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pub fn openFileAbsoluteW(absolute_path_w: []const u16, flags: File.OpenFlags) File.OpenError!File {
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assert(path.isAbsoluteWindowsWTF16(absolute_path_w));
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return cwd().openFileW(absolute_path_w, flags);
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}
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/// Test accessing `path`.
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/// `path` is UTF-8-encoded.
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/// Be careful of Time-Of-Check-Time-Of-Use race conditions when using this function.
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/// For example, instead of testing if a file exists and then opening it, just
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/// open it and handle the error for file not found.
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/// See `accessAbsoluteZ` for a function that accepts a null-terminated path.
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pub fn accessAbsolute(absolute_path: []const u8, flags: File.OpenFlags) Dir.AccessError!void {
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assert(path.isAbsolute(absolute_path));
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try cwd().access(absolute_path, flags);
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}
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/// Same as `accessAbsolute` but the path parameter is null-terminated.
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pub fn accessAbsoluteZ(absolute_path: [*:0]const u8, flags: File.OpenFlags) Dir.AccessError!void {
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assert(path.isAbsoluteZ(absolute_path));
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try cwd().accessZ(absolute_path, flags);
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}
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/// Same as `accessAbsolute` but the path parameter is WTF-16 encoded.
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pub fn accessAbsoluteW(absolute_path: [*:0]const u16, flags: File.OpenFlags) Dir.AccessError!void {
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assert(path.isAbsoluteWindowsW(absolute_path));
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try cwd().accessW(absolute_path, flags);
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}
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/// Creates, opens, or overwrites a file with write access, based on an absolute path.
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/// Call `File.close` to release the resource.
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/// Asserts that the path is absolute. See `Dir.createFile` for a function that
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/// operates on both absolute and relative paths.
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/// Asserts that the path parameter has no null bytes. See `createFileAbsoluteC` for a function
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/// that accepts a null-terminated path.
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pub fn createFileAbsolute(absolute_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
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assert(path.isAbsolute(absolute_path));
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return cwd().createFile(absolute_path, flags);
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}
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/// Same as `createFileAbsolute` but the path parameter is null-terminated.
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pub fn createFileAbsoluteZ(absolute_path_c: [*:0]const u8, flags: File.CreateFlags) File.OpenError!File {
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assert(path.isAbsoluteZ(absolute_path_c));
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return cwd().createFileZ(absolute_path_c, flags);
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}
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/// Same as `createFileAbsolute` but the path parameter is WTF-16 encoded.
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pub fn createFileAbsoluteW(absolute_path_w: [*:0]const u16, flags: File.CreateFlags) File.OpenError!File {
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assert(path.isAbsoluteWindowsW(absolute_path_w));
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return cwd().createFileW(absolute_path_w, flags);
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}
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/// Delete a file name and possibly the file it refers to, based on an absolute path.
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|
/// Asserts that the path is absolute. See `Dir.deleteFile` for a function that
|
|
/// operates on both absolute and relative paths.
|
|
/// Asserts that the path parameter has no null bytes.
|
|
pub fn deleteFileAbsolute(absolute_path: []const u8) Dir.DeleteFileError!void {
|
|
assert(path.isAbsolute(absolute_path));
|
|
return cwd().deleteFile(absolute_path);
|
|
}
|
|
|
|
/// Same as `deleteFileAbsolute` except the parameter is null-terminated.
|
|
pub fn deleteFileAbsoluteZ(absolute_path_c: [*:0]const u8) Dir.DeleteFileError!void {
|
|
assert(path.isAbsoluteZ(absolute_path_c));
|
|
return cwd().deleteFileZ(absolute_path_c);
|
|
}
|
|
|
|
/// Same as `deleteFileAbsolute` except the parameter is WTF-16 encoded.
|
|
pub fn deleteFileAbsoluteW(absolute_path_w: [*:0]const u16) Dir.DeleteFileError!void {
|
|
assert(path.isAbsoluteWindowsW(absolute_path_w));
|
|
return cwd().deleteFileW(absolute_path_w);
|
|
}
|
|
|
|
/// Removes a symlink, file, or directory.
|
|
/// This is equivalent to `Dir.deleteTree` with the base directory.
|
|
/// Asserts that the path is absolute. See `Dir.deleteTree` for a function that
|
|
/// operates on both absolute and relative paths.
|
|
/// Asserts that the path parameter has no null bytes.
|
|
pub fn deleteTreeAbsolute(absolute_path: []const u8) !void {
|
|
assert(path.isAbsolute(absolute_path));
|
|
const dirname = path.dirname(absolute_path) orelse return error{
|
|
/// Attempt to remove the root file system path.
|
|
/// This error is unreachable if `absolute_path` is relative.
|
|
CannotDeleteRootDirectory,
|
|
}.CannotDeleteRootDirectory;
|
|
|
|
var dir = try cwd().openDir(dirname, .{});
|
|
defer dir.close();
|
|
|
|
return dir.deleteTree(path.basename(absolute_path));
|
|
}
|
|
|
|
/// Same as `Dir.readLink`, except it asserts the path is absolute.
|
|
pub fn readLinkAbsolute(pathname: []const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
|
|
assert(path.isAbsolute(pathname));
|
|
return os.readlink(pathname, buffer);
|
|
}
|
|
|
|
/// Windows-only. Same as `readlinkW`, except the path parameter is null-terminated, WTF16
|
|
/// encoded.
|
|
pub fn readlinkAbsoluteW(pathname_w: [*:0]const u16, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
|
|
assert(path.isAbsoluteWindowsW(pathname_w));
|
|
return os.readlinkW(pathname_w, buffer);
|
|
}
|
|
|
|
/// Same as `readLink`, except the path parameter is null-terminated.
|
|
pub fn readLinkAbsoluteZ(pathname_c: [*:0]const u8, buffer: *[MAX_PATH_BYTES]u8) ![]u8 {
|
|
assert(path.isAbsoluteZ(pathname_c));
|
|
return os.readlinkZ(pathname_c, buffer);
|
|
}
|
|
|
|
/// Creates a symbolic link named `sym_link_path` which contains the string `target_path`.
|
|
/// A symbolic link (also known as a soft link) may point to an existing file or to a nonexistent
|
|
/// one; the latter case is known as a dangling link.
|
|
/// If `sym_link_path` exists, it will not be overwritten.
|
|
/// See also `symLinkAbsoluteZ` and `symLinkAbsoluteW`.
|
|
pub fn symLinkAbsolute(
|
|
target_path: []const u8,
|
|
sym_link_path: []const u8,
|
|
flags: Dir.SymLinkFlags,
|
|
) !void {
|
|
assert(path.isAbsolute(target_path));
|
|
assert(path.isAbsolute(sym_link_path));
|
|
if (builtin.os.tag == .windows) {
|
|
const target_path_w = try os.windows.sliceToPrefixedFileW(null, target_path);
|
|
const sym_link_path_w = try os.windows.sliceToPrefixedFileW(null, sym_link_path);
|
|
return os.windows.CreateSymbolicLink(null, sym_link_path_w.span(), target_path_w.span(), flags.is_directory);
|
|
}
|
|
return os.symlink(target_path, sym_link_path);
|
|
}
|
|
|
|
/// Windows-only. Same as `symLinkAbsolute` except the parameters are null-terminated, WTF16 encoded.
|
|
/// Note that this function will by default try creating a symbolic link to a file. If you would
|
|
/// like to create a symbolic link to a directory, specify this with `SymLinkFlags{ .is_directory = true }`.
|
|
/// See also `symLinkAbsolute`, `symLinkAbsoluteZ`.
|
|
pub fn symLinkAbsoluteW(
|
|
target_path_w: []const u16,
|
|
sym_link_path_w: []const u16,
|
|
flags: Dir.SymLinkFlags,
|
|
) !void {
|
|
assert(path.isAbsoluteWindowsWTF16(target_path_w));
|
|
assert(path.isAbsoluteWindowsWTF16(sym_link_path_w));
|
|
return os.windows.CreateSymbolicLink(null, sym_link_path_w, target_path_w, flags.is_directory);
|
|
}
|
|
|
|
/// Same as `symLinkAbsolute` except the parameters are null-terminated pointers.
|
|
/// See also `symLinkAbsolute`.
|
|
pub fn symLinkAbsoluteZ(
|
|
target_path_c: [*:0]const u8,
|
|
sym_link_path_c: [*:0]const u8,
|
|
flags: Dir.SymLinkFlags,
|
|
) !void {
|
|
assert(path.isAbsoluteZ(target_path_c));
|
|
assert(path.isAbsoluteZ(sym_link_path_c));
|
|
if (builtin.os.tag == .windows) {
|
|
const target_path_w = try os.windows.cStrToWin32PrefixedFileW(target_path_c);
|
|
const sym_link_path_w = try os.windows.cStrToWin32PrefixedFileW(sym_link_path_c);
|
|
return os.windows.CreateSymbolicLink(sym_link_path_w.span(), target_path_w.span(), flags.is_directory);
|
|
}
|
|
return os.symlinkZ(target_path_c, sym_link_path_c);
|
|
}
|
|
|
|
pub const OpenSelfExeError = error{
|
|
SharingViolation,
|
|
PathAlreadyExists,
|
|
FileNotFound,
|
|
AccessDenied,
|
|
PipeBusy,
|
|
NameTooLong,
|
|
/// On Windows, file paths must be valid Unicode.
|
|
InvalidUtf8,
|
|
/// On Windows, file paths cannot contain these characters:
|
|
/// '/', '*', '?', '"', '<', '>', '|'
|
|
BadPathName,
|
|
Unexpected,
|
|
} || os.OpenError || SelfExePathError || os.FlockError;
|
|
|
|
pub fn openSelfExe(flags: File.OpenFlags) OpenSelfExeError!File {
|
|
if (builtin.os.tag == .linux) {
|
|
return openFileAbsoluteZ("/proc/self/exe", flags);
|
|
}
|
|
if (builtin.os.tag == .windows) {
|
|
// If ImagePathName is a symlink, then it will contain the path of the symlink,
|
|
// not the path that the symlink points to. However, because we are opening
|
|
// the file, we can let the openFileW call follow the symlink for us.
|
|
const image_path_unicode_string = &os.windows.peb().ProcessParameters.ImagePathName;
|
|
const image_path_name = image_path_unicode_string.Buffer[0 .. image_path_unicode_string.Length / 2 :0];
|
|
const prefixed_path_w = try os.windows.wToPrefixedFileW(null, image_path_name);
|
|
return cwd().openFileW(prefixed_path_w.span(), flags);
|
|
}
|
|
// Use of MAX_PATH_BYTES here is valid as the resulting path is immediately
|
|
// opened with no modification.
|
|
var buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
const self_exe_path = try selfExePath(&buf);
|
|
buf[self_exe_path.len] = 0;
|
|
return openFileAbsoluteZ(buf[0..self_exe_path.len :0].ptr, flags);
|
|
}
|
|
|
|
pub const SelfExePathError = os.ReadLinkError || os.SysCtlError || os.RealPathError;
|
|
|
|
/// `selfExePath` except allocates the result on the heap.
|
|
/// Caller owns returned memory.
|
|
pub fn selfExePathAlloc(allocator: Allocator) ![]u8 {
|
|
// Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux
|
|
// system, readlink will completely fail to return a result larger than
|
|
// PATH_MAX even if given a sufficiently large buffer. This makes it
|
|
// fundamentally impossible to get the selfExePath of a program running in
|
|
// a very deeply nested directory chain in this way.
|
|
// TODO(#4812): Investigate other systems and whether it is possible to get
|
|
// this path by trying larger and larger buffers until one succeeds.
|
|
var buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
return allocator.dupe(u8, try selfExePath(&buf));
|
|
}
|
|
|
|
/// Get the path to the current executable. Follows symlinks.
|
|
/// If you only need the directory, use selfExeDirPath.
|
|
/// If you only want an open file handle, use openSelfExe.
|
|
/// This function may return an error if the current executable
|
|
/// was deleted after spawning.
|
|
/// Returned value is a slice of out_buffer.
|
|
///
|
|
/// On Linux, depends on procfs being mounted. If the currently executing binary has
|
|
/// been deleted, the file path looks something like `/a/b/c/exe (deleted)`.
|
|
/// TODO make the return type of this a null terminated pointer
|
|
pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
|
|
if (is_darwin) {
|
|
// Note that _NSGetExecutablePath() will return "a path" to
|
|
// the executable not a "real path" to the executable.
|
|
var symlink_path_buf: [MAX_PATH_BYTES:0]u8 = undefined;
|
|
var u32_len: u32 = MAX_PATH_BYTES + 1; // include the sentinel
|
|
const rc = std.c._NSGetExecutablePath(&symlink_path_buf, &u32_len);
|
|
if (rc != 0) return error.NameTooLong;
|
|
|
|
var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
const real_path = try std.os.realpathZ(&symlink_path_buf, &real_path_buf);
|
|
if (real_path.len > out_buffer.len) return error.NameTooLong;
|
|
const result = out_buffer[0..real_path.len];
|
|
@memcpy(result, real_path);
|
|
return result;
|
|
}
|
|
switch (builtin.os.tag) {
|
|
.linux => return os.readlinkZ("/proc/self/exe", out_buffer),
|
|
.solaris, .illumos => return os.readlinkZ("/proc/self/path/a.out", out_buffer),
|
|
.freebsd, .dragonfly => {
|
|
var mib = [4]c_int{ os.CTL.KERN, os.KERN.PROC, os.KERN.PROC_PATHNAME, -1 };
|
|
var out_len: usize = out_buffer.len;
|
|
try os.sysctl(&mib, out_buffer.ptr, &out_len, null, 0);
|
|
// TODO could this slice from 0 to out_len instead?
|
|
return mem.sliceTo(out_buffer, 0);
|
|
},
|
|
.netbsd => {
|
|
var mib = [4]c_int{ os.CTL.KERN, os.KERN.PROC_ARGS, -1, os.KERN.PROC_PATHNAME };
|
|
var out_len: usize = out_buffer.len;
|
|
try os.sysctl(&mib, out_buffer.ptr, &out_len, null, 0);
|
|
// TODO could this slice from 0 to out_len instead?
|
|
return mem.sliceTo(out_buffer, 0);
|
|
},
|
|
.openbsd, .haiku => {
|
|
// OpenBSD doesn't support getting the path of a running process, so try to guess it
|
|
if (os.argv.len == 0)
|
|
return error.FileNotFound;
|
|
|
|
const argv0 = mem.span(os.argv[0]);
|
|
if (mem.indexOf(u8, argv0, "/") != null) {
|
|
// argv[0] is a path (relative or absolute): use realpath(3) directly
|
|
var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
const real_path = try os.realpathZ(os.argv[0], &real_path_buf);
|
|
if (real_path.len > out_buffer.len)
|
|
return error.NameTooLong;
|
|
const result = out_buffer[0..real_path.len];
|
|
@memcpy(result, real_path);
|
|
return result;
|
|
} else if (argv0.len != 0) {
|
|
// argv[0] is not empty (and not a path): search it inside PATH
|
|
const PATH = std.os.getenvZ("PATH") orelse return error.FileNotFound;
|
|
var path_it = mem.tokenizeScalar(u8, PATH, path.delimiter);
|
|
while (path_it.next()) |a_path| {
|
|
var resolved_path_buf: [MAX_PATH_BYTES - 1:0]u8 = undefined;
|
|
const resolved_path = std.fmt.bufPrintZ(&resolved_path_buf, "{s}/{s}", .{
|
|
a_path,
|
|
os.argv[0],
|
|
}) catch continue;
|
|
|
|
var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
if (os.realpathZ(resolved_path, &real_path_buf)) |real_path| {
|
|
// found a file, and hope it is the right file
|
|
if (real_path.len > out_buffer.len)
|
|
return error.NameTooLong;
|
|
const result = out_buffer[0..real_path.len];
|
|
@memcpy(result, real_path);
|
|
return result;
|
|
} else |_| continue;
|
|
}
|
|
}
|
|
return error.FileNotFound;
|
|
},
|
|
.windows => {
|
|
const image_path_unicode_string = &os.windows.peb().ProcessParameters.ImagePathName;
|
|
const image_path_name = image_path_unicode_string.Buffer[0 .. image_path_unicode_string.Length / 2 :0];
|
|
|
|
// If ImagePathName is a symlink, then it will contain the path of the
|
|
// symlink, not the path that the symlink points to. We want the path
|
|
// that the symlink points to, though, so we need to get the realpath.
|
|
const pathname_w = try os.windows.wToPrefixedFileW(null, image_path_name);
|
|
return std.fs.cwd().realpathW(pathname_w.span(), out_buffer);
|
|
},
|
|
else => @compileError("std.fs.selfExePath not supported for this target"),
|
|
}
|
|
}
|
|
|
|
pub const selfExePathW = @compileError("deprecated; use selfExePath instead");
|
|
|
|
/// `selfExeDirPath` except allocates the result on the heap.
|
|
/// Caller owns returned memory.
|
|
pub fn selfExeDirPathAlloc(allocator: Allocator) ![]u8 {
|
|
// Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux
|
|
// system, readlink will completely fail to return a result larger than
|
|
// PATH_MAX even if given a sufficiently large buffer. This makes it
|
|
// fundamentally impossible to get the selfExeDirPath of a program running
|
|
// in a very deeply nested directory chain in this way.
|
|
// TODO(#4812): Investigate other systems and whether it is possible to get
|
|
// this path by trying larger and larger buffers until one succeeds.
|
|
var buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
return allocator.dupe(u8, try selfExeDirPath(&buf));
|
|
}
|
|
|
|
/// Get the directory path that contains the current executable.
|
|
/// Returned value is a slice of out_buffer.
|
|
pub fn selfExeDirPath(out_buffer: []u8) SelfExePathError![]const u8 {
|
|
const self_exe_path = try selfExePath(out_buffer);
|
|
// Assume that the OS APIs return absolute paths, and therefore dirname
|
|
// will not return null.
|
|
return path.dirname(self_exe_path).?;
|
|
}
|
|
|
|
/// `realpath`, except caller must free the returned memory.
|
|
/// See also `Dir.realpath`.
|
|
pub fn realpathAlloc(allocator: Allocator, pathname: []const u8) ![]u8 {
|
|
// Use of MAX_PATH_BYTES here is valid as the realpath function does not
|
|
// have a variant that takes an arbitrary-size buffer.
|
|
// TODO(#4812): Consider reimplementing realpath or using the POSIX.1-2008
|
|
// NULL out parameter (GNU's canonicalize_file_name) to handle overelong
|
|
// paths. musl supports passing NULL but restricts the output to PATH_MAX
|
|
// anyway.
|
|
var buf: [MAX_PATH_BYTES]u8 = undefined;
|
|
return allocator.dupe(u8, try os.realpath(pathname, &buf));
|
|
}
|
|
|
|
test {
|
|
if (builtin.os.tag != .wasi) {
|
|
_ = &makeDirAbsolute;
|
|
_ = &makeDirAbsoluteZ;
|
|
_ = ©FileAbsolute;
|
|
_ = &updateFileAbsolute;
|
|
}
|
|
_ = &File;
|
|
_ = &Dir;
|
|
_ = &path;
|
|
_ = @import("fs/test.zig");
|
|
_ = @import("fs/get_app_data_dir.zig");
|
|
_ = @import("fs/watch.zig");
|
|
}
|