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https://codeberg.org/ziglang/zig.git
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* re-introduce `std.build.Target` which is distinct from `std.Target`. `std.build.Target` wraps `std.Target` so that it can be annotated as "the native target" or an explicitly specified target. * `std.Target.Os` is moved to `std.Target.Os.Tag`. The former is now a struct which has the tag as well as version range information. * `std.elf` gains some more ELF header constants. * `std.Target.parse` gains the ability to parse operating system version ranges as well as glibc version. * Added `std.Target.isGnuLibC()`. * self-hosted dynamic linker detection and glibc version detection. This also adds the improved logic using `/usr/bin/env` rather than invoking the system C compiler to find the dynamic linker when zig is statically linked. Related: #2084 Note: this `/usr/bin/env` code is work-in-progress. * `-target-glibc` CLI option is removed in favor of the new `-target` syntax. Example: `-target x86_64-linux-gnu.2.27` closes #1907
184 lines
5.8 KiB
Zig
184 lines
5.8 KiB
Zig
const std = @import("../std.zig");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const testing = std.testing;
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const mem = std.mem;
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const Loop = std.event.Loop;
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/// Thread-safe async/await lock.
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/// Functions which are waiting for the lock are suspended, and
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/// are resumed when the lock is released, in order.
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/// Allows only one actor to hold the lock.
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/// TODO: make this API also work in blocking I/O mode.
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pub const Lock = struct {
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shared_bit: u8, // TODO make this a bool
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queue: Queue,
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queue_empty_bit: u8, // TODO make this a bool
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const Queue = std.atomic.Queue(anyframe);
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const global_event_loop = Loop.instance orelse
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@compileError("std.event.Lock currently only works with event-based I/O");
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pub const Held = struct {
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lock: *Lock,
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pub fn release(self: Held) void {
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// Resume the next item from the queue.
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if (self.lock.queue.get()) |node| {
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global_event_loop.onNextTick(node);
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return;
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}
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// We need to release the lock.
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@atomicStore(u8, &self.lock.queue_empty_bit, 1, .SeqCst);
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@atomicStore(u8, &self.lock.shared_bit, 0, .SeqCst);
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// There might be a queue item. If we know the queue is empty, we can be done,
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// because the other actor will try to obtain the lock.
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// But if there's a queue item, we are the actor which must loop and attempt
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// to grab the lock again.
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if (@atomicLoad(u8, &self.lock.queue_empty_bit, .SeqCst) == 1) {
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return;
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}
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while (true) {
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const old_bit = @atomicRmw(u8, &self.lock.shared_bit, .Xchg, 1, .SeqCst);
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if (old_bit != 0) {
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// We did not obtain the lock. Great, the queue is someone else's problem.
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return;
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}
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// Resume the next item from the queue.
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if (self.lock.queue.get()) |node| {
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global_event_loop.onNextTick(node);
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return;
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}
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// Release the lock again.
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@atomicStore(u8, &self.lock.queue_empty_bit, 1, .SeqCst);
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@atomicStore(u8, &self.lock.shared_bit, 0, .SeqCst);
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// Find out if we can be done.
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if (@atomicLoad(u8, &self.lock.queue_empty_bit, .SeqCst) == 1) {
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return;
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}
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}
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}
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};
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pub fn init() Lock {
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return Lock{
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.shared_bit = 0,
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.queue = Queue.init(),
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.queue_empty_bit = 1,
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};
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}
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pub fn initLocked() Lock {
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return Lock{
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.shared_bit = 1,
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.queue = Queue.init(),
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.queue_empty_bit = 1,
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};
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}
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/// Must be called when not locked. Not thread safe.
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/// All calls to acquire() and release() must complete before calling deinit().
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pub fn deinit(self: *Lock) void {
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assert(self.shared_bit == 0);
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while (self.queue.get()) |node| resume node.data;
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}
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pub async fn acquire(self: *Lock) Held {
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var my_tick_node = Loop.NextTickNode.init(@frame());
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errdefer _ = self.queue.remove(&my_tick_node); // TODO test canceling an acquire
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suspend {
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self.queue.put(&my_tick_node);
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// At this point, we are in the queue, so we might have already been resumed.
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// We set this bit so that later we can rely on the fact, that if queue_empty_bit is 1, some actor
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// will attempt to grab the lock.
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@atomicStore(u8, &self.queue_empty_bit, 0, .SeqCst);
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const old_bit = @atomicRmw(u8, &self.shared_bit, .Xchg, 1, .SeqCst);
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if (old_bit == 0) {
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if (self.queue.get()) |node| {
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// Whether this node is us or someone else, we tail resume it.
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resume node.data;
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}
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}
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}
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return Held{ .lock = self };
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}
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};
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test "std.event.Lock" {
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if (!std.io.is_async) return error.SkipZigTest;
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// TODO https://github.com/ziglang/zig/issues/1908
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if (builtin.single_threaded) return error.SkipZigTest;
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// TODO https://github.com/ziglang/zig/issues/3251
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if (builtin.os.tag == .freebsd) return error.SkipZigTest;
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var lock = Lock.init();
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defer lock.deinit();
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_ = async testLock(&lock);
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const expected_result = [1]i32{3 * @intCast(i32, shared_test_data.len)} ** shared_test_data.len;
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testing.expectEqualSlices(i32, &expected_result, &shared_test_data);
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}
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async fn testLock(lock: *Lock) void {
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var handle1 = async lockRunner(lock);
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var tick_node1 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle1,
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};
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Loop.instance.?.onNextTick(&tick_node1);
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var handle2 = async lockRunner(lock);
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var tick_node2 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle2,
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};
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Loop.instance.?.onNextTick(&tick_node2);
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var handle3 = async lockRunner(lock);
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var tick_node3 = Loop.NextTickNode{
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.prev = undefined,
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.next = undefined,
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.data = &handle3,
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};
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Loop.instance.?.onNextTick(&tick_node3);
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await handle1;
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await handle2;
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await handle3;
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}
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var shared_test_data = [1]i32{0} ** 10;
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var shared_test_index: usize = 0;
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async fn lockRunner(lock: *Lock) void {
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suspend; // resumed by onNextTick
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var i: usize = 0;
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while (i < shared_test_data.len) : (i += 1) {
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var lock_frame = async lock.acquire();
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const handle = await lock_frame;
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defer handle.release();
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shared_test_index = 0;
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while (shared_test_index < shared_test_data.len) : (shared_test_index += 1) {
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shared_test_data[shared_test_index] = shared_test_data[shared_test_index] + 1;
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}
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}
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}
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